Changes between Version 1 and Version 2 of List:_Maps:_Tropic


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Timestamp:
Jul 10, 2009, 10:21:23 PM (15 years ago)
Author:
Erik Johansson
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  • List:_Maps:_Tropic

    v1 v2  
    1 List: Maps: Tropic
    2 
    3 3.9. Tropic
    4 
    5 * Region:
    6 
    7 * Characteristics:
    8 - Characterised by jungle with lots of forests and and usually open clearings/passage ways.
    9 - Has an abundance of animal life on it, including dangerous ones.
    10 - Abundantly endowed with wood, but except in one case, Paradise Lost, it is always a surprise as to how well endowed the tropic map will be with either stone or ore.
    11 - Except for rain forest types that are always wet or have rainfall at any season, is characterised weather-wise as having only 2 seasons in the year, "summer" as the dry one and "winter" as the rainy one, divided equally.
    12 
    13 * Typical Tropic type variations:
    14 *Fortress Paradise Lost
    15 *Nomadic
    16 *Herocide
    17 
    18 * Packeting Parameters:
    19 *Elevation Meshes
    20 - Primary (Lowlands).
    21 - Secondary (Midlands).
    22 - Tertiary (Highlands).
    23 - Quaternary (Ocean Floor).
    24 *Terrain Textures
    25 - DIRT1
    26 - DIRT3
    27 - GRASS9
    28 - SAND2
    29 - FORFLOOR9
    30 - ROAD1
    31 - ROAD2
    32 - WATER1
    33 - WATER2
    34 - WATER3
    35 - RIVER2
    36 - RIVER3
    37 - RIVER4
    38 - RIVER5
    39 - RIVER7
    40 *Flora Tree Objects
    41 - TREE3
    42 - TREE13
    43 - TREE15
    44 - TREE19
    45 - TREE24
    46 - TREE39
    47 - TREE42
    48 *Flora Plant Objects
    49 - PLANT1
    50 - PLANT4
    51 - PLANT5
    52 - PLANT11
    53 - PLANT15
    54 - PLANT16
    55 - PLANT17
    56 - PLANT18
    57 - PLANT20
    58 - PLANT21
    59 *Fauna Objects
    60 - ANIMAL1
    61 - ANIMAL3
    62 - ANIMAL4
    63 - ANIMAL7
    64 - ANIMAL11
    65 - ANIMAL14
    66 - ANIMAL15
    67 - ANIMAL16
    68 - ANIMAL26
    69 - ANIMAL32
    70 - ANIMAL33
    71 - ANIMAL35
    72 - ANIMAL36
    73 - ANIMAL40
    74 - ANIMAL41
    75 - ANIMAL42
    76 - ANIMAL43
    77 *Geological Objects
    78 - GEOLOGICAL1
    79 - GEOLOGICAL3
    80 - GEOLOGICAL4
    81 - GEOLOGICAL5
    82 - GEOLOGICAL6
    83 - GEOLOGICAL7
    84 - GEOLOGICAL8
    85 - GEOLOGICAL12
    86 - GEOLOGICAL15
    87 - GEOLOGICAL19
    88 - GEOLOGICAL22
    89 - GEOLOGICAL23
    90 - GEOLOGICAL27
    91 
    92 Tropic Land types:
    93 3.9.1. Cameroon
    94 
    95 - Characterised by the deepest, densest, darkest 'rain forest' jungle terrain.
    96 - Foot units cannot move through forest on this map.
    97 - Raining miserably most of the time with few periods of bright sunshine, the ground is a saturated sponge that slows movement.
    98 - A dense jungle 'knock-off' of Black Forest in AoK otherwise having much the same characteristics.
    99 3.9.2. Paradise Lost
    100 
    101 - Represents the legendary Lost Mines of Solomon region of the Great Rift Valley of East Africa.
    102 - Characterised by occasional high mountains.
    103 - Includes volcanoes and cliff escarpments.
    104 - Includes waterfalls, rivers, lakes that are usually connected by the rivers.
    105 - Open areas of meadow prolifically populated by animals for food along with some that are dangerous.
    106 - Dense and highly floriferous forests.
    107 - Perpetual springtime or summer with frequent but not overwhelming rains during winter (that lasts half the year).
    108 - Well endowed with all resources wood, stone and ore.
    109 - This map is the highest resourced and most eye-candied map in the regular game.
    110 
    111 Tropic Water types:
    112 3.9.3. Congo River
    113 
    114 - Characterised by a large broad river running through the basically flatland map, with navigable tributaries running off it to either side.
    115 - Dense jungle terrains and clearings to either side of the rivers.
    116 - This map must be played as a watermap as there are no passages between clearings and settlement areas which are accessible only via waterways.
    117 - There are no shallows, rapids, or waterfalls on the broad Congo River or its relatively large tributaries to bar watercraft passage.
    118 - It can rain pretty frequently year-round on this map but not to the extent of that seen on Cameroon; it is always 'green'.
    119 - Crocodiles can occasionally be a hazard to hominid units on this map immediately adjacent to and along watercourse banks.
