Opened 4 years ago

Closed 3 years ago

Last modified 3 years ago

#5704 closed defect (needsinfo)

Error: I can't start the game with any mod, because appear this error, Help!

Reported by: Juan David Salas Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords: bug, error, mods
Cc: Patch: 23/08/2018

Description

I Can't load any mod.

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Access violation reading 0x8C006E80)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set)

then when I put break, get out this

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Breakpoint)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found) errno = 13 (Insufficient access rights to open file) OS error = 0 (no error code was set)

Crashlog have:

Much to our regret we must report the program has encountered an error.



Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.



Details: unhandled exception (Breakpoint)



Location: unknown:0 (?)



Call stack:



(error while dumping stack: No stack frames found)

errno = 13 (Insufficient access rights to open file)

OS error = 0 (no error code was set)




====================================

SVN Revision: 21935

Engine Version: 0.0.23

System info:

(generated 2020-03-24 21:49:40 UTC)



OS             : Win8.1  (6.3.9200)

CPU            : x86, Intel Core i7-5500U @ 2.40GHz (1x2x2), 2.39 GHz

Memory         : 4096 MiB; 1953 MiB free

Graphics Card  : Intel Intel(R) HD Graphics 5500

OpenGL Drivers : 4.3.0 - Build 10.18.10.3995; OpenGL 4.3.0 - Build 10.18.10.3995

Video Mode     : 1366x768:32

Sound Card     : OpenAL Soft on Speakers/Headphones (Realtek High Definition Audio); 

Sound Drivers  : 1.1 ALSOFT 1.17.1



OpenGL Extensions: 

