#6596 closed defect (needsinfo)

Game Crash (weird reason)

Reported by: Dimitri Owned by:
Priority: Must Have Milestone:
Component: Core engine Keywords:
Cc: Dimitri Patch:

Description

Was playing 0 A.D., fantastic game by the way, and I was playing the Egypt map with my dad, on the Nile. Hosts 4 players, and we were playing against bots, nothing out of the ordinary. There were some starter fields by my civic center, which I didn't use until 30 min into the game. I tried to get my females to harvest the field, but it refused to let me. So I decided to destroy the field to build my own, but the GAME CRASHED. Here's the error stuff:

Details: unhandled exception (PSERROR_Serialize_InvalidScriptValue("Serialize_InvalidScriptValue"))

Location: binaryserializer.cpp:129 (CBinarySerializerScriptImpl::HandleScriptVal)

Call stack:

(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set)

IDK why this would cause the crash, but it did. Thought it was weird, and you guys should know. Have a good day!

~Dimitri

Change History (3)

comment:1 by Stan, 22 months ago

Hey thanks for the report, could you attach the logs see GameDataPaths, and ReportingErrors :) Thanks!

You most probably ran out of RAM if you are on Windows but it's better to check.

comment:2 by Stan, 22 months ago

Milestone: Alpha 26Alpha 27

comment:3 by Freagarach, 16 months ago

Keywords: Field Crash removed
Milestone: Alpha 27
Resolution: needsinfo
Status: newclosed
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