#541 closed enhancement (fixed)
Strange shape of camera view on minimap
Reported by: | lubos | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
My patch ignore height of terrain.
Attachments (1)
Change History (6)
by , 14 years ago
Attachment: | minimap.patch added |
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comment:1 by , 14 years ago
Keywords: | review added |
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comment:2 by , 14 years ago
comment:3 by , 14 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:5 by , 8 years ago
Keywords: | review removed |
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Thanks, I tried this out and it does seem less weird than the old implementation. With this patch the minimap shape didn't really match the real camera view since it was basing it on the 0-height plane - I've changed it to assume a terrain height of 1/4 the maximum, which is the default in the map editor, so it's probably a better guess. Won't work perfectly with unusually high or low maps but hopefully it's an improvement for now and it makes the movement much smoother.