Opened 23 months ago

Last modified 23 months ago

#6582 new defect

Bug when smoothing terrain in Atlas Scenario Editor — at Version 2

Reported by: OreoSmoreo287 Owned by:
Priority: Should Have Milestone: Backlog
Component: Atlas editor Keywords: bug, Atlas, Scenario Editor
Cc: OreoSmoreo287 Patch:

Description (last modified by Stan)

A buggy looking result from inverse smoothing(right clicking when using the "smooth" terrain tool) non-flat terrain.

The following is my best guess as to the cause:

My assumption is that this is caused by the way you coded the the smooth tool, which i also assume is smoothing by bringing the neighboring points of a point in the terrain wire frame closer together. Done inversely, this causes all the points to get further apart from each other causing the spiky mess.

Picture one of the buggy-looking terrain Picture two of the buggy-looking terrain

Change History (4)

by OreoSmoreo287, 23 months ago

Attachment: Buggy Mess2.png added

Picture two of the buggy-looking terrain

by OreoSmoreo287, 23 months ago

Attachment: Buggy Mess.png added

Picture one of the buggy-looking terrain

comment:1 by OreoSmoreo287, 23 months ago

Milestone: Alpha 26

comment:2 by Stan, 23 months ago

Description: modified (diff)

Add pictures to the description.

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