#6728 closed enhancement (fixed)
Give the name of the civilization for the generic name of the relic
Reported by: | Langbart | Owned by: | wowgetoffyourcellphone |
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Priority: | If Time Permits | Milestone: | Alpha 27 |
Component: | UI – In-game | Keywords: | |
Cc: | Patch: |
Description
to reproduce
- go to options
General
=>Naming of entities.
- select
Only Generic Names
from the dropdown - start a map with some relics
# command line pyrogenesis -autostart-size=128 -autostart="random/mainland" -autostart-victory=capture_the_relic -autostart-reliccount=14
- select some
Relics
- notice it is hard to differentiate them without the tooltip
expected behavior
- the relics would be called with their civ name
possible solution
14x
-
binaries/data/mods/public/simulation/templates/units/maur/catafalque.xml
a b 6 6 </Auras> 7 7 <Identity> 8 8 <Civ>maur</Civ> 9 <GenericName>Mauryan Catafalque</GenericName> 9 10 <SpecificName>Bindusara</SpecificName> 10 11 </Identity> 11 12 </Entity>
nitpick
the option Naming of entities.
is the only one that has a redundant .
(added with [25116])
Attachments (1)
Change History (8)
by , 16 months ago
comment:2 by , 16 months ago
To be fair, the SpecificName parameter should be ancient naming schemes like "Bindusaro" or "ʿAzrubaʿal" (the Carthaginian catafalque) while the GenericName the common/popular in English (or foreign language for translated) as in the present "Bindusara" or "Hasdrubal (the Quartermaster)".
comment:3 by , 12 months ago
Milestone: | Alpha 27 → Alpha 28 |
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comment:6 by , 8 months ago
Protesting the closure of this ticket. Soon, the specific names will have to be changed as well as new heroes or hero system are added in future versions. Thus, my comment above.
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adjectives for civs