Opened 4 years ago

Closed 4 years ago

#5774 closed defect (needsinfo)

Assertion fail ComputeJPSPath 3 humans, 1 AI, Riverway random map

Reported by: John Owned by:
Priority: Release Blocker Milestone:
Component: Core engine Keywords: crash pathfinding
Cc: Patch:

Description

MacOS Problem Report

Process:               pyrogenesis [17083]
Path:                  /Applications/0 A.D.app/Contents/MacOS/pyrogenesis
Identifier:            com.wildfiregames.0ad
Version:               0.0.X (0.0.X)
Code Type:             X86-64 (Native)
Parent Process:        ??? [1]
Responsible:           pyrogenesis [17083]
User ID:               501

Date/Time:             2020-06-13 17:59:15.052 -0400
OS Version:            Mac OS X 10.14.4 (18E226)
Report Version:        12
Anonymous UUID:        436D2639-C917-D22E-4BAC-18402B6EF756


Time Awake Since Boot: 500000 seconds

System Integrity Protection: disabled

Crashed Thread:        0  Dispatch queue: com.apple.main-thread

Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
Exception Codes:       KERN_INVALID_ADDRESS at 0x000000000885e389
Exception Note:        EXC_CORPSE_NOTIFY

Termination Signal:    Segmentation fault: 11
Termination Reason:    Namespace SIGNAL, Code 0xb
Terminating Process:   exc handler [17083]

VM Regions Near 0x885e389:
--> 
    __TEXT                 0000000100000000-0000000103b7e000 [ 59.5M] r-x/rwx SM=COW  /Applications/0 A.D.app/Contents/MacOS/pyrogenesis

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   com.wildfiregames.0ad         	0x0000000100157d49 void std::__1::__tree_balance_after_insert<std::__1::__tree_node_base<void*>*>(std::__1::__tree_node_base<void*>*, std::__1::__tree_node_base<void*>*) + 361
1   com.wildfiregames.0ad         	0x000000010010a5a2 std::__1::__tree<HierarchicalPathfinder::RegionID, std::__1::less<HierarchicalPathfinder::RegionID>, std::__1::allocator<HierarchicalPathfinder::RegionID> >::__insert_unique(HierarchicalPathfinder::RegionID const&) + 322
2   com.wildfiregames.0ad         	0x0000000100107d6f HierarchicalPathfinder::FindReachableRegions(HierarchicalPathfinder::RegionID, std::__1::set<HierarchicalPathfinder::RegionID, std::__1::less<HierarchicalPathfinder::RegionID>, std::__1::allocator<HierarchicalPathfinder::RegionID> >&, unsigned short) + 431
3   com.wildfiregames.0ad         	0x000000010010789b HierarchicalPathfinder::MakeGoalReachable(unsigned short, unsigned short, PathGoal&, unsigned short) + 203
4   com.wildfiregames.0ad         	0x000000010010c88a LongPathfinder::ComputeJPSPath(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, PathGoal const&, unsigned short, WaypointPath&) + 1258
5   com.wildfiregames.0ad         	0x000000010007d31d LongPathfinder::ComputePath(CFixed<int, 2147483647, 32, 15, 16, 65536>, CFixed<int, 2147483647, 32, 15, 16, 65536>, PathGoal const&, unsigned short, WaypointPath&) + 45
6   com.wildfiregames.0ad         	0x0000000100095c45 CCmpPathfinder::ProcessLongRequests(std::__1::vector<AsyncLongPathRequest, std::__1::allocator<AsyncLongPathRequest> > const&) + 229
7   com.wildfiregames.0ad         	0x0000000100096515 CCmpPathfinder::ProcessSameTurnMoves() + 309
8   com.wildfiregames.0ad         	0x000000010006c241 CSimulation2Impl::UpdateComponents(CSimContext&, CFixed<int, 2147483647, 32, 15, 16, 65536>, std::__1::vector<SimulationCommand, std::__1::allocator<SimulationCommand> > const&) + 417
9   com.wildfiregames.0ad         	0x000000010006a8f6 CSimulation2Impl::Update(int, std::__1::vector<SimulationCommand, std::__1::allocator<SimulationCommand> > const&) + 422
10  com.wildfiregames.0ad         	0x00000001001549a0 CTurnManager::Update(float, unsigned long) + 1408
11  com.wildfiregames.0ad         	0x00000001001adcf3 CGame::Update(double, bool) + 259
12  com.wildfiregames.0ad         	0x0000000100003aa6 RunGameOrAtlas(int, char const**) + 7782
13  com.wildfiregames.0ad         	0x0000000100001b75 main + 53
14  libdyld.dylib                 	0x00007fff670653d5 start + 1

Thread 1:: Analysis Helper
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x00000001005bbefe PR_WaitCondVar + 414
3   com.wildfiregames.0ad         	0x0000000100709a47 js::HelperThread::threadLoop() + 1143
4   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
5   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
6   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 2:: Analysis Helper
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x00000001005bbefe PR_WaitCondVar + 414
3   com.wildfiregames.0ad         	0x0000000100709a47 js::HelperThread::threadLoop() + 1143
4   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
5   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
6   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 3:: Analysis Helper
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x00000001005bbefe PR_WaitCondVar + 414
3   com.wildfiregames.0ad         	0x0000000100709a47 js::HelperThread::threadLoop() + 1143
4   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
5   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
6   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 4:: Analysis Helper
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x00000001005bbefe PR_WaitCondVar + 414
3   com.wildfiregames.0ad         	0x0000000100709a47 js::HelperThread::threadLoop() + 1143
4   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
5   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
6   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 5:: Analysis Helper
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x00000001005bbefe PR_WaitCondVar + 414
3   com.wildfiregames.0ad         	0x0000000100709a47 js::HelperThread::threadLoop() + 1143
4   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
5   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
6   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 6:: Analysis Helper
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x00000001005bbefe PR_WaitCondVar + 414
3   com.wildfiregames.0ad         	0x0000000100709a47 js::HelperThread::threadLoop() + 1143
4   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
5   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
6   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 7:: Analysis Helper
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x00000001005bbefe PR_WaitCondVar + 414
3   com.wildfiregames.0ad         	0x0000000100709a47 js::HelperThread::threadLoop() + 1143
4   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
5   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
6   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 8:: Analysis Helper
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x00000001005bbefe PR_WaitCondVar + 414
3   com.wildfiregames.0ad         	0x0000000100709a47 js::HelperThread::threadLoop() + 1143
4   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
5   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
6   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 9:
0   libsystem_kernel.dylib        	0x00007fff6719a22a mach_msg_trap + 10
1   libsystem_kernel.dylib        	0x00007fff6719a76c mach_msg + 60
2   com.wildfiregames.0ad         	0x0000000100626ba1 AsmJSMachExceptionHandlerThread(void*) + 337

