Version 7 (modified by Freagarach, 2 years ago) ( diff )

Phab:rP26235

How to port your A25 mod to A26

This lists (most) of the template-changing commits, and how to fix them. And also some other breaking changes.

Other notes

r25876

The bases of PetraAI were previously iterated in HQ, now that is done in a separate manager (Phab:D4192).

r26000

There was another refactoring in the ProductionQueue. Researching itself is now done in cmpResearcher and training in cmpTrainer. (Phab:D4333) Modders can change their templates with the script at https://code.wildfiregames.com/P256. Do note that one might still have to do some manual work.

r26038

All AO textures were normalized and adjusting multipliers were removed toward PBR. To normalize AO textures use the P259 script.

r26074

ElevationBonus and Delay in the Attack templates are renamed to Origin and EffectDelay, respectively (Phab:D2016). The origin now consists of an X, Y and Z component.

r26235

The formations possible for units are now stored in cmpUnitAI instead of cmpIdentity. Modders can change their templates with the script provided at https://code.wildfiregames.com/P261.

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