Changes between Version 3 and Version 4 of Atlas_Manual_Cinematics_Tab


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Timestamp:
Jul 18, 2017, 12:05:24 PM (7 years ago)
Author:
Vladislav Belov
Comment:

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  • Atlas_Manual_Cinematics_Tab

    v3 v4  
    2323
    2424== Node editing ==
     25To start editing nodes select the "Move cinema path nodes" tools (the last tool in the tool row):
     26
     27[[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_tool.png)]]
     28
     29Step 1: select any node:
     30
     31[[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_step_0.png)]]
     32
     33Step 2: press an `Insert` button on the keyboard to add a node after selected (it'll be created in the camera focus point with delta time equals to 1 second ):
     34
     35[[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_step_1.png)]]
     36
     37Step 3: pick any axis and move mouse to move the selected node:
     38
     39[[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_step_2.png)]]
     40
     41To delete a node, select it and press a `Delete` button on the keyboard. If you need to edit delta times, you could edit nodes in a map XML file (atlas editing for delta times will be added later).