Thread 10:: com.apple.audio.IOThread.client
0   libsystem_kernel.dylib        	0x00007fff6719a22a mach_msg_trap + 10
1   libsystem_kernel.dylib        	0x00007fff6719a76c mach_msg + 60
2   com.apple.audio.CoreAudio     	0x00007fff3a5a0eda HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 122
3   com.apple.audio.CoreAudio     	0x00007fff3a5a0e4f HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 45
4   com.apple.audio.CoreAudio     	0x00007fff3a59d39f HALC_ProxyIOContext::IOWorkLoop() + 1017
5   com.apple.audio.CoreAudio     	0x00007fff3a59cdf4 HALC_ProxyIOContext::IOThreadEntry(void*) + 122
6   com.apple.audio.CoreAudio     	0x00007fff3a59c956 HALB_IOThread::Entry(void*) + 72
7   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
8   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
9   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 11:
0   libsystem_kernel.dylib        	0x00007fff6719df32 __semwait_signal + 10
1   libsystem_c.dylib             	0x00007fff67129914 nanosleep + 199
2   com.wildfiregames.0ad         	0x000000010055edc4 SDL_Delay_REAL + 100
3   com.wildfiregames.0ad         	0x0000000100472ea7 SDL_Delay + 23
4   com.wildfiregames.0ad         	0x0000000100232017 CSoundManagerWorker::Run() + 71
5   com.wildfiregames.0ad         	0x0000000100231f92 CSoundManagerWorker::RunThread(void*) + 98
6   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
7   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
8   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 12:
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x0000000100556642 SDL_CondWaitTimeout_REAL + 210
3   com.wildfiregames.0ad         	0x0000000100555fd2 SDL_SemWaitTimeout_REAL + 194
4   com.wildfiregames.0ad         	0x000000010055604a SDL_SemWait_REAL + 26
5   com.wildfiregames.0ad         	0x000000010046fcb4 SDL_SemWait + 36
6   com.wildfiregames.0ad         	0x000000010020a961 CUserReporterWorker::Run() + 561
7   com.wildfiregames.0ad         	0x000000010020a6f2 CUserReporterWorker::RunThread(void*) + 98
8   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
9   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
10  libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 13:: SDLTimer
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x0000000100556642 SDL_CondWaitTimeout_REAL + 210
3   com.wildfiregames.0ad         	0x0000000100555fd2 SDL_SemWaitTimeout_REAL + 194
4   com.wildfiregames.0ad         	0x00000001004d7c79 SDL_TimerThread + 633
5   com.wildfiregames.0ad         	0x00000001004d7167 SDL_RunThread + 135
6   com.wildfiregames.0ad         	0x00000001005559f5 RunThread + 21
7   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
8   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
9   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 14:
0   libsystem_kernel.dylib        	0x00007fff6719d86a __psynch_cvwait + 10
1   libsystem_pthread.dylib       	0x00007fff6725656e _pthread_cond_wait + 722
2   com.wildfiregames.0ad         	0x0000000100556642 SDL_CondWaitTimeout_REAL + 210
3   com.wildfiregames.0ad         	0x0000000100555fd2 SDL_SemWaitTimeout_REAL + 194
4   com.wildfiregames.0ad         	0x000000010055604a SDL_SemWait_REAL + 26
5   com.wildfiregames.0ad         	0x000000010046fcb4 SDL_SemWait + 36
6   com.wildfiregames.0ad         	0x00000001002b92fb CTextureConverter::RunThread(void*) + 107
7   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
8   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
9   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 15:: com.apple.NSEventThread
0   libsystem_kernel.dylib        	0x00007fff6719a22a mach_msg_trap + 10
1   libsystem_kernel.dylib        	0x00007fff6719a76c mach_msg + 60
2   com.apple.CoreFoundation      	0x00007fff3ab353bd __CFRunLoopServiceMachPort + 327
3   com.apple.CoreFoundation      	0x00007fff3ab3492a __CFRunLoopRun + 1619
4   com.apple.CoreFoundation      	0x00007fff3ab34085 CFRunLoopRunSpecific + 459
5   com.apple.AppKit              	0x00007fff381b4d1a _NSEventThread + 175
6   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
7   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
8   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 16:
0   libsystem_kernel.dylib        	0x00007fff671a161a __select + 10
1   com.wildfiregames.0ad         	0x0000000100e3cac8 enet_socket_wait + 392
2   com.wildfiregames.0ad         	0x0000000100e376e6 enet_host_service + 806
3   com.wildfiregames.0ad         	0x0000000100023bf0 CNetServerWorker::RunStep() + 784
4   com.wildfiregames.0ad         	0x00000001000237b5 CNetServerWorker::Run() + 309
5   com.wildfiregames.0ad         	0x00000001000226a0 CNetServerWorker::RunThread(void*) + 48
6   libsystem_pthread.dylib       	0x00007fff672532eb _pthread_body + 126
7   libsystem_pthread.dylib       	0x00007fff67256249 _pthread_start + 66
8   libsystem_pthread.dylib       	0x00007fff6725240d thread_start + 13

Thread 17:
0   libsystem_kernel.dylib        	0x00007fff6719a22a mach_msg_trap + 10
1   libsystem_kernel.dylib        	0x00007fff6719a76c mach_msg + 60
2   com.wildfiregames.0ad         	0x0000000100626a8d AsmJSMachExceptionHandlerThread(void*) + 61

Thread 18:
0   libsystem_pthread.dylib       	0x00007fff672523f0 start_wqthread + 0

Thread 19:
0   libsystem_pthread.dylib       	0x00007fff672523f0 start_wqthread + 0

Thread 20:
0   libsystem_pthread.dylib       	0x00007fff672523f0 start_wqthread + 0

Thread 0 crashed with X86 Thread State (64-bit):
  rax: 0x000060000885f4e0  rbx: 0x000060000885e6e3  rcx: 0x000000000885e3fe  rdx: 0x000060000886f140
  rdi: 0x000060000885d080  rsi: 0x000060000886f140  rbp: 0x00007ffeefbfd290  rsp: 0x00007ffeefbfd270
   r8: 0x00007fff99dc0070   r9: 0x0000600008000820  r10: 0x0000600008001820  r11: 0x0000000104671000
  r12: 0x000060000885e6a0  r13: 0x0000600008740f1a  r14: 0x00007ffeefbfd3e0  r15: 0x000060000886cee0
  rip: 0x0000000100157d49  rfl: 0x0000000000010282  cr2: 0x000000000885e389
  
