Opened 3 years ago
Last modified 2 years ago
#6240 new defect
Invalid campaign run references should not make the button clickable
Reported by: | Stan | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | UI – Miscellaneous | Keywords: | |
Cc: | Patch: |
Description
Currently the last campaign run is saved in the user.cfg. This means that if you have a mod with another campaign, and unload it, you will get an error when clicking on continue campaign.
One solution would be to store campaign runs per mod, or to check the existence of the run before ungraying out the continue campaign button;
Change History (5)
comment:1 by , 3 years ago
Component: | Core engine → UI – Miscellaneous |
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Milestone: | Backlog → Alpha 25 |
comment:2 by , 3 years ago
comment:3 by , 3 years ago
Maybe we could have currentmod.currentcampaign
in the config e.g. public.currentcampaign
.
comment:4 by , 3 years ago
Milestone: | Alpha 25 → Alpha 26 |
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comment:5 by , 2 years ago
Milestone: | Alpha 26 → Backlog |
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I think I didn't do the latter because it potentially required loading a lot of stuff on the main menu, which I'd rather avoid doing.