10 | | r20025 Actually make the AI aware of aura and tech modifications of templates |
11 | | r20031 Stop Sandbox difficulty Petra from expanding |
12 | | r20039 Improve support for more than 3 phases. |
13 | | r20052 Support more obstruction shapes (eg arches). |
14 | | r20063 Fix building of first CC (which is also used if all CCs were destroyed when rebuilding). |
15 | | r20065 Let Petra build wonders to increase the pop-cap, even if not in Wonder victory mode. |
16 | | r20072 Improve the behaviour of currently capturing units when these are attacked |
17 | | r20084 Remove the obsolete tutorial AI |
| 10 | r20025 Actually make the AI aware of aura and tech modifications of templates[[BR]] |
| 11 | r20031 Stop Sandbox difficulty Petra from expanding[[BR]] |
| 12 | r20039 Improve support for more than 3 phases.[[BR]] |
| 13 | r20052 Support more obstruction shapes (eg arches).[[BR]] |
| 14 | r20063 Fix building of first CC (which is also used if all CCs were destroyed when rebuilding).[[BR]] |
| 15 | r20065 Let Petra build wonders to increase the pop-cap, even if not in Wonder victory mode.[[BR]] |
| 16 | r20072 Improve the behaviour of currently capturing units when these are attacked[[BR]] |
| 17 | r20084 Remove the obsolete tutorial AI[[BR]] |
34 | | r19950 Death damage (#1910, D451) |
35 | | r19969 Linear splash damage now uses the correct vector |
36 | | r20007 Calculate spread from the aimed at position instead of the current target position |
37 | | r20015 Make civ and classes bonuses work for splash damage |
38 | | r20079 Allow BuildRestrictions Min and Max distance to be modified by techs and auras (see TechModifications) |
| 34 | r19950 Death damage (#1910, D451)[[BR]] |
| 35 | r19969 Linear splash damage now uses the correct vector[[BR]] |
| 36 | r20007 Calculate spread from the aimed at position instead of the current target position[[BR]] |
| 37 | r20015 Make civ and classes bonuses work for splash damage[[BR]] |
| 38 | r20079 Allow BuildRestrictions Min and Max distance to be modified by techs and auras (see TechModifications)[[BR]] |
41 | | r19955 Victory and defeat reasons (#4382, D762) |
42 | | r19957 Rally point lines now in player color (#4618) |
43 | | r19965 Update the color of the selection ring, rallypoints and territory outline when the playercolor is changed in Atlas (#4643) |
44 | | r19966 Build time tooltip now with more correct values |
45 | | r19970 Resource total now on the left in the summary scren |
46 | | r19980 Allow users to interact with the GUI while cinematics are playing |
47 | | r19987 Fix the attack cursor for entites in the FoW |
48 | | r20005 Support XMPP MotD |
49 | | r20006 Make the sorting arrows in tables point in the correct direction |
50 | | r20050 Display all relics and heros for observers (where all means less than 19 in total) |
51 | | r20070 Display old chat messages in the lobby when returning from a game |
52 | | r20071 Visual move order indicator (#4732) |
53 | | r20073 Display the move order indicator to observers when following a player |
54 | | r20075 Implement readonly Input GUI objects, allows users to copy paths in the replay menu |
55 | | r20081 Focus on deleted entities in observer mode if following a player |
56 | | r20097 Display the move order indicator in the SoD |
| 41 | r19955 Victory and defeat reasons (#4382, D762)[[BR]] |
| 42 | r19957 Rally point lines now in player color (#4618)[[BR]] |
| 43 | r19965 Update the color of the selection ring, rallypoints and territory outline when the playercolor is changed in Atlas (#4643)[[BR]] |
| 44 | r19966 Build time tooltip now with more correct values[[BR]] |
| 45 | r19970 Resource total now on the left in the summary screen[[BR]] |
| 46 | r19980 Allow users to interact with the GUI while cinematics are playing[[BR]] |
| 47 | r19987 Fix the attack cursor for entites in the FoW[[BR]] |
| 48 | r20005 Support XMPP MotD[[BR]] |
| 49 | r20006 Make the sorting arrows in tables point in the correct direction[[BR]] |
| 50 | r20050 Display all relics and heros for observers (where all means less than 19 in total)[[BR]] |
| 51 | r20070 Display old chat messages in the lobby when returning from a game[[BR]] |
| 52 | r20071 Visual move order indicator (#4732)[[BR]] |
| 53 | r20073 Display the move order indicator to observers when following a player[[BR]] |
| 54 | r20075 Implement readonly Input GUI objects, allows users to copy paths in the replay menu[[BR]] |
| 55 | r20081 Focus on deleted entities in observer mode if following a player[[BR]] |
| 56 | r20097 Display the move order indicator in the SoD[[BR]] |
60 | | r19935 Fix metal mines in latium |
61 | | r19972 Stop spawning attackers on wiped out sides in Danubius (#4715) |
62 | | r19974 Attackers now use secondary gates on Danubius) |
63 | | r19998 Fix tuturial being stuck (#4696, #4697) |
64 | | r20084, r20085, 20086 Convert the Introductory Tutorial to a tutorial map |
| 60 | r19935 Fix metal mines in latium[[BR]] |
| 61 | r19972 Stop spawning attackers on wiped out sides in Danubius (#4715)[[BR]] |
| 62 | r19974 Attackers now use secondary gates on Danubius)[[BR]] |
| 63 | r19998 Fix tuturial being stuck (#4696, #4697)[[BR]] |
| 64 | r20084, r20085, 20086 Convert the Introductory Tutorial to a tutorial map[[BR]] |
70 | | r19951 (and a few more later) Allow the AI to load custom templates (follow-up to #2951) (D693) |
71 | | r19952 Allow using {civ} in builder lists when some civs don't have those templates without errors (D707) |
72 | | r20035 Fix an assertion failure when closing the game in the map loading scren (#4154) |
73 | | r20067 Add a window icon (#4363) |
| 70 | r19951 (and a few more later) Allow the AI to load custom templates (follow-up to #2951) (D693)[[BR]] |
| 71 | r19952 Allow using {civ} in builder lists when some civs don't have those templates without errors (D707)[[BR]] |
| 72 | r20035 Fix an assertion failure when closing the game in the map loading scren (#4154)[[BR]] |
| 73 | r20067 Add a window icon (#4363)[[BR]] |