Opened 11 months ago
Closed 11 months ago
#6807 closed defect (fixed)
gloox crash on macOS with TLS
Reported by: | Itms | Owned by: | froissant |
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Priority: | Release Blocker | Milestone: | Alpha 27 |
Component: | Multiplayer lobby | Keywords: | |
Cc: | Patch: | Phab:D5018 |
Description
In the RC version, a macOS user has gloox crashing with TLS enabled.
Can someone on macOS reproduce the issue in a clean environment?
Change History (11)
comment:2 by , 11 months ago
I tried with both TLS on and off.
OP reported that disabling TLS fixed the issue for them.
follow-up: 6 comment:4 by , 11 months ago
Replying to Langbart:
- no crashes at all, everything works
Thanks for testing! Just to be sure, you tested the RC, right?
comment:5 by , 11 months ago
I added a test bundle with debug (M1 only since that's what dizaka uses) https://releases.wildfiregames.com/rc/0ad-0.0.27.1-alpha-arm64-debug.dmg
comment:6 by , 11 months ago
Replying to Itms:
Just to be sure, you tested the RC, right?
Yes, the system_info.txt
was just to confirm that I was using an Intel mac w/ macOS 10.15.7, the user in the forum seems to have tested it on an arm-based mac w/ macOS 13.3.1.
comment:8 by , 11 months ago
I asked another friend to test it only happens with 13+ version of macos.
Hopefully we just need to update some lib.
comment:10 by , 11 months ago
Owner: | set to |
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Patch: | → Phab:D5018 |
Unfortunately I'm not able to reproduce. Maybe Langbart or wraitii can.