Opened 6 years ago
Closed 5 years ago
#5227 closed defect (needsinfo)
cant launch 0ad
Reported by: | tommy | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
everytime i am trying to lauch o ad this is what i get :
Much to our regret we must report the program has encountered an error.
Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
Details: unhandled exception (Access violation writing 0x6E5C220A)
Location: unknown:0 (?)
Call stack:
(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 126 (The specified module could not be found.)
Attachments (3)
Change History (11)
by , 6 years ago
Attachment: | crashlog.dmp added |
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by , 6 years ago
Attachment: | crashlog.2.dmp added |
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by , 6 years ago
Attachment: | crashlog.txt added |
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comment:1 by , 6 years ago
comment:5 by , 6 years ago
I see, the application doesn't even start.
I would have recommended to set preferglsl = false
and windowed = false
in the user.cfg or local.cfg file (wiki:GameDataPaths), but that's already the default (https://code.wildfiregames.com/source/0ad/browse/ps/trunk/binaries/data/config/default.cfg).
I don't know what OS error 126 (The specified module could not be found.)
is supposed to mean. Someone with windows could try to find a better stacktrace.
Without further information it could be a driver problem, too old hardware or file permission problem too.
comment:6 by , 6 years ago
maybe it's a permission problem.do you know how can i solve it if it is a permission problem?
comment:8 by , 5 years ago
Milestone: | Backlog |
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Resolution: | → needsinfo |
Status: | new → closed |
Please try with the new release.
Try disabling GLSL