Version 3 (modified by 6 years ago) ( diff ) | ,
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Table of Contents
Map Preview
Part of the Atlas (Scenario Editor) Manual
During the game setup a map is presented by its 'map preview' image. Eventually it should be possible to generate such previews in Atlas (see #1745), but for now they require some manual work to be made:
- Initial image can be created in Atlas using the 'Misc Hacks -> Screenshot'. It's recommended to to show the entire map on preview (see Red Sea preview below as an example) and use as much of the screenspace as possible (by adjusting inclination). Is fog is present, the fog factor should be reduced (otherwise zoomed out map would be obstructed too much).
- The image should be resized to 400x300 px, embedded into the upper left corner of 512x512 px canvas and saved in png format, example:
- The resulting image should be placed in
art/textures/ui/session/icons/mappreview
, either inside the local user data (see GameDataPaths) or inside a mod (see Modding Guide) - To set the preview for a map, the corresponding field ('Preview') on the Atlas 'Map' tab can be used.
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