Logical CPU:     1
Error Code:      0x00000006
Trap Number:     14


Binary Images:
       0x100000000 -        0x103b7dff7 +com.wildfiregames.0ad (0.0.X - 0.0.X) <BC128FE0-6B53-3F00-8953-4FC11528928C> /Applications/0 A.D.app/Contents/MacOS/pyrogenesis
       0x108800000 -        0x108995fff  com.apple.audio.units.Components (1.14 - 1.14) <37B4FB18-3557-332A-834B-8187B8F6E32A> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
       0x10a415000 -        0x10a419ffb  com.apple.audio.AppleHDAHALPlugIn (282.54 - 282.54) <07890660-6F1C-3230-BB32-39A6B42BC0F4> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
       0x10a41f000 -        0x10a423ffb  com.apple.audio.AppleGFXHDAHALPlugIn (100.1.414 - 100.1.414) <6A2BC841-5532-3AE0-A24D-4037B1B811A5> /System/Library/Extensions/AppleGFXHDA.kext/Contents/PlugIns/AppleGFXHDAHALPlugIn.bundle/Contents/MacOS/AppleGFXHDAHALPlugIn
       0x10b6c2000 -        0x10b72c6ef  dyld (655.1.1) <F217F7F8-A795-3109-B77F-B1E2277F3E3B> /usr/lib/dyld
       0x10e67c000 -        0x10e689fff  com.apple.iokit.IOHIDLib (2.0.0 - 2.0.0) <35C5BD36-3F10-3578-8F09-DBD73FF74EA1> /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib
       0x10f800000 -        0x10f8c7fff  com.apple.AMDRadeonX4000GLDriver (2.8.38 - 2.0.8) <3976657A-45C8-3165-9551-48C2158D7940> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/AMDRadeonX4000GLDriver
       0x126810000 -        0x126813047  libobjc-trampolines.dylib (756.2) <74D736F6-9BA0-3DFA-A02D-4076B1CE5ABA> /usr/lib/libobjc-trampolines.dylib
    0x7fff2f74f000 -     0x7fff2f89bff7  com.apple.AMDMTLBronzeDriver (2.8.38 - 2.0.8) <D3131707-A7DE-32B6-A92C-08D4E4ED18A3> /System/Library/Extensions/AMDMTLBronzeDriver.bundle/Contents/MacOS/AMDMTLBronzeDriver
    0x7fff2f89c000 -     0x7fff300a1ffb  ATIRadeonX4000SCLib.dylib (2.8.38) <02B6EC05-670A-3868-B235-343B8F393A5A> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib
    0x7fff36d7c000 -     0x7fff36d7cfff  com.apple.Accelerate (1.11 - Accelerate 1.11) <B2A0C739-1D41-3452-9D00-8C01ADA5DD99> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
    0x7fff36d7d000 -     0x7fff36d93fff  libCGInterfaces.dylib (506.22) <9A1E0733-E8BA-3BCC-884C-204B8F20DEA3> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib
    0x7fff36d94000 -     0x7fff37688fcb  com.apple.vImage (8.1 - ???) <1CD3BAF5-C53F-3931-B28E-B28FD2C5AFFF> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
    0x7fff37689000 -     0x7fff3782ffeb  libBLAS.dylib (1243.200.4) <EDCBFA9D-93E3-39AD-913F-25D269394249> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
    0x7fff37830000 -     0x7fff37874ff7  libBNNS.dylib (38.250.1) <9E7966E8-B82A-396E-8F9A-7EF242DF8CC4> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBNNS.dylib
    0x7fff37875000 -     0x7fff37c2dff3  libLAPACK.dylib (1243.200.4) <2CD8E9C6-E489-38E1-8A08-42CBE87FAC77> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
    0x7fff37c2e000 -     0x7fff37c43ffb  libLinearAlgebra.dylib (1243.200.4) <7B1B0EB3-179A-3FA5-992E-F5D006219874> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLinearAlgebra.dylib
    0x7fff37c44000 -     0x7fff37c49ff3  libQuadrature.dylib (3.200.2) <354D7970-0570-32E0-ABAE-222DAAF1F7A9> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libQuadrature.dylib
    0x7fff37c4a000 -     0x7fff37cc6ff3  libSparse.dylib (79.200.5) <DCC01AE4-FC16-3C7B-9010-999411448164> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparse.dylib
    0x7fff37cc7000 -     0x7fff37cd9ffb  libSparseBLAS.dylib (1243.200.4) <D20610A4-C7F3-3ABD-AADF-F6BA8E993A55> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparseBLAS.dylib
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    0x7fff64534000 -     0x7fff646c3ffb  libcrypto.35.dylib (22.250.1) <3C591DDE-3002-3E2D-9CB0-9F588053E703> /usr/lib/libcrypto.35.dylib
    0x7fff64a08000 -     0x7fff64a5eff7  libcups.2.dylib (462.10) <83EF6851-07F6-35B4-AA80-690EF026C706> /usr/lib/libcups.2.dylib
    0x7fff64b92000 -     0x7fff64b92fff  libenergytrace.dylib (17.200.1) <F0A35E72-B772-359B-81AC-0C94B8A621CA> /usr/lib/libenergytrace.dylib
    0x7fff64bc4000 -     0x7fff64bc9ff7  libgermantok.dylib (17.15.2) <A78E0BF5-0038-35C7-A8E7-05AEDF86D6D5> /usr/lib/libgermantok.dylib
    0x7fff64bca000 -     0x7fff64bcfff7  libheimdal-asn1.dylib (520.250.1) <DE1C4650-FDFE-3A31-98AD-597B57C947E5> /usr/lib/libheimdal-asn1.dylib
    0x7fff64bfa000 -     0x7fff64ceafff  libiconv.2.dylib (51.200.6) <E767B418-3531-3BB0-B58D-9ECB203407B7> /usr/lib/libiconv.2.dylib
    0x7fff64ceb000 -     0x7fff64f4bff3  libicucore.A.dylib (62123.0.1) <3936C798-1978-3C6C-9050-3BBD57CDA53E> /usr/lib/libicucore.A.dylib
    0x7fff64f98000 -     0x7fff64f99fff  liblangid.dylib (128.15.1) <1ED2EB78-3891-3DBA-8CB7-BA1A100CFC8F> /usr/lib/liblangid.dylib
    0x7fff64f9a000 -     0x7fff64fb2ff3  liblzma.5.dylib (10.200.3) <E6CA9433-904B-3804-82FF-B328E2047368> /usr/lib/liblzma.5.dylib
    0x7fff64fca000 -     0x7fff6506eff7  libmecab.1.0.0.dylib (779.24.1) <0C57BF6E-A713-3AE8-8AD3-80F65D4CCC15> /usr/lib/libmecab.1.0.0.dylib
    0x7fff6506f000 -     0x7fff65273fff  libmecabra.dylib (779.24.1) <A658B79D-4071-3EC1-9344-ADA438E43FB4> /usr/lib/libmecabra.dylib
    0x7fff6544b000 -     0x7fff6579cff7  libnetwork.dylib (1229.250.15) <D8F52B1D-1AD9-3D33-8D59-2D631A3CBFEC> /usr/lib/libnetwork.dylib
    0x7fff6582c000 -     0x7fff65fb4fd7  libobjc.A.dylib (756.2) <E344D532-344C-3D2A-9DA7-B2684DDFB43A> /usr/lib/libobjc.A.dylib
    0x7fff65fc6000 -     0x7fff65fcaffb  libpam.2.dylib (22.200.1) <3AEB13DB-8DE2-3FD9-97D5-D9DB206E0693> /usr/lib/libpam.2.dylib
    0x7fff65fcd000 -     0x7fff66002fff  libpcap.A.dylib (79.250.1) <FA490ABF-6C15-336A-818F-0C14A8C090DB> /usr/lib/libpcap.A.dylib
    0x7fff6611b000 -     0x7fff66133ffb  libresolv.9.dylib (65.200.2) <DB6CA331-BB44-306D-8528-023EADE54BF7> /usr/lib/libresolv.9.dylib
    0x7fff66184000 -     0x7fff66185ff7  libspindump.dylib (267.3) <47B91C83-6BE6-3B0B-8B42-83AE41160F3F> /usr/lib/libspindump.dylib
    0x7fff66186000 -     0x7fff66357ffb  libsqlite3.dylib (274.22) <4DB422B2-DFBD-3C46-ABA9-50CC2D4490FD> /usr/lib/libsqlite3.dylib
    0x7fff665d7000 -     0x7fff665daff7  libutil.dylib (51.200.4) <336F9184-A739-3770-ACFA-4659DFEEACC4> /usr/lib/libutil.dylib
    0x7fff665db000 -     0x7fff665e8fff  libxar.1.dylib (417.1) <D7AC80EE-D974-33E6-ACA7-87B398ACEDD7> /usr/lib/libxar.1.dylib
    0x7fff665ed000 -     0x7fff666cfff3  libxml2.2.dylib (32.8) <064C2F49-C054-38F9-A6B2-032C4AC9738B> /usr/lib/libxml2.2.dylib
    0x7fff666d0000 -     0x7fff666f8ff3  libxslt.1.dylib (16.1) <FB93A727-731D-313F-AF6B-4518FE830FFB> /usr/lib/libxslt.1.dylib
    0x7fff666f9000 -     0x7fff6670bff7  libz.1.dylib (70.200.4) <FDF169F3-F992-3E8E-B3F7-D4134FEBAE41> /usr/lib/libz.1.dylib
    0x7fff66ee8000 -     0x7fff66eecff3  libcache.dylib (81) <9A8C27B0-49C9-337F-8BE2-37171ED2D8EE> /usr/lib/system/libcache.dylib
    0x7fff66eed000 -     0x7fff66ef7ff3  libcommonCrypto.dylib (60118.250.2) <17C4F395-9FF0-331F-8167-5E85AA3588E9> /usr/lib/system/libcommonCrypto.dylib
    0x7fff66ef8000 -     0x7fff66effff7  libcompiler_rt.dylib (63.4) <8CB2B2B6-2C55-3733-9842-0E037AE3F46A> /usr/lib/system/libcompiler_rt.dylib
    0x7fff66f00000 -     0x7fff66f09ff7  libcopyfile.dylib (146.250.1) <24905E41-9E2F-3DD1-A255-5A17F9FCDAD7> /usr/lib/system/libcopyfile.dylib
    0x7fff66f0a000 -     0x7fff66f8efc7  libcorecrypto.dylib (602.250.23) <3A6CBD41-AFFE-3E06-B1EC-3E95BC79BAC5> /usr/lib/system/libcorecrypto.dylib
    0x7fff67015000 -     0x7fff6704eff7  libdispatch.dylib (1008.250.7) <50235FCE-B399-3319-90DC-88F530D4FC5C> /usr/lib/system/libdispatch.dylib
    0x7fff6704f000 -     0x7fff6707bff7  libdyld.dylib (655.1.1) <54C6B494-4A3D-3EEC-B083-636A76AAD649> /usr/lib/system/libdyld.dylib
    0x7fff6707c000 -     0x7fff6707cffb  libkeymgr.dylib (30) <BEA04E04-FCF1-3A70-810F-08D0FF54CA36> /usr/lib/system/libkeymgr.dylib
    0x7fff6707d000 -     0x7fff67089ff3  libkxld.dylib (4903.251.3) <649F5829-6AA8-32EE-9A33-B1244378C319> /usr/lib/system/libkxld.dylib
    0x7fff6708a000 -     0x7fff6708aff7  liblaunch.dylib (1336.251.2) <30E6424E-4640-3DBA-9B64-D5F725263C6E> /usr/lib/system/liblaunch.dylib
    0x7fff6708b000 -     0x7fff67090fff  libmacho.dylib (927.0.2) <D8515A20-ED7B-3B13-9ADA-4BD7E19E38C4> /usr/lib/system/libmacho.dylib
    0x7fff67091000 -     0x7fff67093ffb  libquarantine.dylib (86.220.1) <8A9BF971-DB7D-311A-B131-6C5025E82F8F> /usr/lib/system/libquarantine.dylib
    0x7fff67094000 -     0x7fff67095ff7  libremovefile.dylib (45.200.2) <950036B7-B91E-3B5D-853C-8C551E5B6A32> /usr/lib/system/libremovefile.dylib
    0x7fff67096000 -     0x7fff670adff3  libsystem_asl.dylib (356.200.4) <16F632AD-FADA-3DE9-85E8-EBC7D619A1DA> /usr/lib/system/libsystem_asl.dylib
    0x7fff670ae000 -     0x7fff670aeff7  libsystem_blocks.dylib (73) <0CD6861B-EC5F-3345-9C24-B21EEB85E44F> /usr/lib/system/libsystem_blocks.dylib
    0x7fff670af000 -     0x7fff67136fff  libsystem_c.dylib (1272.250.1) <F3AA9047-EEDD-3D80-8CC1-023FB312EC8B> /usr/lib/system/libsystem_c.dylib
    0x7fff67137000 -     0x7fff6713affb  libsystem_configuration.dylib (963.250.1) <02C7A973-014A-31D7-B7D2-247D384CB0D2> /usr/lib/system/libsystem_configuration.dylib
    0x7fff6713b000 -     0x7fff6713eff7  libsystem_coreservices.dylib (66) <4CF1C89B-FA6C-3DF3-B1F8-79F549849534> /usr/lib/system/libsystem_coreservices.dylib
    0x7fff6713f000 -     0x7fff67145fff  libsystem_darwin.dylib (1272.250.1) <6983A268-20F4-3F98-A3F5-D63848933B02> /usr/lib/system/libsystem_darwin.dylib
    0x7fff67146000 -     0x7fff6714cff7  libsystem_dnssd.dylib (878.250.4) <9FC5724C-DD03-3E14-A6E1-2DD009D79E0A> /usr/lib/system/libsystem_dnssd.dylib
    0x7fff6714d000 -     0x7fff67198ffb  libsystem_info.dylib (517.200.9) <F617D3CF-5A4A-36D0-8CBB-4A7C7CDB67AF> /usr/lib/system/libsystem_info.dylib
    0x7fff67199000 -     0x7fff671c1ff7  libsystem_kernel.dylib (4903.251.3) <84EF0290-6CB5-36E5-A273-692A7E437B36> /usr/lib/system/libsystem_kernel.dylib
    0x7fff671c2000 -     0x7fff6720dff7  libsystem_m.dylib (3158.200.7) <33105665-CCC3-36D5-82C9-9B21730CB3DF> /usr/lib/system/libsystem_m.dylib
    0x7fff6720e000 -     0x7fff67232fff  libsystem_malloc.dylib (166.251.2) <90DA09E3-1276-3FCF-8F5F-C9AA61AB9B6D> /usr/lib/system/libsystem_malloc.dylib
    0x7fff67233000 -     0x7fff6723dff7  libsystem_networkextension.dylib (767.250.2) <4575D797-B793-3D18-9E93-8696CF0B133B> /usr/lib/system/libsystem_networkextension.dylib
    0x7fff6723e000 -     0x7fff67245fff  libsystem_notify.dylib (172.200.21) <679E9132-1A46-326E-9A11-D3FF9C86041C> /usr/lib/system/libsystem_notify.dylib
    0x7fff67246000 -     0x7fff6724ffef  libsystem_platform.dylib (177.250.1) <3CC59141-5365-3848-94C3-D65E6FCA1E74> /usr/lib/system/libsystem_platform.dylib
    0x7fff67250000 -     0x7fff6725aff7  libsystem_pthread.dylib (330.250.2) <4344198A-A1A3-3C52-97B4-F168D56E9789> /usr/lib/system/libsystem_pthread.dylib
    0x7fff6725b000 -     0x7fff6725eff7  libsystem_sandbox.dylib (851.250.12) <66E91015-F62A-3365-BB81-AA88707E8F12> /usr/lib/system/libsystem_sandbox.dylib
    0x7fff6725f000 -     0x7fff67261ff3  libsystem_secinit.dylib (30.220.1) <F054DCB0-68CE-35E7-8B8C-D648C42124EC> /usr/lib/system/libsystem_secinit.dylib
    0x7fff67262000 -     0x7fff67269ff3  libsystem_symptoms.dylib (820.257.1) <C8517F35-E9DA-3649-B07D-2B38349C6730> /usr/lib/system/libsystem_symptoms.dylib
    0x7fff6726a000 -     0x7fff6727ffff  libsystem_trace.dylib (906.250.5) <AE77ACC7-488F-3AE1-BB0C-1ACFC7E1CE77> /usr/lib/system/libsystem_trace.dylib
    0x7fff67281000 -     0x7fff67286ffb  libunwind.dylib (35.4) <8F0BC197-B97C-3DDC-92B0-6A7D3CB72FD8> /usr/lib/system/libunwind.dylib
    0x7fff67287000 -     0x7fff672b6ff7  libxpc.dylib (1336.251.2) <49138829-09C8-355C-B558-97E070B84EC5> /usr/lib/system/libxpc.dylib

