Opened 3 years ago

Last modified 3 years ago

#6175 closed defect

Rally point - pick up treasures bug — at Version 1

Reported by: Langbart Owned by:
Priority: Should Have Milestone: Alpha 25
Component: Simulation Keywords:
Cc: Patch:

Description (last modified by Langbart)

While playing the latest SVN version [25403] on a random map called Lower Nubia, I received some errors while collecting treasures. To reproduce this, send all your starting units to collect treasures around the CC, start producing units in the CC and set the rally point on the treasures. Once a unit is in production but there are no more treasures around the CC, the errors occur.

0 A.D. (0.0.25) Main log (warnings and errors only)
ERROR: Error in timer on entity 150, IID80, function ProgressTimeout: ReferenceError: target is not defined
UnitAI.prototype.CollectTreasureNearPosition@simulation/components/UnitAI.js:5625:3 
collect-treasure-near-position/<@simulation/helpers/Commands.js:85:14
collect-treasure-near-position@simulation/helpers/Commands.js:84:67 
ProcessCommand@simulation/helpers/Commands.js:53:23 
ProductionQueue.prototype.SpawnUnits@simulation/components/ProductionQueue.js:748:18 
ProductionQueue.prototype.ProgressTimeout@simulation/components/ProductionQueue.js:840:26 
Timer.prototype.OnUpdate@simulation/components/Timer.js:139:44

Engine exited successfully on 2021-05-09 at 02:23:28 with 1384 message(s), 1 error(s) and 0 warning(s).

The problem is not reproducible for A24b. I will attach a replay file - 9_may_21.zip
This behavior can be observed for the first time with the changeset version [24999].

Change History (3)

by Langbart, 3 years ago

Attachment: rally_point_treasure.jpg added

by Langbart, 3 years ago

Attachment: 9_may_21.zip added

comment:1 by Langbart, 3 years ago

Description: modified (diff)

added changeset version [24999] to the description

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