Opened 8 months ago
Closed 4 weeks ago
#6636 closed enhancement (fixed)
Add Vulkan renderer backend support
Reported by: | Vladislav Belov | Owned by: | Vladislav Belov |
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Priority: | Release Blocker | Milestone: | Alpha 27 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Currently we're heavily CPU bound during rendering phase because of unoptimized art. As we might have a lot of draw calls (up to 50k in the worst case). Most of which can't be truly instanced.
To decrease CPU time during draw command processing we can add Vulkan and build draw commands lists by ourselves.
Change History (10)
comment:1 by , 6 months ago
comment:6 by , 8 weeks ago
Priority: | Should Have → Release Blocker |
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comment:7 by , 8 weeks ago
Need to update the script to build the bundleas with shaders and rules.json. for now stuck cause vulkan sdk doesn't run on macos 13.6. need to try an older version
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