External Modification Summary:
  Calls made by other processes targeting this process:
    task_for_pid: 2292
    thread_create: 0
    thread_set_state: 0
  Calls made by this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
  Calls made by all processes on this machine:
    task_for_pid: 47238267
    thread_create: 0
    thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=458.6M resident=0K(0%) swapped_out_or_unallocated=458.6M(100%)
Writable regions: Total=3.4G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=3.4G(100%)
 
                                VIRTUAL   REGION 
REGION TYPE                        SIZE    COUNT (non-coalesced) 
===========                     =======  ======= 
Accelerate framework               256K        1 
Activity Tracing                   256K        1 
CG backing stores                 32.3M        3 
CG image                           488K       29 
CoreAnimation                       56K        7 
CoreGraphics                         8K        1 
CoreImage                            8K        2 
CoreUI image data                  332K        6 
CoreUI image file                  404K        3 
Foundation                          28K        3 
IOKit                             7940K        1 
Kernel Alloc Once                    8K        1 
MALLOC                             2.9G     1583 
MALLOC guard page                   32K        7 
MALLOC_LARGE (reserved)             84K        1         reserved VM address space (unallocated)
MALLOC_NANO (reserved)           128.0M        1         reserved VM address space (unallocated)
Memory Tag 242                      12K        1 
Memory Tag 249                     156K        1 
OpenGL GLSL                        256K        3 
STACK GUARD                       56.1M       21 
Stack                             18.2M       24 
VM_ALLOCATE                      333.6M      522 
__DATA                            36.3M      258 
__FONT_DATA                          4K        1 
__GLSLBUILTINS                    5176K        1 
__LINKEDIT                       232.5M        9 
__TEXT                           226.1M      255 
__UNICODE                          564K        1 
mapped file                       63.8M       18 
shared memory                      704K       16 
===========                     =======  ======= 
TOTAL                              4.0G     2781 
TOTAL, minus reserved VM space     3.9G     2781 

Model: iMac14,2, BootROM 134.0.0.0.0, 4 processors, Intel Core i5, 3.40 GHz, 32 GB, SMC 2.15f7
Graphics: AMD Radeon RX 580, AMD Radeon RX 580, spdisplays_pcie_device, 8 GB
Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, Corsair, CMZ16GX3M2A1600C10
Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, Corsair, CMZ16GX3M2A1600C10
Memory Module: BANK 0/DIMM1, 8 GB, DDR3, 1600 MHz, Corsair, CMZ16GX3M2A1600C10
Memory Module: BANK 1/DIMM1, 8 GB, DDR3, 1600 MHz, Corsair, CMZ16GX3M2A1600C10

crashlog.txt

Assertion failed: "(state.goal.z / Pathfinding::NAVCELL_SIZE).ToInt_RoundToNegInfinity() == state.jGoal"
Location: LongPathfinder.cpp:760 (ComputeJPSPath)

Call stack:

(error while dumping stack: Function not supported)
errno = 0 (?)
OS error = ?



====================================

SVN Revision: 21946MP-release

Engine Version: 0.0.23

System info:

(generated 2020-05-03 00:02:47 UTC)

OS             : Darwin 18.5.0 (Darwin Kernel Version 18.5.0: Mon Mar 11 20:40:32 PDT 2019; root:xnu-4903.251.3~3/RELEASE_X86_64)
CPU            : x86_64,        Intel Core i5-3570K @ 3.40GHz (1x4x1), 3.40 GHz
Memory         : 2048 MiB; 3363 MiB free
Graphics Card  : ATI AMD Radeon RX 580 OpenGL Engine
OpenGL Drivers : 2.1 ATI-2.8.38; OpenGL 2.1 ATI-2.8.38
Video Mode     : 1024x768:32
Sound Card     : Built-in Digital Output; 
Sound Drivers  : 1.1

OpenGL Extensions: 
GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_seamless_cube_map
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_vertex_array_bgra
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_debug_label
GL_EXT_debug_marker
GL_EXT_depth_bounds_test
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_APPLE_aux_depth_stencil
GL_APPLE_client_storage
GL_APPLE_element_array
GL_APPLE_fence
GL_APPLE_float_pixels
GL_APPLE_flush_buffer_range
GL_APPLE_flush_render
GL_APPLE_object_purgeable
GL_APPLE_packed_pixels
GL_APPLE_pixel_buffer
GL_APPLE_rgb_422
GL_APPLE_row_bytes
GL_APPLE_specular_vector
GL_APPLE_texture_range
GL_APPLE_transform_hint
GL_APPLE_vertex_array_object
GL_APPLE_vertex_array_range
GL_APPLE_vertex_point_size
GL_APPLE_vertex_program_evaluators
GL_APPLE_ycbcr_422
GL_ATI_blend_equation_separate
GL_ATI_blend_weighted_minmax
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_IBM_rasterpos_clip
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_depth_clamp
GL_NV_fog_distance
GL_NV_light_max_exponent
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_SGI_color_matrix
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod 

SMBIOS: 



====================================

Main log:

