Opened 16 months ago
Closed 11 months ago
#6669 closed defect (duplicate)
Heroes in training queue disrupt the auto-queue
Reported by: | wowgetoffyourcellphone | Owned by: | |
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Priority: | Must Have | Milestone: | |
Component: | Core engine | Keywords: | UI |
Cc: | Patch: |
Description
When a hero is in the training queue and that building is on auto-queue, training that hero turns the auto-queue off. Other one-time entities, such as technologies, do not disrupt the auto-queue in this way.
What should happen is the same with technologies: The hero (or other train-limited unit) is trained and then removed from the queue without disrupting the auto-queue.
Change History (3)
comment:1 by , 16 months ago
comment:3 by , 11 months ago
Milestone: | Backlog |
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Resolution: | → duplicate |
Status: | new → closed |
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I agree: When I enable auto-queue and train
Champion Infantery Trompeter
(gauls) and anBrennus
theChampion Infantery Trompeter
should still be in the auto-queue afterBrennus
is trained.But I would not compare it with techs. Rather with pop-cap: when I train units and reach pop-cap the auto-queue does not stop. The situation with domestic animals should also be changed: #6278
In my opinnion auto-queue should never be automaticly disabled: When I train
Celtic Woman
andSpearman
theCeltic Woman
should still be trained after the training of theSpearman
has stopped because there is no wood.