Opened 3 years ago

Last modified 2 years ago

#5961 new defect

Units can end up inside the foundation they're building

Reported by: wraitii Owned by:
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by wraitii)

Related to #5084 but not quite the same.

The "units on top of the foundation" check is non-strict to avoid detecting builders since Phab:rP17161 / Phab:rP17225 (eg A21?). To be honest, I'm not entirely sure if that's actually needed, and might need reverting.

I don't think one can use this to actually go OOB, since the short-range pathfinder is used and that checks for obstructions. _Maybe_ by placing units fancily one could switch from an obstruction to another, but crossing into invalid terrain is likely impossible (couldn't do it anyways).

it's somewhat easily reproducible by using formations, but they aren't actually related to the problem

Attachments (3)

trying_to_cross_structure.txt (25.4 KB ) - added by wraitii 3 years ago.
trying_to_go_OOB.txt (32.4 KB ) - added by wraitii 3 years ago.
via_formation.txt (4.5 KB ) - added by wraitii 3 years ago.

Download all attachments as: .zip

Change History (6)

by wraitii, 3 years ago

by wraitii, 3 years ago

Attachment: trying_to_go_OOB.txt added

by wraitii, 3 years ago

Attachment: via_formation.txt added

comment:1 by wraitii, 3 years ago

Description: modified (diff)

comment:2 by wraitii, 3 years ago

Milestone: Alpha 25Alpha 26

comment:3 by Freagarach, 2 years ago

Milestone: Alpha 26Backlog
Note: See TracTickets for help on using tickets.