Version 6 (modified by 2 years ago) ( diff ) | ,
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How to port your A25 mod to A26
This lists (most) of the template-changing commits, and how to fix them. And also some other breaking changes.
Other notes
r25876
The bases of PetraAI were previously iterated in HQ, now that is done in a separate manager (Phab:D4192).
r26000
There was another refactoring in the ProductionQueue. Researching itself is now done in cmpResearcher and training in cmpTrainer. (Phab:D4333) Modders can change their templates with the script at https://code.wildfiregames.com/P256. Do note that one might still have to do some manual work.
r26038
All AO textures were normalized and adjusting multipliers were removed toward PBR. To normalize AO textures use the P259 script.
r26074
ElevationBonus
and Delay
in the Attack templates are renamed to Origin
and EffectDelay
, respectively (Phab:D2016). The origin now consists of an X, Y and Z component.