Opened 2 years ago
Closed 2 years ago
#6526 closed enhancement (fixed)
Give ships and siege weapons resistance against poison attacks
Reported by: | Langbart | Owned by: | marder |
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Priority: | Should Have | Milestone: | Alpha 26 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: | Phab:D4656 |
Description
Since [24508] the game has a unit that can poison every other unit including ships and siege weapons.
to reproduce
- Get some
Mauryan Guard Archer
and let them shoot at a ship or a siege weapon.- Alternatively, download
poisonMe.pmp
andpoisonMe.xml
and place them in yourbinaries/data/mods/public/maps/skirmishes
folder - Start the map from the GUI or via the command line
binaries/system/pyrogenesis -conf=mod.enabledmods:"public" -autostart="skirmishes/poisonMe"
- Alternatively, download
expected behaviour
A ship or a siege weapon should not be effected by a poison attack.
possible solution
Give boats and siege weapons full resistance against poison attacks.
Attachments (3)
Change History (7)
by , 2 years ago
Attachment: | poisonMe.jpg added |
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by , 2 years ago
Attachment: | poisonMe.pmp added |
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by , 2 years ago
Attachment: | poisonMe.xml added |
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comment:1 by , 2 years ago
comment:2 by , 2 years ago
I will limit myself to tickets and leave patches to people with commit access.
comment:3 by , 2 years ago
Owner: | set to |
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Patch: | → Phab:D4656 |
comment:4 by , 2 years ago
Resolution: | → fixed |
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Status: | new → closed |
closed by: https://trac.wildfiregames.com/changeset/26892
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Fix sounds sane. Probably an oversight because the fire doesn't have that limitation. Care to make a patch?