43 | | |
44 | | === '''By Gameplay Component''' === |
45 | | ==== Civilization Specific ==== |
46 | | ===== Athenians ===== |
47 | | * New building (Royal Stoa) - Produces Champion Sword Infantry and Champion Skirmisher Infantry as mercenaries (high metal cost, no food cost). Requires Town Phase. Limit 2. r18024 |
48 | | * Thracian Black Cloak (Champion Sword Infantry) trains in the half the time of standard Champion Sword Infantry. r18025 |
49 | | * Thracian Black Cloak (Champion Sword Infantry) costs no food, but costs 3x the metal of standard Champion Sword Infantry. r18025 |
50 | | * Thracian Black Cloak (Champion Sword Infantry) can be trained starting in Town Phase, while the other champion in this building can only be trained in City Phase. r18025 |
51 | | * Powerful healing aura added to Athenian Wonder. r18024 |
52 | | * Cretan Mercenary Archer (Citizen Soldier Archer Infantry) can now be trained at the Dock as well as from the Trireme. r18025 |
53 | | * Athenian Marine (Champion Sword Infantry) can now be trained at the Dock as well as from the Trireme. r18025 |
54 | | |
55 | | ===== Britons ===== |
56 | | * New building (Crannog) - Hybrid Civic Center/Dock. Requires Town Phase. r18024 |
57 | | * British Corral now produces pigs instead of sheep. r18008 |
58 | | * British Rams can now only garrison the standard 5 units. r18037 |
59 | | |
60 | | ===== Carthaginians ===== |
61 | | * Powerful healing aura added to Wonder. r18024 |
62 | | * Carthaginian Corral now produces goats instead of sheep. r18008 |
63 | | |
64 | | ===== Gauls ===== |
65 | | * Naked Fanatics now train in half the time of standard infantry champions. r18025 |
66 | | * Naked Fanatics have 3 less armour than standard infantry spear champions. r18025 |
67 | | * Naked Fanatics cost double the metal of standard infantry spear champions. r18025 |
68 | | * Naked Fanatics run 50% faster than standard infantry spear champions. r18025 |
69 | | * Gaulish Corral now produces pigs instead of sheep. r18008 |
70 | | * Gaulish Rams can now only garrison the standard 5 units. r18037 |
71 | | |
72 | | ===== Iberian ===== |
73 | | * Iberian Monument cannot be captured anymore. r18024 |
74 | | * Champion Skirmisher Cavalry ranged attack range decreased from 48 to 32 meters. r18025 |
75 | | * Iberian Corral now produces pigs instead of sheep. r18008 |
76 | | |
77 | | ===== Macedonians ===== |
78 | | * Powerful healing aura added to Macedonian Wonder. r18024 |
79 | | * Macedonian Silver Shield (Champion Spear Infantry) receive 10% more max HP, +1 Hack Armour, and +1 Pierce Armour upon upgrade/promotion. r18025 |
80 | | |
81 | | ===== Mauryans ===== |
82 | | * Mauryan Corral now produces goats instead of sheep. r18008 |
83 | | |
84 | | ===== Persians ===== |
85 | | * New building (Ishtar Gate) - Has a loyalty regeneration buff aura for structures within a radius of 75m. Requires City Phase. Limit 1. r18024 |
86 | | * New building (Persian Hall) - Produces Champion Spear Infantry, Champion Skirmisher Infantry, and War Elephants. Requires City Phase. Limit 2. r18024 r18043 |
87 | | * Persian Rams now have 20% higher attack than standard rams. r18037 |
88 | | |
89 | | ===== Ptolemaic Egyptians ===== |
90 | | * Powerful healing aura added to Ptolemaic Egyptian Wonder. r18024 |
91 | | * Ptolemaic Egyptian Corral now produces goats instead of sheep. r18008 |
92 | | |
93 | | ===== Republican Romans ===== |
94 | | * New building (Temple of Vesta) - Has a loyalty regeneration buff aura for structures within a radius of 75m. Requires City Phase. Limit 1. r18024 |
