Opened 23 months ago
Last modified 23 months ago
#6582 new defect
Bug when smoothing terrain in Atlas Scenario Editor — at Initial Version
Reported by: | OreoSmoreo287 | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Atlas editor | Keywords: | bug, Atlas, Scenario Editor |
Cc: | OreoSmoreo287 | Patch: |
Description
A buggy looking result from inverse smoothing(right clicking when using the "smooth" terrain tool) non-flat terrain.
The following is my best guess as to the cause:
My assumption is that this is caused by the way you coded the the smooth tool, which i also assume is smoothing by bringing the neighboring points of a point in the terrain wire frame closer together. Done inversely, this causes all the points to get further apart from each other causing the spiky mess.
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Picture two of the buggy-looking terrain