Opened 5 years ago

Last modified 4 years ago

#5616 new defect

Allow target-specific approaching animations

Reported by: Stan Owned by:
Priority: Should Have Milestone: Backlog
Component: Simulation Keywords:
Cc: Patch:

Description

Currently there is no difference between a unit attacking another one, and a unit hunting a deer.

It would be nice that when approaching a deer the units would use a crouching animation like in Dawn of Man for instance.

Change History (1)

comment:1 by Freagarach, 4 years ago

Summary: Allow artists to define a sneaky hunting animationAllow target-specific approaching animations
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