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_blend_color

GL_EXT_abgr

GL_EXT_texture3D

GL_EXT_clip_volume_hint

GL_EXT_compiled_vertex_array

GL_SGIS_texture_edge_clamp

GL_SGIS_generate_mipmap

GL_EXT_draw_range_elements

GL_SGIS_texture_lod

GL_EXT_rescale_normal

GL_EXT_packed_pixels

GL_EXT_texture_edge_clamp

GL_EXT_separate_specular_color

GL_ARB_multitexture

GL_ARB_map_buffer_alignment

GL_ARB_conservative_depth

GL_EXT_texture_env_combine

GL_EXT_bgra

GL_EXT_blend_func_separate

GL_EXT_secondary_color

GL_EXT_fog_coord

GL_EXT_texture_env_add

GL_ARB_texture_cube_map

GL_ARB_transpose_matrix

GL_ARB_internalformat_query

GL_ARB_internalformat_query2

GL_ARB_texture_env_add

GL_IBM_texture_mirrored_repeat

GL_EXT_multi_draw_arrays

GL_SUN_multi_draw_arrays

GL_NV_blend_square

GL_ARB_texture_compression

GL_3DFX_texture_compression_FXT1

GL_EXT_texture_filter_anisotropic

GL_ARB_texture_border_clamp

GL_ARB_point_parameters

GL_ARB_texture_env_combine

GL_ARB_texture_env_dot3

GL_ARB_texture_env_crossbar

GL_EXT_texture_compression_s3tc

GL_ARB_shadow

GL_ARB_window_pos

GL_EXT_shadow_funcs

GL_EXT_stencil_wrap

GL_ARB_vertex_program

GL_EXT_texture_rectangle

GL_ARB_fragment_program

GL_EXT_stencil_two_side

GL_ATI_separate_stencil

GL_ARB_vertex_buffer_object

GL_EXT_texture_lod_bias

GL_ARB_occlusion_query

GL_ARB_fragment_shader

GL_ARB_shader_objects

GL_ARB_shading_language_100

GL_ARB_texture_non_power_of_two

GL_ARB_vertex_shader

GL_NV_texgen_reflection

GL_ARB_point_sprite

GL_ARB_fragment_program_shadow

GL_EXT_blend_equation_separate

GL_ARB_depth_texture

GL_ARB_texture_rectangle

GL_ARB_draw_buffers

GL_ARB_color_buffer_float

GL_ARB_half_float_pixel

GL_ARB_texture_float

GL_ARB_pixel_buffer_object

GL_EXT_framebuffer_object

GL_ARB_draw_instanced

GL_ARB_half_float_vertex

GL_ARB_occlusion_query2

GL_EXT_draw_buffers2

GL_WIN_swap_hint

GL_EXT_texture_sRGB

GL_ARB_multisample

GL_EXT_packed_float

GL_EXT_texture_shared_exponent

GL_ARB_texture_rg

GL_ARB_texture_compression_rgtc

GL_NV_conditional_render

GL_ARB_texture_swizzle

GL_EXT_texture_swizzle

GL_ARB_texture_gather

GL_ARB_sync

GL_ARB_cl_event

GL_ARB_framebuffer_sRGB

GL_EXT_packed_depth_stencil

GL_ARB_depth_buffer_float

GL_EXT_transform_feedback

GL_ARB_transform_feedback2

GL_ARB_draw_indirect

GL_EXT_framebuffer_blit

GL_EXT_framebuffer_multisample

GL_ARB_framebuffer_object

GL_ARB_framebuffer_no_attachments

GL_EXT_texture_array

GL_EXT_texture_integer

GL_ARB_map_buffer_range

GL_ARB_texture_buffer_range

GL_EXT_texture_snorm

GL_ARB_blend_func_extended

GL_INTEL_performance_queries

GL_INTEL_performance_query

GL_ARB_copy_buffer

GL_ARB_sampler_objects

GL_NV_primitive_restart

GL_ARB_seamless_cube_map

GL_ARB_uniform_buffer_object

GL_ARB_depth_clamp

GL_ARB_vertex_array_bgra

GL_ARB_shader_bit_encoding

GL_ARB_draw_buffers_blend

GL_ARB_geometry_shader4

GL_EXT_geometry_shader4

GL_ARB_texture_query_lod

GL_ARB_explicit_attrib_location

GL_ARB_draw_elements_base_vertex

GL_ARB_instanced_arrays

GL_ARB_base_instance

GL_ARB_fragment_coord_conventions

GL_EXT_gpu_program_parameters

GL_ARB_texture_buffer_object_rgb32

GL_ARB_compatibility

GL_ARB_texture_rgb10_a2ui

GL_ARB_texture_multisample

GL_ARB_vertex_type_2_10_10_10_rev

GL_ARB_timer_query

GL_ARB_tessellation_shader

GL_ARB_vertex_array_object

GL_ARB_provoking_vertex

GL_ARB_sample_shading

GL_ARB_texture_cube_map_array

GL_EXT_gpu_shader4

GL_ARB_gpu_shader5

GL_ARB_gpu_shader_fp64

GL_INTEL_fragment_shader_ordering

GL_EXT_clip_control

GL_ARB_shader_subroutine

GL_ARB_transform_feedback3

GL_ARB_get_program_binary

GL_ARB_separate_shader_objects

GL_ARB_shader_precision

GL_ARB_vertex_attrib_64bit

GL_ARB_viewport_array

GL_ARB_transform_feedback_instanced

GL_ARB_compressed_texture_pixel_storage

GL_ARB_shader_atomic_counters

GL_ARB_shading_language_packing

GL_ARB_shader_image_load_store

GL_ARB_shading_language_420pack

GL_ARB_texture_storage

GL_EXT_texture_storage

GL_ARB_compute_shader

GL_ARB_vertex_attrib_binding

GL_ARB_texture_view

GL_ARB_fragment_layer_viewport

GL_ARB_multi_draw_indirect

GL_ARB_program_interface_query

GL_ARB_shader_image_size

GL_ARB_shader_storage_buffer_object

GL_ARB_texture_storage_multisample

GL_ARB_buffer_storage

GL_AMD_vertex_shader_layer

GL_AMD_vertex_shader_viewport_index

GL_ARB_query_buffer_object

GL_EXT_polygon_offset_clamp

GL_ARB_debug_output

GL_KHR_debug

GL_ARB_arrays_of_arrays

GL_ARB_texture_query_levels

GL_ARB_invalidate_subdata

GL_ARB_clear_buffer_object

GL_ARB_texture_mirror_clamp_to_edge

GL_INTEL_map_texture

GL_ARB_texture_compression_bptc

GL_ARB_ES2_compatibility

GL_ARB_ES3_compatibility

GL_ARB_robustness

GL_ARB_robust_buffer_access_behavior

GL_EXT_texture_sRGB_decode

GL_ARB_copy_image

GL_KHR_blend_equation_advanced

GL_EXT_direct_state_access

GL_ARB_stencil_texturing

GL_ARB_texture_stencil8

GL_ARB_explicit_uniform_location 



SMBIOS: 



[Bios]

  vendor: "Hewlett-Packard"

  version: "M73 Ver. 01.15"

  startSegment: F000

  releaseDate: "07/24/2015"

  flags: pci|pcmcia|upgradable|shadowing|boot_cd|selectable_boot|edd|int5|int9|int14|int17

  vendorFlags: 9

  flags1: acpi|usb_legacy|smart_battery

  flags2: bios_boot|function_key_boot|targeted_content_distribution|uefi

  size: 6 MiB



[System]

  manufacturer: "Hewlett-Packard"

  productName: "HP ProBook 440 G2"

  version: "A3009DD10303"

  serialNumber: "CND538D10K"

  uuid0: 11E4F26408A574FF

  uuid1: FF00000378800286

  wakeUpType: power_switch

  skuNumber: "K9Y76LT#ABM"

  m_Family: "103C_5336AN G=N L=BUS B=HP S=PRO"



