| 25 | To start editing nodes select the "Move cinema path nodes" tools (the last tool in the tool row): |
| 26 | |
| 27 | [[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_tool.png)]] |
| 28 | |
| 29 | Step 1: select any node: |
| 30 | |
| 31 | [[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_step_0.png)]] |
| 32 | |
| 33 | Step 2: press an `Insert` button on the keyboard to add a node after selected (it'll be created in the camera focus point with delta time equals to 1 second ): |
| 34 | |
| 35 | [[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_step_1.png)]] |
| 36 | |
| 37 | Step 3: pick any axis and move mouse to move the selected node: |
| 38 | |
| 39 | [[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_step_2.png)]] |
| 40 | |
| 41 | To delete a node, select it and press a `Delete` button on the keyboard. If you need to edit delta times, you could edit nodes in a map XML file (atlas editing for delta times will be added later). |