Changes between Version 5 and Version 6 of Alpha23


Ignore:
Timestamp:
Sep 30, 2017, 10:28:25 AM (7 years ago)
Author:
leper
Comment:

Line breaks. Also a typo fix.

Legend:

Unmodified
Added
Removed
Modified
  • Alpha23

    v5 v6  
    88
    99== AI ==
    10 r20025 Actually make the AI aware of aura and tech modifications of templates
    11 r20031 Stop Sandbox difficulty Petra from expanding
    12 r20039 Improve support for more than 3 phases.
    13 r20052 Support more obstruction shapes (eg arches).
    14 r20063 Fix building of first CC (which is also used if all CCs were destroyed when rebuilding).
    15 r20065 Let Petra build wonders to increase the pop-cap, even if not in Wonder victory mode.
    16 r20072 Improve the behaviour of currently capturing units when these are attacked
    17 r20084 Remove the obsolete tutorial AI
     10r20025 Actually make the AI aware of aura and tech modifications of templates[[BR]]
     11r20031 Stop Sandbox difficulty Petra from expanding[[BR]]
     12r20039 Improve support for more than 3 phases.[[BR]]
     13r20052 Support more obstruction shapes (eg arches).[[BR]]
     14r20063 Fix building of first CC (which is also used if all CCs were destroyed when rebuilding).[[BR]]
     15r20065 Let Petra build wonders to increase the pop-cap, even if not in Wonder victory mode.[[BR]]
     16r20072 Improve the behaviour of currently capturing units when these are attacked[[BR]]
     17r20084 Remove the obsolete tutorial AI[[BR]]
    1818
    1919== Art ==
    2020=== Improvements ===
    21 r19948 Give Spartan elite spearmen heads. (#4686, D752)
    22 r19964 Give Scythian archers capture animations (#4711, D771)
    23 r20020 Fix 6x6 and 8x8 foundation actors.
     21r19948 Give Spartan elite spearmen heads. (#4686, D752)[[BR]]
     22r19964 Give Scythian archers capture animations (#4711, D771)[[BR]]
     23r20020 Fix 6x6 and 8x8 foundation actors.[[BR]]
    2424
    2525== Atlas ==
    26 r20021 Help menu pointing to the manual and helping with reporting bugs
    27 r20058 Add scrollbars to all tabs. Should make Atlas more usable on small resolutions.
     26r20021 Help menu pointing to the manual and helping with reporting bugs[[BR]]
     27r20058 Add scrollbars to all tabs. Should make Atlas more usable on small resolutions.[[BR]]
    2828
    2929== Balancing ==
    30 r19956 Change CtR default to 2
    31 r19967 Unsuccessfully bribed people get to keep your money (#4623)
     30r19956 Change CtR default to 2[[BR]]
     31r19967 Unsuccessfully bribed people get to keep your money (#4623)[[BR]]
    3232
    3333== Game Mechanics ==
    34 r19950 Death damage (#1910, D451)
    35 r19969 Linear splash damage now uses the correct vector
    36 r20007 Calculate spread from the aimed at position instead of the current target position
    37 r20015 Make civ and classes bonuses work for splash damage
    38 r20079 Allow BuildRestrictions Min and Max distance to be modified by techs and auras (see TechModifications)
     34r19950 Death damage (#1910, D451)[[BR]]
     35r19969 Linear splash damage now uses the correct vector[[BR]]
     36r20007 Calculate spread from the aimed at position instead of the current target position[[BR]]
     37r20015 Make civ and classes bonuses work for splash damage[[BR]]
     38r20079 Allow BuildRestrictions Min and Max distance to be modified by techs and auras (see TechModifications)[[BR]]
    3939
    4040== GUI ==
    41 r19955 Victory and defeat reasons (#4382, D762)
    42 r19957 Rally point lines now in player color (#4618)
    43 r19965 Update the color of the selection ring, rallypoints and territory outline when the playercolor is changed in Atlas (#4643)
    44 r19966 Build time tooltip now with more correct values