<!DOCTYPE html>
<meta charset="utf-8">
<title>Pyrogenesis Log</title>
<style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
<h2>0 A.D. (0.0.23) Main log</h2>
<p>Loading config file "config/default.cfg"</p>
<p>Loaded config string "windowed" = "false"</p>
<p>Loaded config string "showdetailedtooltips" = "false"</p>
<p>Loaded config string "pauseonfocusloss" = "true"</p>
<p>Loaded config string "persistmatchsettings" = "true"</p>
<p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
<p>Loaded config string "xres" = "0"</p>
<p>Loaded config string "yres" = "0"</p>
<p>Loaded config string "bpp" = "0"</p>
<p>Loaded config string "display" = "0"</p>
<p>Loaded config string "macmouse" = "false"</p>
<p>Loaded config string "renderactors" = "true"</p>
<p>Loaded config string "watereffects" = "true"</p>
<p>Loaded config string "waterfancyeffects" = "false"</p>
<p>Loaded config string "waterrealdepth" = "true"</p>
<p>Loaded config string "waterrefraction" = "true"</p>
<p>Loaded config string "waterreflection" = "true"</p>
<p>Loaded config string "shadowsonwater" = "false"</p>
<p>Loaded config string "shadows" = "true"</p>
<p>Loaded config string "shadowquality" = "0"</p>
<p>Loaded config string "shadowpcf" = "true"</p>
<p>Loaded config string "vsync" = "false"</p>
<p>Loaded config string "particles" = "true"</p>
<p>Loaded config string "fog" = "true"</p>
<p>Loaded config string "silhouettes" = "true"</p>
<p>Loaded config string "showsky" = "true"</p>
<p>Loaded config string "nos3tc" = "false"</p>
<p>Loaded config string "noautomipmap" = "true"</p>
<p>Loaded config string "novbo" = "false"</p>
<p>Loaded config string "noframebufferobject" = "false"</p>
<p>Loaded config string "nohwcursor" = "false"</p>
<p>Loaded config string "force_s3tc_enable" = "true"</p>
<p>Loaded config string "renderpath" = "default"</p>
<p>Loaded config string "preferglsl" = "false"</p>
<p>Loaded config string "gpuskinning" = "false"</p>
<p>Loaded config string "smoothlos" = "false"</p>
<p>Loaded config string "postproc" = "false"</p>
<p>Loaded config string "materialmgr.quality" = "2.0"</p>
<p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p>
<p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p>
<p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p>
<p>Loaded config string "forcealphatest" = "false"</p>
<p>Loaded config string "skycolor" = "0 0 0"</p>
<p>Found config header 'adaptivefps'</p>
<p>Loaded config string "adaptivefps.session" = "60"</p>
<p>Loaded config string "adaptivefps.menu" = "30"</p>
<p>Found config header 'hotkey'</p>
<p>Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q"</p>
<p>Loaded config string "hotkey.cancel" = "Escape"</p>
<p>Loaded config string "hotkey.leave" = "Escape"</p>
<p>Loaded config string "hotkey.confirm" = "Return"</p>
<p>Loaded config string "hotkey.pause" = "Pause"</p>
<p>Loaded config string "hotkey.screenshot" = "F2"</p>
<p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
<p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
<p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p>
<p>Loaded config string "hotkey.wireframe" = "Alt+Shift+W"</p>
<p>Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"</p>
<p>Loaded config string "hotkey.showsky" = "Alt+Z"</p>
<p>Loaded config string "hotkey.summary" = "Ctrl+Tab"</p>
<p>Loaded config string "hotkey.lobby" = "Alt+L"</p>
<p>Loaded config string "hotkey.structree" = "Alt+Shift+T"</p>
<p>Loaded config string "hotkey.civinfo" = "Alt+Shift+H"</p>
<p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
<p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
<p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
<p>Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"</p>
<p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
<p>Loaded config string "hotkey.realtime.toggle" = "Alt+T"</p>
<p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
<p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
<p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p>
<p>Loaded config string "hotkey.session.highlightguarding" = "PgDn"</p>
<p>Loaded config string "hotkey.session.highlightguarded" = "PgUp"</p>
<p>Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"</p>
<p>Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"</p>
<p>Loaded config string "hotkey.session.togglehealrange" = "Alt+B"</p>
<p>Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"</p>
<p>Loaded config string "hotkey.chat" = "Return"</p>
<p>Loaded config string "hotkey.teamchat" = "T"</p>
<p>Loaded config string "hotkey.privatechat" = "L"</p>
<p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
<p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
<p>Found config header 'hotkey.camera'</p>
<p>Loaded config string "hotkey.camera.reset" = "R"</p>
<p>Loaded config string "hotkey.camera.follow" = "F"</p>
<p>Loaded config string "hotkey.camera.rallypointfocus" = "unused"</p>
<p>Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus"</p>
<p>Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"</p>
<p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
<p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
<p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"</p>
<p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"</p>
<p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"</p>
<p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"</p>
<p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"</p>
<p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"</p>
<p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
<p>Loaded config string "hotkey.camera.left" = "A", "LeftArrow"</p>
<p>Loaded config string "hotkey.camera.right" = "D", "RightArrow"</p>
<p>Loaded config string "hotkey.camera.up" = "W", "UpArrow"</p>
<p>Loaded config string "hotkey.camera.down" = "S", "DownArrow"</p>
<p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p>
<p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p>
<p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p>
<p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p>
<p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p>
<p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p>
<p>Found config header 'hotkey.camera.jump'</p>
<p>Loaded config string "hotkey.camera.jump.1" = "F5"</p>
<p>Loaded config string "hotkey.camera.jump.2" = "F6"</p>
<p>Loaded config string "hotkey.camera.jump.3" = "F7"</p>
<p>Loaded config string "hotkey.camera.jump.4" = "F8"</p>
<p>Found config header 'hotkey.camera.jump.set'</p>
<p>Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"</p>
<p>Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"</p>
<p>Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"</p>
<p>Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"</p>
<p>Found config header 'hotkey.profile'</p>
<p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
<p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
<p>Found config header 'hotkey.profile2'</p>
<p>Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"</p>
<p>Found config header 'hotkey.selection'</p>
<p>Loaded config string "hotkey.selection.add" = "Shift"</p>
<p>Loaded config string "hotkey.selection.militaryonly" = "Alt"</p>
<p>Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"</p>
<p>Loaded config string "hotkey.selection.idleonly" = "I"</p>
<p>Loaded config string "hotkey.selection.woundedonly" = "O"</p>
<p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
<p>Loaded config string "hotkey.selection.cancel" = "Esc"</p>
<p>Loaded config string "hotkey.selection.idleworker" = "Period"</p>
<p>Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"</p>
<p>Loaded config string "hotkey.selection.idleunit" = "BackSlash"</p>
<p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
<p>Found config header 'hotkey.selection.group.add'</p>
<p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p>
<p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p>
<p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p>
<p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p>
<p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p>
<p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p>
<p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p>
<p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p>
<p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p>
<p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p>
<p>Found config header 'hotkey.selection.group.save'</p>
<p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p>
<p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p>
<p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p>
<p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p>
<p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p>
<p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p>
<p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p>
<p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p>
<p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p>
<p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p>
<p>Found config header 'hotkey.selection.group.select'</p>
<p>Loaded config string "hotkey.selection.group.select.0" = "0"</p>
<p>Loaded config string "hotkey.selection.group.select.1" = "1"</p>
<p>Loaded config string "hotkey.selection.group.select.2" = "2"</p>
