Changes between Initial Version and Version 1 of Ticket #6174
- Timestamp:
- May 10, 2021, 4:11:28 PM (3 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Ticket #6174
- Property Priority Release Blocker → Should Have
- Property Summary Conquest critical units and structures is using wrong class matches → Conquest structures/units should exclude not conquest critical entities like conquest does
-
Ticket #6174 – Description
initial v1 1 I f you setup just conquest structures, it will not end unless you destroy all structures because "ConquestCritical Structure" means CC or Structure2 For conquest units, "ConquestCritical Unit+!Animal" does not work if only certain units are supposed to be cc.1 It is a bit annoying to have to destroy every field and structure which cannot train or defend. 2 Same goes for conquest units, it should not be required to kill all traiders or healers to win the game.