Opened 5 years ago
Last modified 4 years ago
#5616 new defect
Allow target-specific approaching animations
Reported by: | Stan | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | Backlog |
Component: | Simulation | Keywords: | |
Cc: | Patch: |
Description
Currently there is no difference between a unit attacking another one, and a unit hunting a deer.
It would be nice that when approaching a deer the units would use a crouching animation like in Dawn of Man for instance.
Change History (1)
comment:1 by , 4 years ago
Summary: | Allow artists to define a sneaky hunting animation → Allow target-specific approaching animations |
---|
Note:
See TracTickets
for help on using tickets.