[Baseboard]

  manufacturer: "Hewlett-Packard"

  product: "2247"

  version: "KBC Version 59.22"

  serialNumber: "PEUNQH2VJ9HIBE"

  flags: motherboard|replaceable

  hChassis: 3

  type: other



[Chassis]

  manufacturer: "Hewlett-Packard"

  type: notebook

  serialNumber: "CND538D10K"

  state: ok

  powerState: ok

  thermalState: other

  securityStatus: other



[Processor]

  socket: "U3E1"

  type: CPU

  m_Family: 198

  manufacturer: "Intel(R) Corporation"

  id: BFEBFBFF000306D4

  version: "Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz"

  voltage: 9 dV

  externalClockFrequency: 100 MHz

  maxFrequency: 3000 MHz

  bootFrequency: 2400 MHz

  status: enabled

  upgrade: (unknown ProcessorUpgrade 46)

  hL1: 26

  hL2: 27

  hL3: 28

  coresPerPackage: 2

  enabledCores: 2

  logicalPerPackage: 4

  flags: x64|multi_core|ht|execute_protection|enhanced_virtualization|power_control

  family2: 198

  populated: true



[Cache]

  designation: "L1 Cache"

  configuration: enabled

  supportedFlags: asynchronous

  currentFlags: asynchronous

  ecc: parity

  type: data

  m_Associativity: A8

  level: 1

  location: internal

  mode: write_back

  maxSize: 32 KiB

  installedSize: 32 KiB



[Cache]

  designation: "L1 Cache"

  configuration: enabled

  supportedFlags: asynchronous

  currentFlags: asynchronous

  ecc: parity

  type: instruction

  m_Associativity: A8

  level: 1

  location: internal

  mode: write_back

  maxSize: 32 KiB

  installedSize: 32 KiB



[Cache]

  designation: "L2 Cache"

  configuration: enabled

  supportedFlags: asynchronous

  currentFlags: asynchronous

  ecc: single_bit

  type: unified

  m_Associativity: A8

  level: 2

  location: internal

  mode: write_back

  maxSize: 256 KiB

  installedSize: 256 KiB



[Cache]

  designation: "L3 Cache"

  configuration: enabled

  supportedFlags: asynchronous

  currentFlags: asynchronous

  ecc: multiple_bit

  type: unified

  m_Associativity: A16

  level: 3

  location: internal

  mode: write_back

  maxSize: 4 MiB

  installedSize: 4 MiB



[PortConnector]

  internalDesignator: "Ctrl0Port0"

  internalConnectorType: sas_sata

  externalDesignator: "Primary HDD Bay"

  externalConnectorType: sas_sata

  portType: sata



[PortConnector]

  internalDesignator: "Ctrl0Port5"

  internalConnectorType: sas_sata

  externalDesignator: "Docking Station Upgrade Bay"

  externalConnectorType: sas_sata

  portType: sata



[PortConnector]

  internalDesignator: "Ctrl0Port4"

  internalConnectorType: sas_sata

  externalDesignator: "eSATA"

  externalConnectorType: sas_sata

  portType: sata



[PortConnector]

  internalDesignator: "Ctrl0Port3"

  internalConnectorType: sas_sata

  externalDesignator: "Docking Station eSATA"

  externalConnectorType: sas_sata

  portType: sata



[PortConnector]

  internalDesignator: "Ctrl0Port2"

  internalConnectorType: sas_sata

  externalDesignator: "mSATA"

  externalConnectorType: sas_sata

  portType: sata



[PortConnector]

  internalDesignator: "Ctrl0Port1"

  internalConnectorType: sas_sata

  externalDesignator: "Upgrade Bay"

  externalConnectorType: sas_sata

  portType: sata



[SystemSlot]

  designation: "PCI SLOT1"

  type: pci

  busWidth: _32

  usage: available

  length: _long

  id: 1

  flags1: v3_3

  flags2: pme|smbus



[OnBoardDevices]

  type: video

  description: "32"

  enabled: true



[MemoryArray]

  location: motherboard

  use: system

  ecc: none

  numDevices: 2

  maxCapacity: 16 GiB



[MemoryDevice]

  hMemoryArray: 19

  formFactor: DIMM

  locator: "Bottom-Slot 1(left)"

  bank: "BANK 0"

  type: unknown

  assetTag: "9876543210"



