Opened 3 years ago

Last modified 3 years ago

#6126 closed defect

Metal mines strange appearance — at Version 2

Reported by: Langbart Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by Langbart)

Playing a game with the latest SVN version [25179], the appearance of the metal mines looked a bit strange. Noticed on a random small map Ambush. Neither by watching the replay nor by playing the same map again the bug could be reproduced.

It happened again this time with [25253]. Coincidentally, just before it happened I pressed Quicksave via Shift+F5, whenever I pressed Quickload via Shift+F8I could see the strange phenomenon at the mines throughout, quarries were not affected.
I started the game via the command line:

~/0ad/binaries/system/pyrogenesis -conf=mod.enabledmods:"mod public" -autostart="random/gulf_of_bothnia" -autostart-players=8 -autostart-civ=1:athen -autostart-civ=2:brit -autostart-civ=3:cart -autostart-civ=4:gaul -autostart-civ=5:iber -autostart-civ=6:kush -autostart-civ=7:ptol -autostart-civ=8:maur -autostart-ai=1:petra -autostart-ai=2:petra -autostart-ai=3:petra -autostart-ai=4:petra -autostart-ai=5:petra -autostart-ai=6:petra -autostart-ai=7:petra -autostart-ai=8:petra -autostart-player=-1

Change History (4)

by Langbart, 3 years ago

Attachment: metal_mines.gif added

comment:1 by Silier, 3 years ago

Component: UI – In-gameCore engine

comment:2 by Langbart, 3 years ago

Description: modified (diff)

Added 2nd encounter to description

by Langbart, 3 years ago

Attachment: metal_mines2.gif added
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