<p>Loaded config string "hotkey.selection.group.select.3" = "3"</p>
<p>Loaded config string "hotkey.selection.group.select.4" = "4"</p>
<p>Loaded config string "hotkey.selection.group.select.5" = "5"</p>
<p>Loaded config string "hotkey.selection.group.select.6" = "6"</p>
<p>Loaded config string "hotkey.selection.group.select.7" = "7"</p>
<p>Loaded config string "hotkey.selection.group.select.8" = "8"</p>
<p>Loaded config string "hotkey.selection.group.select.9" = "9"</p>
<p>Found config header 'hotkey.session'</p>
<p>Loaded config string "hotkey.session.kill" = "Delete"</p>
<p>Loaded config string "hotkey.session.stop" = "H"</p>
<p>Loaded config string "hotkey.session.backtowork" = "Y"</p>
<p>Loaded config string "hotkey.session.unload" = "U"</p>
<p>Loaded config string "hotkey.session.move" = "unused"</p>
<p>Loaded config string "hotkey.session.attack" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"</p>
<p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.autorallypoint" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.guard" = "G"</p>
<p>Loaded config string "hotkey.session.patrol" = "P"</p>
<p>Loaded config string "hotkey.session.repair" = "J"</p>
<p>Loaded config string "hotkey.session.queue" = "Shift"</p>
<p>Loaded config string "hotkey.session.orderone" = "Alt"</p>
<p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
<p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
<p>Loaded config string "hotkey.session.masstribute" = "Shift"</p>
<p>Loaded config string "hotkey.session.noconfirmation" = "Shift"</p>
<p>Loaded config string "hotkey.session.fulltradeswap" = "Shift"</p>
<p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p>
<p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
<p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
<p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
<p>Found config header 'hotkey.session.gui'</p>
<p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
<p>Loaded config string "hotkey.session.gui.menu.toggle" = "F10"</p>
<p>Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"</p>
<p>Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"</p>
<p>Found config header 'hotkey.session.savedgames'</p>
<p>Loaded config string "hotkey.session.savedgames.delete" = "Delete"</p>
<p>Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"</p>
<p>Found config header 'hotkey.session.queueunit'</p>
<p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p>
<p>Loaded config string "hotkey.session.queueunit.2" = "X"</p>
<p>Loaded config string "hotkey.session.queueunit.3" = "C"</p>
<p>Loaded config string "hotkey.session.queueunit.4" = "V"</p>
<p>Loaded config string "hotkey.session.queueunit.5" = "B"</p>
<p>Loaded config string "hotkey.session.queueunit.6" = "N"</p>
<p>Loaded config string "hotkey.session.queueunit.7" = "M"</p>
<p>Loaded config string "hotkey.session.queueunit.8" = "Comma"</p>
<p>Found config header 'hotkey.session.timewarp'</p>
<p>Loaded config string "hotkey.session.timewarp.fastforward" = "Space"</p>
<p>Loaded config string "hotkey.session.timewarp.rewind" = "Backspace"</p>
<p>Found config header 'hotkey.tab'</p>
<p>Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"</p>
<p>Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"</p>
<p>Found config header 'hotkey.text'</p>
<p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
<p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
<p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
<p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
<p>Found config header 'gui'</p>
<p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
<p>Loaded config string "gui.scale" = "1.0"</p>
<p>Found config header 'gui.gamesetup'</p>
<p>Loaded config string "gui.gamesetup.enabletips" = "true"</p>
<p>Loaded config string "gui.gamesetup.assignplayers" = "everyone"</p>
<p>Loaded config string "gui.gamesetup.aidifficulty" = "3"</p>
<p>Loaded config string "gui.gamesetup.aibehavior" = "random"</p>
<p>Loaded config string "gui.gamesetup.settingsslide" = "true"</p>
<p>Found config header 'gui.session'</p>
<p>Loaded config string "gui.session.camerajump.threshold" = "40"</p>
<p>Loaded config string "gui.session.timeelapsedcounter" = "false"</p>
<p>Loaded config string "gui.session.ceasefirecounter" = "false"</p>
<p>Loaded config string "gui.session.batchtrainingsize" = "5"</p>
<p>Loaded config string "gui.session.scrollbatchratio" = "1"</p>
<p>Loaded config string "gui.session.woundedunithotkeythreshold" = "33"</p>
<p>Loaded config string "gui.session.attackrange" = "true"</p>
<p>Loaded config string "gui.session.aurasrange" = "true"</p>
<p>Loaded config string "gui.session.healrange" = "true"</p>
<p>Loaded config string "gui.session.rankabovestatusbar" = "true"</p>
<p>Loaded config string "gui.session.respoptooltipsort" = "0"</p>
<p>Found config header 'gui.session.minimap'</p>
<p>Loaded config string "gui.session.minimap.blinkduration" = "1.7"</p>
<p>Loaded config string "gui.session.minimap.pingduration" = "50.0"</p>
<p>Found config header 'gui.session.notifications'</p>
<p>Loaded config string "gui.session.notifications.attack" = "true"</p>
<p>Loaded config string "gui.session.notifications.tribute" = "true"</p>
<p>Loaded config string "gui.session.notifications.barter" = "true"</p>
<p>Loaded config string "gui.session.notifications.phase" = "completed"</p>
<p>Found config header 'gui.splashscreen'</p>
<p>Loaded config string "gui.splashscreen.enable" = "true"</p>
<p>Loaded config string "gui.splashscreen.version" = "0"</p>
<p>Found config header 'gui.session.diplomacycolors'</p>
<p>Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"</p>
<p>Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"</p>
<p>Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"</p>
<p>Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"</p>
<p>Found config header 'joystick'</p>
<p>Loaded config string "joystick.enable" = "false"</p>
<p>Loaded config string "joystick.deadzone" = "8192"</p>
<p>Found config header 'joystick.camera'</p>
<p>Loaded config string "joystick.camera.pan.x" = "0"</p>
<p>Loaded config string "joystick.camera.pan.y" = "1"</p>
<p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
<p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
<p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
<p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
<p>Found config header 'chat'</p>
<p>Loaded config string "chat.timestamp" = "true"</p>
<p>Found config header 'chat.session'</p>
<p>Loaded config string "chat.session.extended" = "true"</p>
<p>Found config header 'lobby'</p>
<p>Loaded config string "lobby.history" = "0"</p>
<p>Loaded config string "lobby.room" = "arena23b"</p>
<p>Loaded config string "lobby.server" = "lobby.wildfiregames.com"</p>
<p>Loaded config string "lobby.tls" = "true"</p>
<p>Loaded config string "lobby.verify_certificate" = "false"</p>
<p>Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"</p>
<p>Loaded config string "lobby.terms_of_service" = "0"</p>
<p>Loaded config string "lobby.terms_of_use" = "0"</p>
<p>Loaded config string "lobby.privacy_policy" = "0"</p>
<p>Loaded config string "lobby.xpartamupp" = "wfgbot23b"</p>
<p>Loaded config string "lobby.echelon" = "echelon23b"</p>
<p>Loaded config string "lobby.buddies"</p>
<p>Loaded config string "lobby.rememberpassword" = "true"</p>
<p>Found config header 'lobby.columns'</p>
<p>Loaded config string "lobby.columns.gamerating" = "false"</p>
<p>Found config header 'lobby.stun'</p>
<p>Loaded config string "lobby.stun.enabled" = "true"</p>
<p>Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"</p>
<p>Loaded config string "lobby.stun.port" = "3478"</p>
<p>Loaded config string "lobby.stun.delay" = "200"</p>
<p>Found config header 'mod'</p>
<p>Loaded config string "mod.enabledmods" = "mod public"</p>
<p>Found config header 'modio'</p>
<p>Loaded config string "modio.public_key" = "RWTsHxQMrRq4xwHisyBa2rNQfAedcINzbTT83jeX4/ZcfVxqLfWB4y8w"</p>
<p>Loaded config string "modio.disclaimer" = "0"</p>
<p>Found config header 'modio.v1'</p>
<p>Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"</p>
<p>Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"</p>
<p>Loaded config string "modio.v1.name_id" = "0ad"</p>
<p>Found config header 'network'</p>
<p>Loaded config string "network.duplicateplayernames" = "false"</p>
<p>Loaded config string "network.lateobservers" = "everyone"</p>
<p>Loaded config string "network.observerlimit" = "8"</p>
<p>Loaded config string "network.gamestarttimeout" = "60000"</p>
<p>Found config header 'overlay'</p>
<p>Loaded config string "overlay.fps" = "false"</p>
<p>Loaded config string "overlay.realtime" = "false"</p>
<p>Loaded config string "overlay.netwarnings" = "true"</p>
<p>Found config header 'profiler2'</p>
<p>Loaded config string "profiler2.autoenable" = "false"</p>
<p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
<p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
<p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
<p>Found config header 'sound'</p>
<p>Loaded config string "sound.mastergain" = "0.9"</p>
<p>Loaded config string "sound.musicgain" = "0.2"</p>
<p>Loaded config string "sound.ambientgain" = "0.6"</p>
<p>Loaded config string "sound.actiongain" = "0.7"</p>
<p>Loaded config string "sound.uigain" = "0.7"</p>
<p>Found config header 'sound.notify'</p>
