Opened 2 years ago
Closed 2 years ago
#6520 closed defect (fixed)
Selection shapes decouple from units
Reported by: | Langbart | Owned by: | Vladislav Belov |
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Priority: | Should Have | Milestone: | Alpha 26 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description (last modified by )
An issue was reported via IRC 0ad-dev 26/Apr/22 by wowgetoffmang
04:02 < Langbart> [...] What is the issue with the ships ? 04:12 < wowgetoffmang> It was in Atlas that I couldn't see the selection shape for ships. 04:15 < wowgetoffmang> lol... 04:15 < wowgetoffmang> Selection shapes decouple from units ... 05:18 < Langbart> does the ship issue happens consistently or was it a one time thing ? 05:26 < wowgetoffmang> k thnx. I saw it happen with ships and als briefly with land units in a different match
reproducible
Edit (27/Apr/22)
- see comment:1
- Alternatively, download both files
findme.pmp
andfindme.xml
and place them in yourbinaries/data/mods/public/maps/scenarios
folder - Start the map from the GUI or via the command line
binaries/system/pyrogenesis -conf=mod.enabledmods:"mod public" -autostart="scenarios/findme"
- After opening the map, move the
units/athen/ship_merchant
the problem described above should become apparent.
- Alternatively, download both files
- small discussion on IRC 0ad-dev 26/Apr/22
21:05 < Vladislav> Meh, https://imgur.com/a/wMIAExM 21:06 < Langbart> looks similar to what i did 21:07 < Langbart> https://code.wildfiregames.com/F2671570 21:10 < Vladislav> Not exactly, you lifted up the water for the whole map. 21:12 < Langbart> ok you win. 21:12 < Langbart> it does make a difference 21:21 < Vladislav> It might be related to passability updates.
bisect
Attachments (3)
Change History (8)
by , 2 years ago
Attachment: | boat_selection_shape.jpg added |
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comment:2 by , 2 years ago
Description: | modified (diff) |
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by , 2 years ago
Attachment: | findme.xml added |
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by , 2 years ago
Attachment: | findme.pmp added |
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