Opened 5 years ago

Closed 3 years ago

#5357 closed defect (fixed)

Associate . pyromod files on Mac Os

Reported by: Stan Owned by: trompetin17
Priority: Should Have Milestone: Alpha 24
Component: Core engine Keywords: mac
Cc: trompetin17 Patch:

Description

Currently .pyromod files are not associated with 0ad on Mac.

We should create or edit the plist of the game to associate them to make it easier for users that do not have Tls enabled.

Change History (6)

comment:3 by Imarok, 5 years ago

Component: UI & SimulationCore engine

Move tickets to their correct component.

comment:4 by Krinkle, 5 years ago

Keywords: mac added

comment:6 by wraitii, 3 years ago

Resolution: fixed
Status: assignedclosed

In 24377:

Associate .zip and .pyromod files with 0 A.D. on MacOS

  • Change the .Plist to associate 0 A.D. with .pyromod files (as owner, so the default choice), and .zip (as alternate, so not the default, but will appaer in the 'open with' dropdown).
  • Make 0 A.D. actually load mods opened like that on MacOS. The files aren't actually opened with command line arguments, but via Cocoa stuff, which SDL2 handles via the 'DropEvent' event. This ought also work on windows and linux.

Closes #5357

Differential Revision: https://code.wildfiregames.com/D3190

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