[MemoryDevice]

  hMemoryArray: 19

  totalWidth: 64 bits

  dataWidth: 64 bits

  formFactor: SODIMM

  locator: "Bottom-Slot 2(right)"

  bank: "BANK 2"

  type: DDR3

  typeFlags: synchronous

  speed: 1600 MHz

  manufacturer: "Samsung"

  serialNumber: "14334317"

  assetTag: "9876543210"

  partNumber: "M471B5173EB0-YK0"

  size: 4 GiB



[MemoryArrayMappedAddress]

  hMemoryArray: 19

  partitionWidth: 2

  endAddress: FFFFFC00



[MemoryDeviceMappedAddress]

  hMemoryDevice: 21

  hMemoryArrayMappedAddress: 23

  partitionRowPosition: 1

  interleavePosition: 2

  interleavedDataDepth: 1

  endAddress: FFFFFC00



[PortableBattery]

  location: "Primary"

  manufacturer: "13-54"

  deviceName: "VI04044"

  chemistry: unknown

  capacity: 4366 mWh

  voltage: 14800 mV

  sbdsVersion: "1.1"

  sbdsSerialNumber: 38779

  sbdsDate: 18216

  sbdsChemistry: "LION"

  capacityMultiplier: 10



[SystemBoot]

  status: no_error



[OnboardDevices2]

  referenceDesignation: "32"

  type: video

  instance: 1

  enabled: true

  deviceNumber: 2



[OnboardDevices2]

  referenceDesignation: "WLAN"

  type: ethernet

  instance: 1

  busNumber: 9

  enabled: true





====================================

Main log:

(unavailable)

====================================


Attachments (3)

crashlog.dmp (97.0 KB ) - added by Juan David Salas 4 years ago.
crashlog.txt (11.8 KB ) - added by Juan David Salas 4 years ago.
system_info.txt (10.7 KB ) - added by Juan David Salas 4 years ago.

Download all attachments as: .zip

Change History (13)

by Juan David Salas, 4 years ago

Attachment: crashlog.dmp added

by Juan David Salas, 4 years ago

Attachment: crashlog.txt added

comment:1 by Juan David Salas, 4 years ago

Summary: ErrorError: I can't star the game with any mod, because appear this error, Help!

comment:2 by Juan David Salas, 4 years ago

Summary: Error: I can't star the game with any mod, because appear this error, Help!Error: I can't start the game with any mod, because appear this error, Help!

comment:3 by Juan David Salas, 4 years ago

I found that the error was with any game so I could fix it when disable GLSL grapichs but now the game is very slow, how can i fix it?

Last edited 4 years ago by Juan David Salas (previous) (diff)

by Juan David Salas, 4 years ago

Attachment: system_info.txt added

comment:4 by Juan David Salas, 4 years ago

I have other cuestion, Can I fix the probleman without disable the GLSL graphics? Thanks

comment:5 by Stan, 4 years ago

Hey there,

Does this happen when you try to load a map ? If so please disable GLSL and postprocessing in the game options.

Stack

>	pyrogenesis.exe!PerformErrorReaction(ErrorReactionInternal er=ERI_BREAK, unsigned int flags=0, volatile int * suppress=0x00000000) Line 426	C++	Symbols loaded.
 	pyrogenesis.exe!debug_DisplayError(const wchar_t * description=0x00dcde98, unsigned int flags=0, void * context=0x00dce6a4, const wchar_t * lastFuncToSkip=0x01293f38, const wchar_t * pathname=0x00dce3b0, int line=0, const char * func=0x00dcce90, volatile int * suppress=0x00000000) Line 483	C++	Symbols loaded.
 	pyrogenesis.exe!wseh_ExceptionFilter(_EXCEPTION_POINTERS * ep=0x00dce514) Line 289	C++	Symbols loaded.
 	pyrogenesis.exe!CallStartupWithinTryBlock() Line 365	C++	Symbols loaded.
 	msvcr120.dll!73ff2aa5()	Unknown	Non-user code. Cannot find or open the PDB file.
 	[Frames below may be incorrect and/or missing, no symbols loaded for msvcr120.dll]	Unknown	No symbols loaded.
 	msvcr120.dll!73ff2b33()	Unknown	Non-user code. Cannot find or open the PDB file.
 	pyrogenesis.exe!_except_handler4(_EXCEPTION_RECORD * ExceptionRecord, _EXCEPTION_REGISTRATION_RECORD * EstablisherFrame, _CONTEXT * ContextRecord, void * DispatcherContext) Line 91	C	Non-user code. Symbols loaded.
 	pyrogenesis.exe!CShaderProgramGLSL::Link() Line 380	C++	Symbols loaded.

comment:6 by Juan David Salas, 4 years ago

Hi, Thanks .... Yes, I did It but now the game is very slow and that's bad, exist other options for fix it?

comment:7 by Juan David Salas, 4 years ago

Also I CHECKED if my Intel Graphic card was up to day and it is, so I don't know....

comment:8 by Stan, 4 years ago

Try playing on smaller maps with less Ais. :)

comment:9 by Stan, 3 years ago

Resolution: needsinfo
Status: newclosed

comment:10 by Stan, 3 years ago

Milestone: Backlog
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