<p>Loaded config string "sound.notify.nick" = "true"</p>
<p>Found config header 'tinygettext'</p>
<p>Loaded config string "tinygettext.debug" = "false"</p>
<p>Found config header 'userreport'</p>
<p>Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"</p>
<p>Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"</p>
<p>Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"</p>
<p>Loaded config string "userreport.terms" = "0"</p>
<p>Found config header 'view'</p>
<p>Loaded config string "view.scroll.speed" = "120.0"</p>
<p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
<p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
<p>Loaded config string "view.rotate.x.min" = "28.0"</p>
<p>Loaded config string "view.rotate.x.max" = "60.0"</p>
<p>Loaded config string "view.rotate.x.default" = "35.0"</p>
<p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
<p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
<p>Loaded config string "view.rotate.y.default" = "0.0"</p>
<p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
<p>Loaded config string "view.drag.speed" = "0.5"</p>
<p>Loaded config string "view.zoom.speed" = "256.0"</p>
<p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
<p>Loaded config string "view.zoom.min" = "50.0"</p>
<p>Loaded config string "view.zoom.max" = "200.0"</p>
<p>Loaded config string "view.zoom.default" = "120.0"</p>
<p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
<p>Loaded config string "view.pos.smoothness" = "0.1"</p>
<p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
<p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
<p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
<p>Loaded config string "view.near" = "2.0"</p>
<p>Loaded config string "view.far" = "4096.0"</p>
<p>Loaded config string "view.fov" = "45.0"</p>
<p>Loaded config string "view.height.smoothness" = "0.5"</p>
<p>Loaded config string "view.height.min" = "16"</p>
<p>Cannot find config file "config/local.cfg" - ignoring</p>
<p>Loading config file "config/user.cfg"</p>
<p>Loaded config string "gui.gamesetup.aibehavior" = "defensive"</p>
<p>Loaded config string "gui.gamesetup.aidifficulty" = "1"</p>
<p>Loaded config string "gui.session.respoptooltipsort" = "0"</p>
<p>Loaded config string "gui.splashscreen.enable" = "false"</p>
<p>Loaded config string "gui.splashscreen.version" = "1478846772"</p>
<p>Loaded config string "multiplayerhosting.port" = "20595"</p>
<p>Loaded config string "multiplayerjoining.port" = "20595"</p>
<p>Loaded config string "multiplayerserver" = "51.175.168.80"</p>
<p>Loaded config string "network.upnprootdescurl" = "http://10.0.0.1:2189/"</p>
<p>Loaded config string "overlay.fps" = "true"</p>
<p>Loaded config string "playername.multiplayer" = "JohnDoe2"</p>
<p>Loaded config string "playername.singleplayer" = "macpro"</p>
<p>Loaded config string "shadowquality" = "1"</p>
<p>Loaded config string "sound.mastergain" = "0.6031544804573059"</p>
<p>Loaded config string "sound.musicgain" = "0"</p>
<p>Loaded config string "userreport.enabledversion" = "0"</p>
<p>Loaded config string "userreport.id"</p>
<p>Loaded config string "vsync" = "true"</p>
<p>Loaded config string "waterfancyeffects" = "true"</p>
<p>Loaded config string "windowed" = "true"</p>
<p>CRenderer::Open: depth bits 24</p>
<p>CRenderer::Open: stencil bits 8</p>
<p>CRenderer::Open: alpha bits 8</p>
<p>Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)</p>
<p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
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<p>Loading simulation script 'simulation/components/interfaces/AuraManager.js'</p>
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<p>Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'</p>
<p>Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'</p>
<p>Loading simulation script 'simulation/components/interfaces/StatusBars.js'</p>
<p>Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'</p>
<p>Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'</p>
<p>Loading simulation script 'simulation/components/interfaces/Timer.js'</p>
<p>Loading simulation script 'simulation/components/interfaces/Trader.js'</p>
<p>Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'</p>
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<p>Loading simulation script 'simulation/components/interfaces/UnitAI.js'</p>
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<p>Loading simulation script 'simulation/components/interfaces/WallSet.js'</p>
<p>Loading simulation script 'simulation/components/interfaces/Wonder.js'</p>
<p>Loading simulation script 'simulation/helpers/Cheat.js'</p>
<p>Loading simulation script 'simulation/helpers/Commands.js'</p>
<p>Loading simulation script 'simulation/helpers/DamageBonus.js'</p>
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<p>Loading simulation script 'simulation/helpers/Entity.js'</p>
<p>Loading simulation script 'simulation/helpers/FSM.js'</p>
<p>Loading simulation script 'simulation/helpers/InitGame.js'</p>
<p>Loading simulation script 'simulation/helpers/ModificationTemplates.js'</p>
<p>Loading simulation script 'simulation/helpers/Player.js'</p>
<p>Loading simulation script 'simulation/helpers/RallyPointCommands.js'</p>
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<p>Loading simulation script 'simulation/helpers/Setup.js'</p>
<p>Loading simulation script 'simulation/helpers/Sound.js'</p>
<p>Loading simulation script 'simulation/helpers/TraderGain.js'</p>
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<p>Loading simulation script 'simulation/helpers/ValueModification.js'</p>
<p>Loading simulation script 'simulation/helpers/Walls.js'</p>
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<p>Loading simulation script 'simulation/components/AIInterface.js'</p>
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<p>Loading simulation script 'simulation/components/AuraManager.js'</p>
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<p>Loading simulation script 'simulation/components/Builder.js'</p>
<p>Loading simulation script 'simulation/components/BuildingAI.js'</p>
<p>Loading simulation script 'simulation/components/Capturable.js'</p>
<p>Loading simulation script 'simulation/components/CeasefireManager.js'</p>
<p>Loading simulation script 'simulation/components/Cost.js'</p>
<p>Loading simulation script 'simulation/components/Damage.js'</p>
<p>Loading simulation script 'simulation/components/DeathDamage.js'</p>
<p>Loading simulation script 'simulation/components/EndGameManager.js'</p>
<p>Loading simulation script 'simulation/components/EntityLimits.js'</p>
<p>Loading simulation script 'simulation/components/Fogging.js'</p>
<p>Loading simulation script 'simulation/components/Formation.js'</p>
<p>Loading simulation script 'simulation/components/FormationAttack.js'</p>
<p>Loading simulation script 'simulation/components/Foundation.js'</p>
<p>Loading simulation script 'simulation/components/GarrisonHolder.js'</p>
<p>Loading simulation script 'simulation/components/Garrisonable.js'</p>
<p>Loading simulation script 'simulation/components/Gate.js'</p>
<p>Loading simulation script 'simulation/components/Guard.js'</p>
<p>Loading simulation script 'simulation/components/GuiInterface.js'</p>
<p>Loading simulation script 'simulation/components/Heal.js'</p>
<p>Loading simulation script 'simulation/components/Health.js'</p>
<p>Loading simulation script 'simulation/components/Identity.js'</p>
<p>Loading simulation script 'simulation/components/Loot.js'</p>
<p>Loading simulation script 'simulation/components/Looter.js'</p>
<p>Loading simulation script 'simulation/components/Market.js'</p>
<p>Loading simulation script 'simulation/components/Mirage.js'</p>
<p>Loading simulation script 'simulation/components/MotionBall.js'</p>
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<p>Loading simulation script 'simulation/components/Player.js'</p>
<p>Loading simulation script 'simulation/components/PlayerManager.js'</p>
<p>Loading simulation script 'simulation/components/ProductionQueue.js'</p>
<p>Loading simulation script 'simulation/components/Promotion.js'</p>
<p>Loading simulation script 'simulation/components/RallyPoint.js'</p>
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<p>Loading simulation script 'simulation/components/Repairable.js'</p>
<p>Loading simulation script 'simulation/components/ResourceDropsite.js'</p>
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<p>Loading simulation script 'simulation/components/Settlement.js'</p>
<p>Loading simulation script 'simulation/components/SkirmishReplacer.js'</p>
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<p>'art/terrains/terrains.xml' does not exist. Using previous properties.</p>
<p>Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)</p>
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<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
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<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/whale_fin_idle_a.dae): Loaded successfully</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/whale_fin_idle_b.dae): Loaded successfully</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/whale_fin_idle_c.dae): Loaded successfully</p>
<p>CSkeletonAnimManager::GetAnimation(art/animation/other/whale_fin_idle_d.dae): Loaded successfully</p>


