1 | | List: Entities: Player: Units 4 of 5 (Siege) |
| 1 | __'''UNITS'''__[[BR]][[BR]]■■■■ = all[[BR]]■■■□ = high[[BR]]■■□□ = medium[[BR]]■□□□ = low[[BR]]□□□□ = none[[BR]]'''SIEGE ENGINES'''[[BR]][[BR]]'''Onager '''[[BR]] |
| 2 | ||''Id.Class2:''||Mechanical|| |
| 3 | ||''Id.Class3:''||Siege|| |
| 4 | ||''Id.Type:''||!UnitMechanical; !UnitSiege; !UnitRanged;|| |
| 5 | ||''Armour.Crush:''||■□□□|| |
| 6 | ||''Armour.Hack:''||■□□□|| |
| 7 | ||''Armour.Pierce:''||■■□□|| |
| 8 | ||''Armour.Value:''||■□□□|| |
| 9 | ||''Attack.Accuracy:''||■■□□|| |
| 10 | ||''Attack.Crush:''||■■□□|| |
| 11 | ||''Attack.Damage:''||■■■□|| |
| 12 | ||''Attack.Hack:''||■■□□|| |
| 13 | ||''Attack.Pierce:''||■■□□|| |
| 14 | ||''Attack.Range:''||■■□□|| |
| 15 | ||''Attack.Speed:''||■□□□|| |
| 16 | ||''Attack.Primary:''||!UnitCitizenSoldiers|| |
| 17 | ||''Attack.Secondary:''||!StructureDefensive|| |
| 18 | ||''Create.!CostOre:''||■■□□|| |
| 19 | ||''Create.!CostStone:''||■■□□|| |
| 20 | ||''Create.!CostWood:''||■■■□|| |
| 21 | ||''Create.Phase:''||town|| |
| 22 | ||''Formation.Category:''||ranged|| |
| 23 | ||''Formation.Type:''||box; column_c; column_o; line_c; line_o; flank;|| |
| 24 | ||''Health.Hitpoints:''||■□□□|| |
| 25 | ||''Move.Speed:''||■□□□|| |
| 26 | ||''Population.Sub:''||4|| |
| 27 | ||''Special:''||Splash Damage;|| |
3 | | UNITS |
| 29 | ---- |
| 30 | [[BR]][[BR]]'''Ballista'''[[BR]] |
| 31 | ||''Id.Class2:''||Mechanical|| |
| 32 | ||''Id.Class3:''||Siege|| |
| 33 | ||''Id.Type:''||!UnitMechanical; !UnitSiege; !UnitRanged;|| |
| 34 | ||''Armour.Crush:''||■□□□|| |
| 35 | ||''Armour.Hack:''||■□□□|| |
| 36 | ||''Armour.Pierce:''||■■□□|| |
| 37 | ||''Armour.Value:''||■□□□|| |
| 38 | ||''Attack.Accuracy:''||■□□□|| |
| 39 | ||''Attack.Crush:''||□□□□|| |
| 40 | ||''Attack.Damage:''||■■■□|| |
| 41 | ||''Attack.Hack:''||■■□□|| |
| 42 | ||''Attack.Pierce:''||■■□□|| |
| 43 | ||''Attack.Range:''||■■■□|| |
| 44 | ||''Attack.Speed:''||■□□□|| |
| 45 | ||''Attack.Primary:''||!UnitCavalry|| |
| 46 | ||''Attack.Secondary:''||!UnitInfantry|| |
| 47 | ||''Create.!CostOre:''||■■■□|| |
| 48 | ||''Create.!CostWood:''||■■□□|| |
| 49 | ||''Create.Phase:''||town|| |
| 50 | ||''Formation.Category:''||ranged|| |
| 51 | ||''Formation.Type:''||box; column_c; column_o; line_c; line_o; flank;|| |
| 52 | ||''Health.Hitpoints:''||■□□□|| |
| 53 | ||''Move.Speed:''||■□□□|| |
| 54 | ||''Population.Sub:''||4|| |
| 55 | ||''Special:''|||| |
5 | | ¦¦¦¦ = all |
6 | | ¦¦¦? = high |
7 | | ¦¦?? = medium |
8 | | ¦??? = low |
9 | | ???? = none |
10 | | SIEGE ENGINES |
11 | | |
12 | | Onager |
13 | | Id.Class2: Mechanical |
14 | | Id.Class3: Siege |
15 | | Id.Type: UnitMechanical; UnitSiege; UnitRanged; |
16 | | Armour.Crush: ¦??? |
17 | | Armour.Hack: ¦??? |
18 | | Armour.Pierce: ¦¦?? |
19 | | Armour.Value: ¦??? |
20 | | Attack.Accuracy: ¦¦?? |
21 | | Attack.Crush: ¦¦?? |
22 | | Attack.Damage: ¦¦¦? |
23 | | Attack.Hack: ¦¦?? |
24 | | Attack.Pierce: ¦¦?? |
25 | | Attack.Range: ¦¦?? |
26 | | Attack.Speed: ¦??? |
27 | | Attack.Primary: UnitCitizenSoldiers |
