|Version 1 (modified by 10 years ago) ( diff ),|
Table of Contents
Part of the 0 A.D. Gameplay Manual
A list of words which may be new to you if you haven't played other similar games, or perhaps even if you have as 0 A.D. has some things not seen in other games. The descriptions here are not so much definitions of the words as explanations to help you quickly get into the game, or the community around it. To find a specific word the easiest way is probably to search for it, press the Ctrl and the F keys on your keyboard and enter the word you're looking for.
Note when editing this document: please make sure to explain things in a short, and easy to understand, way. Easy to understand to be helpful to anyone who isn't familiar at all with RTS games, but short so someone who knows most of these still would want to read it to find out more about the words he/she doesn't understand.
AI = Artificial Intelligence, in 0 A.D. it means an enemy that isn't a human being but rather computer scripts/code, allowing you to play a game without the need of finding someone to play against.
A resource most commonly gathered from animals, berry bushes, fruit trees, and fields. Used mainly for creating new people units.
A number meant to symbolize the health of a unit/how much is left of a building.
A resource gathered from metal mines (often looks like big rocks). Used mostly to create some units.
In 0 A.D. there are four kinds of resources: food, wood, stone and metal. Resources are needed to create new units and build new buildings.
RTS/Real Time Strategy
A type of war game where you and your opponent interact in real time (or at least close to it as you can often pause the game in Single-Player), typically with both economy and war being important.
Siege weapon/Siege weapons
Units used mostly to destroy buildings, but in some cases also to attack large groups of enemy units.
A game where you don't play against another human being. Often against an AI, though it could also be a sandbox game where you just explore, build, etc without an enemy.
A common word for both people, siege weapons, boats, and animals controlled by the player.
A resource gathered from trees. Used both for building new buildings and to train some units.
IRC/Internet Relay Chat
A simple way to chat with several people at the same time, using either a special program/application, or a web browser. If your chat program supports IRC you can talk to other 0 A.D. players and developers by connecting to: #0ad on irc.quakenet.org, if not just click this link to chat in your browser: http://webchat.quakenet.org/?channels=0ad
Can mean quite a lot of different things to different people, but a short, quick explanation is that it is something that you cannot only use as it is, but also look at the parts and create something new yourself with it. For example, you can not only download and play 0 A.D. you can also download the code and take a look at how the game is created, as well as edit it yourself if you know how to program.