Changes between Version 64 and Version 65 of Alpha21
- Timestamp:
- Oct 9, 2016, 1:33:47 PM (8 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Alpha21
v64 v65 12 12 To play it see wiki:BuildInstructions .[[BR]] 13 13 [[BR]] 14 The following list highlights the most important changes up to r18 794, more noticeable ones first.[[BR]]14 The following list highlights the most important changes up to r18815, more noticeable ones first.[[BR]] 15 15 Notice many small bugfixes are not mentioned here.[[BR]] 16 16 … … 73 73 Require only 10 units for the macedonian siege tower[[BR]] 74 74 r18766 Macedonian siege towers can't capture[[BR]] 75 r18814 The "will to fight" tech also boosts siege engine and ship attack damage[[BR]] 75 76 76 77 === Capturing and Armor === … … 99 100 r17999 Defense tower techs don't affect Wall Turrets anymore[[BR]] 100 101 r18049 Most buildings (especially towers) can't be built in unconnected territory anymore (#3526)[[BR]] 102 r18802 Iberian tower garrison limit 8[[BR]] 101 103 r18024 Roman's can't build wooden (sentry) towers anymore[[BR]] 102 104 r18768 50m minimum distance between outposts[[BR]] … … 135 137 r18248 Owning multiple libraries and theatrons increases the aura bonus proportionally[[BR]] 136 138 Library reduces tech research time by 10%[[BR]] 137 r18021 Technologies can be researched in captured buildings[[BR]]138 139 r18108 New technology to increase international trading bonus (#3917)[[BR]] 140 r18021 Technologies of the current civilization can be researched at captured buildings[[BR]] 139 141 r18207 Multiplications for technologies are now cumulative (r18722) [[BR]] 140 142 r18467 Add support to upgrade buildings and units (#2706)[[BR]] … … 195 197 r18266 Allow the simulation to pick the actor variation (#3952)[[BR]] 196 198 197 === Textures and Icons === 198 r18407 Chicken, tiger and deer portraits[[BR]] 199 === Textures === 199 200 r18084 Roman textures transparency fix[[BR]] 200 201 r18082 Roman textures Roman rooftiles update[[BR]] 201 202 r18079 Seleucid walls (normalmaps and specular maps)[[BR]] 202 r18593 Temple of Vesta icon (#3959)[[BR]] 203 r18732 Crannog icon (#3959)[[BR]] 204 r18769 Patrol icon (#1720, r18785)[[BR]] 203 204 === Portraits and Icons === 205 r18407 Chicken, tiger and deer portraits[[BR]] 206 r18593 Temple of Vesta (#3959)[[BR]] 207 r18732 Crannog (#3959)[[BR]] 208 r18769 Patrol (#1720, r18785)[[BR]] 209 r18795 Persian Hall[[BR]] 205 210 206 211 == Networking == … … 295 300 296 301 == Crashes == 302 r18801 Fix GCC6 crashes with the Spider Monkey engine (#4053)[[BR]] 297 303 r18711 Large address aware patch, so that the windows 32 bit binaries can use more than 2GB space (#4190)[[BR]] 298 304 … … 307 313 r18655-r18689 Spider Monkey 38 update (#3708, r18579, r18580, r18584) [[BR]] 308 314 r18423 Profiler2: Graphical comparisons of performance (#4056)[[BR]] 309 r18123 Smaller OOS logs and savegames (#3824)[[BR]]310 315 r18574 Warnings if the wrong mods are launched in non-visual replay (#2807)[[BR]]