28 | | Attack.Secondary: StructureDefensive |
29 | | Create.CostOre: ¦¦?? |
30 | | Create.CostStone: ¦¦?? |
31 | | Create.CostWood: ¦¦¦? |
32 | | Create.Phase: town |
33 | | Formation.Category: ranged |
34 | | Formation.Type: box; column_c; column_o; line_c; line_o; flank; |
35 | | Health.Hitpoints: ¦??? |
36 | | Move.Speed: ¦??? |
37 | | Population.Sub: 4 |
38 | | Special: Splash Damage; |
39 | | |
40 | | |
41 | | Ballista |
42 | | Id.Class2: Mechanical |
43 | | Id.Class3: Siege |
44 | | Id.Type: UnitMechanical; UnitSiege; UnitRanged; |
45 | | Armour.Crush: ¦??? |
46 | | Armour.Hack: ¦??? |
47 | | Armour.Pierce: ¦¦?? |
48 | | Armour.Value: ¦??? |
49 | | Attack.Accuracy: ¦??? |
50 | | Attack.Crush: ???? |
51 | | Attack.Damage: ¦¦¦? |
52 | | Attack.Hack: ¦¦?? |
53 | | Attack.Pierce: ¦¦?? |
54 | | Attack.Range: ¦¦¦? |
55 | | Attack.Speed: ¦??? |
56 | | Attack.Primary: UnitCavalry |
57 | | Attack.Secondary: UnitInfantry |
58 | | Create.CostOre: ¦¦¦? |
59 | | Create.CostWood: ¦¦?? |
60 | | Create.Phase: town |
61 | | Formation.Category: ranged |
62 | | Formation.Type: box; column_c; column_o; line_c; line_o; flank; |
63 | | Health.Hitpoints: ¦??? |
64 | | Move.Speed: ¦??? |
65 | | Population.Sub: 4 |
66 | | Special: |
67 | | |
68 | | |
69 | | Ram |
70 | | Id.Class2: Mechanical |
71 | | Id.Class3: Siege |
72 | | Id.Type: UnitMechanical; UnitSiege; UnitMelee; |
73 | | Armour.Crush: ¦??? |
74 | | Armour.Hack: ¦??? |
75 | | Armour.Pierce: ¦¦¦? |
76 | | Armour.Value: ¦¦¦? |
77 | | Attack.Crush: ¦¦¦? |
78 | | Attack.Damage: ¦¦¦? |
79 | | Attack.Hack: ???? |
80 | | Attack.Pierce: ???? |
81 | | Attack.Speed: ¦¦?? |
82 | | Attack.Primary: StructureDefensive |
83 | | Attack.Secondary: Structure |
84 | | Create.CostOre: ¦??? |
85 | | Create.CostWood: ¦??? |
86 | | Create.Phase: town |
87 | | Formation.Category: ranged |
88 | | Formation.Type: box; column_c; column_o; line_c; line_o; flank; |
89 | | Health.Hitpoints: ¦¦¦? |
90 | | Move.Speed: ¦??? |
91 | | Population.Sub: 2 |
92 | | Special: |
| 57 | ---- |
| 58 | [[BR]][[BR]]'''Ram '''[[BR]] |
| 59 | ||''Id.Class2:''||Mechanical|| |
| 60 | ||''Id.Class3:''||Siege|| |
| 61 | ||''Id.Type:''||!UnitMechanical; !UnitSiege; !UnitMelee;|| |
| 62 | ||''Armour.Crush:''||■□□□|| |
| 63 | ||''Armour.Hack:''||■□□□|| |
| 64 | ||''Armour.Pierce:''||■■■□|| |
| 65 | ||''Armour.Value:''||■■■□|| |
| 66 | ||''Attack.Crush:''||■■■□|| |
| 67 | ||''Attack.Damage:''||■■■□|| |
| 68 | ||''Attack.Hack:''||□□□□|| |
| 69 | ||''Attack.Pierce:''||□□□□|| |
| 70 | ||''Attack.Speed:''||■■□□|| |
| 71 | ||''Attack.Primary:''||!StructureDefensive|| |
| 72 | ||''Attack.Secondary:''||Structure|| |
| 73 | ||''Create.!CostOre:''||■□□□|| |
| 74 | ||''Create.!CostWood:''||■□□□|| |
| 75 | ||''Create.Phase:''||town|| |
| 76 | ||''Formation.Category:''||ranged|| |
| 77 | ||''Formation.Type:''||box; column_c; column_o; line_c; line_o; flank;|| |
| 78 | ||''Health.Hitpoints:''||■■■□|| |
| 79 | ||''Move.Speed:''||■□□□|| |
| 80 | ||''Population.Sub:''||2|| |
| 81 | ||''Special:''|||| |