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Attachments (1)

mainlog.html (60.6 KB ) - added by John 4 years ago.
mainlog is the only one that has something in it. interestinglog.html just says engine exited successfully

Download all attachments as: .zip

Change History (6)

by John, 4 years ago

Attachment: mainlog.html added

mainlog is the only one that has something in it. interestinglog.html just says engine exited successfully

comment:1 by elexis, 4 years ago

Got the replay too?

comment:2 by elexis, 4 years ago

Keywords: pathfinding added
Summary: Crash on multiplayer session: 3 humans, 1 AI, Riverway random map, 21946MPAssertion fail ComputeJPSPath 3 humans, 1 AI, Riverway random map

Assertion failed: "(state.goal.z / Pathfinding::NAVCELL_SIZE).ToInt_RoundToNegInfinity() == state.jGoal" Location: LongPathfinder.cpp:760 (ComputeJPSPath)

SVN Revision: 21946MP-release Engine Version: 0.0.23

I don't find a duplicate of this ticket.

So if you could upload the replay for that, that might be an essential step to reproduce the error. (Since it's a simulation error, it's likely that running the replay will produce the same error again.)

You can find the file location by opening Singleplayer -> Replays and selecting the according replay (3 humans, 1 AI, Riverway random map).

comment:3 by wraitii, 4 years ago

Milestone: BacklogAlpha 24
Priority: Must HaveRelease Blocker

comment:4 by wraitii, 4 years ago

The stack trace makes me thing this is an A23 crash, since the new one should show the custom ordering being used (which is from Phab:rP22817, i.e. post-A23). But the version seems incompatible? Maybe the OSX bundle is weird?

Would be great to gave the replay and more details indeed.

comment:5 by wraitii, 4 years ago

Milestone: Alpha 24
Resolution: needsinfo
Status: newclosed

Closing as needs info - this code has changed in A24 and the stack trace is A23, further we have had no additional information from the reporter.

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