95 | | * Powerful healing aura added to Republican Roman Wonder. r18024 |
96 | | * Republican Roman Rams now have 20% higher attack than standard rams. r18037 |
97 | | * Republican Roman Ranged Siege now packs and unpacks in half the time of standard ranged siege. r18037 |
98 | | |
99 | | ===== Spartans ===== |
100 | | * New building (Royal Stoa) - Produces Champion Sword Infantry and Champion Skirmisher Infantry as mercenaries (high metal cost, no food cost). Requires Town Phase. Limit 2. r18024 |
101 | | * Thracian Black Cloak (Champion Sword Infantry) trains in the half the time of standard Champion Sword Infantry. r18025 |
102 | | * Thracian Black Cloak (Champion Sword Infantry) costs no food, but costs 3x the metal of standard Champion Sword Infantry. r18025 |
103 | | * Powerful healing aura added to Spartan Wonder. r18024 |
104 | | * Skiritai Commando (Elite Citizen Soldier Sword Infantry) train time increased from 6 to 10 seconds. r18025 |
105 | | |
106 | | ==== General ==== |
107 | | ===== Units ===== |
108 | | * Champions |
109 | | * Champions' Armour was nerfed 1-2 levels. r18025 |
110 | | * Champion Infantry Build Time increased from 13 seconds to 30 seconds. r18025 |
111 | | * Champion Cavalry Build Time increased from 15 seconds to 40 seconds. r18025 |
112 | | * Slightly increased Build Costs of Champions. r18025 |
113 | | * War Elephants |
114 | | * Increased Hack and Pierce Armour of War Elephants by 2. r18037 |
115 | | * Increased Population taken by War Elephants from 3 to 5. r18037 |
116 | | * Increased train time of War Elephants from 20 to 30. r18037 |
117 | | * Increased HP of War Elephants from 500 to 750. r18037 |
118 | | * Melee Siege (Rams) |
119 | | * Rams now cannot be captured. r18037 |
120 | | * Increased max HP from 250 to 400. r18037 |
121 | | * Increase build time from 20 to 30 seconds. r18037 |
122 | | * Ranged Siege (Catapults, Ballistas, and Siege Towers) |
123 | | * Increased Capture Points from 250 to 500. r18037 |
124 | | * Increased base loyalty regeneration from 0 to 20 Capture Points per second. r18037 |
125 | | * Increased garrisoned loyalty regeneration rate from 7.5 to 10 additional Capture Points per garrisoned soldier. r18037 |
126 | | * Ballistas |
127 | | * Increased build time from 18 to 20 seconds. r18037 |
128 | | * Catapults |
129 | | * Increased build time from 20 to 25 seconds. r18037 |
130 | | |
131 | | ===== Buildings ===== |
132 | | * Walls |
133 | | * Reduce Wall Turrets/Towers range from 88 to 72 meters. r17970 |
134 | | * Increase minimum range of Wall Turrets/Towers from 3 to 12 meters. r17970 |
135 | | * Defense Tower |
136 | | * Defense Tower attack range reduced from 80 to 76 meters. r18037 |
137 | | |
138 | | ===== Technologies ===== |
139 | | * Increased metal cost of technology to train Champions at Barracks from 500 to 1000. r18025 |
140 | | * Increased research time of technology to train Champions at Barracks from 40 seconds to 90 seconds. r18025 |
141 | | * Defense Tower technologies don't apply to Wall Turrets/Towers anymore. r17999 |
142 | | |
143 | | ===== Mechanics ===== |
144 | | * Units now gain experience-points per hit, based on damage on target, instead of per kill. r18044 |
145 | | * Most buildings (especially towers) can't be built in unconnected territory anymore. r18049[[BR]] |
146 | | * Dropsites are now shared by default. r18004 |
147 | | * Allow sharing/unsharing multiple dropsites simultaneously. r18007 |
148 | | * Technologies can now be researched on captured buildings. r18021 |
149 | | * Owning multiple wonders gives multiple population bonuses. r17974 |