     1'''3.9. Tropic'''[[BR]][[BR]]* '''__Region:__'''[[BR]][[BR]]* '''__Characteristics:__'''[[BR]]- Characterised by jungle with lots of forests and and usually open clearings/passage ways.[[BR]]- Has an abundance of animal life on it, including dangerous ones.[[BR]]- Abundantly endowed with wood, but except in one case, Paradise Lost, it is always a surprise as to how well endowed the tropic map will be with either stone or ore.[[BR]]- Except for rain forest types that are always wet or have rainfall at any season, is characterised weather-wise as having only 2 seasons in the year, "summer" as the dry one and "winter" as the rainy one, divided equally. [[BR]][[BR]]* '''__Typical Tropic type variations__:'''[[BR]]'''*''Fortress Paradise Lost'''''[[BR]]'''*''Nomadic'''''[[BR]]'''*''Herocide''''' [[BR]][[BR]]* '''__Packeting Parameters__:'''[[BR]]'''*''Elevation Meshes'''''[[BR]]- Primary (Lowlands).[[BR]]- Secondary (Midlands).[[BR]]- Tertiary (Highlands).[[BR]]- Quaternary (Ocean Floor).[[BR]]'''*''Terrain Textures'''''[[BR]]- DIRT1[[BR]]- DIRT3[[BR]]- GRASS9[[BR]]- SAND2[[BR]]- FORFLOOR9[[BR]]- ROAD1[[BR]]- ROAD2[[BR]]- WATER1[[BR]]- WATER2[[BR]]- WATER3[[BR]]- RIVER2[[BR]]- RIVER3[[BR]]- RIVER4[[BR]]- RIVER5[[BR]]- RIVER7[[BR]]'''*''Flora Tree Objects'''''[[BR]]- TREE3[[BR]]- TREE13[[BR]]- TREE15[[BR]]- TREE19[[BR]]- TREE24[[BR]]- TREE39[[BR]]- TREE42[[BR]]'''*''Flora Plant Objects'''''[[BR]]- PLANT1[[BR]]- PLANT4[[BR]]- PLANT5[[BR]]- PLANT11[[BR]]- PLANT15[[BR]]- PLANT16[[BR]]- PLANT17[[BR]]- PLANT18[[BR]]- PLANT20[[BR]]- PLANT21[[BR]]'''*''Fauna Objects'''''[[BR]]- ANIMAL1[[BR]]- ANIMAL3[[BR]]- ANIMAL4[[BR]]- ANIMAL7[[BR]]- ANIMAL11[[BR]]- ANIMAL14[[BR]]- ANIMAL15[[BR]]- ANIMAL16[[BR]]- ANIMAL26[[BR]]- ANIMAL32[[BR]]- ANIMAL33[[BR]]- ANIMAL35[[BR]]- ANIMAL36[[BR]]- ANIMAL40[[BR]]- ANIMAL41[[BR]]- ANIMAL42[[BR]]- ANIMAL43[[BR]]'''*''Geological Objects'''''[[BR]]- GEOLOGICAL1[[BR]]- GEOLOGICAL3[[BR]]- GEOLOGICAL4[[BR]]- GEOLOGICAL5[[BR]]- GEOLOGICAL6[[BR]]- GEOLOGICAL7[[BR]]- GEOLOGICAL8[[BR]]- GEOLOGICAL12[[BR]]- GEOLOGICAL15[[BR]]- GEOLOGICAL19[[BR]]- GEOLOGICAL22[[BR]]- GEOLOGICAL23[[BR]]- GEOLOGICAL27[[BR]][[BR]]'''__Tropic Land types__:'''[[BR]]'''''3.9.1. Cameroon'''''[[BR]][[BR]]- Characterised by the deepest, densest, darkest 'rain forest' jungle terrain.[[BR]]- Foot units cannot move through forest on this map.[[BR]]- Raining miserably most of the time with few periods of bright sunshine, the ground is a saturated sponge that slows movement.[[BR]]- A dense jungle 'knock-off' of Black Forest in AoK otherwise having much the same characteristics.[[BR]]'''''3.9.2. Paradise Lost'''''[[BR]][[BR]]- Represents the legendary Lost Mines of Solomon region of the Great Rift Valley of East Africa.[[BR]]- Characterised by occasional high mountains.[[BR]]- Includes volcanoes and cliff escarpments.[[BR]]- Includes waterfalls, rivers, lakes that are usually connected by the rivers.[[BR]]- Open areas of meadow prolifically populated by animals for food along with some that are dangerous.[[BR]]- Dense and highly floriferous forests.[[BR]]- Perpetual springtime or summer with frequent but not overwhelming rains during winter (that lasts half the year).[[BR]]- Well endowed with all resources wood, stone and ore.[[BR]]- This map is the highest resourced and most eye-candied map in the regular game.[[BR]][[BR]]'''__Tropic Water types__:'''[[BR]]'''''3.9.3. Congo River'''''[[BR]][[BR]]- Characterised by a large broad river running through the basically flatland map, with navigable tributaries running off it to either side.[[BR]]- Dense jungle terrains and clearings to either side of the rivers.[[BR]]- This map must be played as a watermap as there are no passages between clearings and settlement areas which are accessible only via waterways.[[BR]]- There are no shallows, rapids, or waterfalls on the broad Congo River or its relatively large tributaries to bar watercraft passage.[[BR]]- It can rain pretty frequently year-round on this map but not to the extent of that seen on Cameroon; it is always 'green'.[[BR]]- Crocodiles can occasionally be a hazard to hominid units on this map immediately adjacent to and along watercourse banks.