Changes between Version 15 and Version 16 of Manual_Settings


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Timestamp:
Nov 30, 2012, 8:50:08 PM (11 years ago)
Author:
myconid
Comment:

Updating graphics settings.

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  • Manual_Settings

    v15 v16  
    1515 * Render path: If you have any problems with graphics due to an older graphics card, add the line `renderpath=fixed` to test the game without shaders. If this fixes the problems, please [/newticket report] it as a bug to us.
    1616 * Prefer GLSL: If you are using the shader renderpath and have a graphics card/driver with good OpenGL 2.1 support, you can enable some ''experimental'' graphics effects by setting `preferglsl=true`. These include:
     17   * Distance fog. Applies a subtle fog effect on distant terrain and objects.
    1718   * Smooth LOS. Smooths the movement of the "line of sight" (aka. "fog of war") around units. Enabled by setting `smoothlos=true`.
    1819   * Advanced mapping effects on buildings (such as AO, parallax, normal and specular mapping). First you need to set `gentangents=true`, and then depending on your hardware, you can set `materialmgr.quality=10` to enable all the effects, `5` to enable only some of the effects, or `0` to turn them off.
     20   * Postprocessing. Enables additional effects, such as brightness/contrast control, depth-of-field, LDR bloom, etc. Set `postproc=true`.
    1921
    2022You can also set the game to run in windowed mode in a `local.cfg`, please see the `default.cfg` for info on how to do it.