    45 r19970 Resource total now on the left in the summary scren
    46 r19980 Allow users to interact with the GUI while cinematics are playing
    47 r19987 Fix the attack cursor for entites in the FoW
    48 r20005 Support XMPP MotD
    49 r20006 Make the sorting arrows in tables point in the correct direction
    50 r20050 Display all relics and heros for observers (where all means less than 19 in total)
    51 r20070 Display old chat messages in the lobby when returning from a game
    52 r20071 Visual move order indicator (#4732)
    53 r20073 Display the move order indicator to observers when following a player
    54 r20075 Implement readonly Input GUI objects, allows users to copy paths in the replay menu
    55 r20081 Focus on deleted entities in observer mode if following a player
    56 r20097 Display the move order indicator in the SoD
     41r19955 Victory and defeat reasons (#4382, D762)[[BR]]
     42r19957 Rally point lines now in player color (#4618)[[BR]]
     43r19965 Update the color of the selection ring, rallypoints and territory outline when the playercolor is changed in Atlas (#4643)[[BR]]
     44r19966 Build time tooltip now with more correct values[[BR]]
     45r19970 Resource total now on the left in the summary screen[[BR]]
     46r19980 Allow users to interact with the GUI while cinematics are playing[[BR]]
     47r19987 Fix the attack cursor for entites in the FoW[[BR]]
     48r20005 Support XMPP MotD[[BR]]
     49r20006 Make the sorting arrows in tables point in the correct direction[[BR]]
     50r20050 Display all relics and heros for observers (where all means less than 19 in total)[[BR]]
     51r20070 Display old chat messages in the lobby when returning from a game[[BR]]
     52r20071 Visual move order indicator (#4732)[[BR]]
     53r20073 Display the move order indicator to observers when following a player[[BR]]
     54r20075 Implement readonly Input GUI objects, allows users to copy paths in the replay menu[[BR]]
     55r20081 Focus on deleted entities in observer mode if following a player[[BR]]
     56r20097 Display the move order indicator in the SoD[[BR]]
    5757
    5858== Maps ==
    5959=== Improvements ===
    60 r19935 Fix metal mines in latium
    61 r19972 Stop spawning attackers on wiped out sides in Danubius (#4715)
    62 r19974 Attackers now use secondary gates on Danubius)
    63 r19998 Fix tuturial being stuck (#4696, #4697)
    64 r20084, r20085, 20086 Convert the Introductory Tutorial to a tutorial map
     60r19935 Fix metal mines in latium[[BR]]
     61r19972 Stop spawning attackers on wiped out sides in Danubius (#4715)[[BR]]
     62r19974 Attackers now use secondary gates on Danubius)[[BR]]
     63r19998 Fix tuturial being stuck (#4696, #4697)[[BR]]
     64r20084, r20085, 20086 Convert the Introductory Tutorial to a tutorial map[[BR]]
    6565
    6666== Renderer ==
    67 r20001 Shadow map quality option (#4351, #743)
     67r20001 Shadow map quality option (#4351, #743)[[BR]]
    6868
    6969== Engine/Modding ==
    70 r19951 (and a few more later) Allow the AI to load custom templates (follow-up to #2951) (D693)
    71 r19952 Allow using {civ} in builder lists when some civs don't have those templates without errors (D707)
    72 r20035 Fix an assertion failure when closing the game in the map loading scren (#4154)
    73 r20067 Add a window icon (#4363)
     70r19951 (and a few more later) Allow the AI to load custom templates (follow-up to #2951) (D693)[[BR]]
     71r19952 Allow using {civ} in builder lists when some civs don't have those templates without errors (D707)[[BR]]
     72r20035 Fix an assertion failure when closing the game in the map loading scren (#4154)[[BR]]
     73r20067 Add a window icon (#4363)[[BR]]