Opened 16 months ago

Last modified 16 months ago

#6702 closed defect

[macOS debug mode] pyrogenesis_dbg process freezes or is extremely slow when starting the game — at Version 1

Reported by: Langbart Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by Langbart)

to reproduce

./build/workspaces/update-workspaces.sh -j5 && cd gcc && make config=debug -j5
  • this will create another executable called pyrogenesis_dbg in the /binaries/system folder
  • run pyrogenesis_dbg and try to initialize a game or watch a replay
    # Example: start a Mainland map from the command line
    pyrogenesis_dbg -conf=mod.enabledmods:"mod public" -autostart="random/mainland"
    
  • the loading page is displayed, from here are two possibilities
  • (A) the process hangs, as shown in red, and I quit the process manually

  • (B) it does spawn into the game after roughly 5mins, but its painfully slow and definitely unplayable.
    • the performance I received in this mode is even worse then what I described in #6193 (Ref: #6193)

notes

  • all tests were done with the default settings
  • I never used pyrogenesis_dbg for play testing, so I can't even give a rough estimate how long this has been broken
  • this ticket was created after investigating Ticket #6699

bisect

(none)

Change History (2)

by Langbart, 16 months ago

Attachment: hang.png added

comment:1 by Langbart, 16 months ago

Description: modified (diff)
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