Opened 23 months ago

Last modified 15 months ago

#6566 closed defect

Gather_grain animation for Han sometimes does not work properly — at Version 5

Reported by: Langbart Owned by:
Priority: Should Have Milestone: Alpha 27
Component: Simulation Keywords:
Cc: Patch:

Description (last modified by Langbart)

I could not find the steps to reproduce the problem conclusively, but it happened to me at least twice and only with the Han. See the attached replay (animation_broke_rice_gather.txt) and the GIF below for more clarity. The unit still farms, but the gather_grain animation does not work properly.

possibly related

Similar sounding problem reported by borg via the forum

EDIT 12/Jun/22 with [26937]

The issue is still noticeable, see attached replay (farmMe_rP26937.txt ~3min mark) and GIF below for more clarity. The unit simply stops the animation, still gathering though.

EDIT 13/Jun/22

Reproduce: Add a small distance between the rice field and the drop point, so that the unit has to walk. The problem can only be observed for Han citizen-soldiers.

Seems to do with approach_rice.xml and the line <variant file="biped/approach_rice.xml"/> in the binaries/data/mods/public/art/actors/units/han/ files. Ref: [26937]

Change History (9)

by Langbart, 23 months ago

by Langbart, 23 months ago

Attachment: anim_broke.gif added

comment:1 by wowgetoffyourcellphone, 23 months ago

Ref: https://trac.wildfiregames.com/changeset/26937

comment:2 by Langbart, 23 months ago

[26937] [Alpha 26] Remove the food.rice distinction and subsequent animation variants. Fixes some odd behavior. Fixes #6559 Fixes #6565 Refs #6566

comment:3 by Langbart, 23 months ago

will be checked tomorrow with the new Git update and is expected to be closed as well.

comment:4 by Langbart, 23 months ago

Description: modified (diff)

by Langbart, 23 months ago

Attachment: farmMe_rP26937.txt added

by Langbart, 23 months ago

Attachment: farmMe_rP26937.gif added

comment:5 by Langbart, 23 months ago

Description: modified (diff)
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