1 | // Max player slots for any map (should read from config)
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2 | const MAX_SLOTS = 8;
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3 |
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4 | /**
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5 | * Select active panel
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6 | * @param panelNumber Number of panel, which should get active state (integer)
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7 | */
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8 | function selectPanel(panelNumber)
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9 | {
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10 | var panelNames = [ 'scorePanel', 'buildingsPanel', 'unitsPanel', 'resourcesPanel', 'marketPanel', 'miscPanel' ];
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11 |
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12 | function adjustTabDividers(tabSize)
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13 | {
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14 | var leftSpacer = Engine.GetGUIObjectByName("tabDividerLeft");
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15 | var rightSpacer = Engine.GetGUIObjectByName("tabDividerRight");
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16 | leftSpacer.size = "20 " + leftSpacer.size.top + " " + (tabSize.left + 2) + " " + leftSpacer.size.bottom;
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17 | rightSpacer.size = (tabSize.right - 2) + " " + rightSpacer.size.top + " 100%-20 " + rightSpacer.size.bottom;
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18 | }
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19 |
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20 | for (var i = 0; i < panelNames.length; i++)
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21 | {
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22 | if (i != panelNumber)
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23 | {
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24 | Engine.GetGUIObjectByName(panelNames[i]).hidden = true;
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25 | Engine.GetGUIObjectByName(panelNames[i] + 'Button').sprite = "BackgroundTab";
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26 | }
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27 | else
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28 | {
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29 | Engine.GetGUIObjectByName(panelNames[i]).hidden = false;
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30 | Engine.GetGUIObjectByName(panelNames[i] + 'Button').sprite = "ForegroundTab";
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31 | adjustTabDividers(Engine.GetGUIObjectByName(panelNames[i] + 'Button').size);
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32 | }
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33 | }
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34 | }
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35 |
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36 | function init(data)
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37 | {
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38 | // LOCAL CONSTS, VARIABLES & FUNCTIONS
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39 | // const for filtering long collective headings
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40 | const LONG_HEADING_WIDTH = 260;
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41 | // number of panels
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42 | const PANELS_COUNT = 6;
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43 | // alpha for player box
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44 | const PLAYER_BOX_ALPHA = " 32";
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45 | // alpha for player colour box
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46 | const PLAYER_COLOUR_BOX_ALPHA = " 255";
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47 | // yStart value for spaceing teams boxes (and noTeamsBox)
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48 | const TEAMS_BOX_Y_START = 65;
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49 | // vertical size of player box
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50 | const PLAYER_BOX_Y_SIZE = 30;
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51 | // gap between players boxes
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52 | const PLAYER_BOX_GAP = 2;
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53 |
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54 | // colours used for units and buildings
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55 | const TRAINED_COLOR = '[color="201 255 200"]';
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56 | const LOST_COLOR = '[color="255 213 213"]';
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57 | const KILLED_COLOR = '[color="196 198 255"]';
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58 |
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59 | // colours used for gathered and traded resources
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60 | const INCOME_COLOR = '[color="201 255 200"]';
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61 | const OUTCOME_COLOR = '[color="255 213 213"]';
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62 |
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63 | const BUILDINGS_TYPES = [ "total", "House", "Economic", "Outpost", "Military", "Fortress", "CivCentre", "Wonder" ];
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64 | const UNITS_TYPES = [ "total", "Infantry", "Worker", "Cavalry", "Champion", "Hero", "Ship" ];
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65 | const RESOURCES_TYPES = [ "food", "wood", "stone", "metal" ];
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66 |
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67 | var panels = {
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68 | "score": { // score panel
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69 | "headings": { // headings on score panel
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70 | "playerName0Heading": { "yStart": 26, "width": 200 },
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71 | "economyScoreHeading": { "yStart": 16, "width": 100 },
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72 | "militaryScoreHeading": { "yStart": 16, "width": 100 },
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73 | "explorationScoreHeading": { "yStart": 16, "width": 100 },
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74 | "totalScoreHeading": { "yStart": 16, "width": 100 }
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75 | },
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76 | "counters": { // counters on score panel
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77 | "economyScore": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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78 | "militaryScore": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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79 | "explorationScore": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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80 | "totalScore": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] }
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81 | }
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82 | },
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83 | "buildings": { // buildings panel
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84 | "headings": { // headings on buildings panel
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85 | "playerName1Heading": {"yStart": 26, "width": 200 },
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86 | "buildingsHeading": {"yStart": 16, "width": (85 * 7 + 105) }, // width = 735
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87 | "totalBuildingsHeading": {"yStart": 34, "width": 105 },
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88 | "houseBuildingsHeading": {"yStart": 34, "width": 85 },
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89 | "economicBuildingsHeading": {"yStart": 34, "width": 90 },
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90 | "outpostBuildingsHeading": {"yStart": 34, "width": 87 },
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91 | "militaryBuildingsHeading": {"yStart": 34, "width": 85 },
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92 | "fortressBuildingsHeading": {"yStart": 34, "width": 85 },
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93 | "civCentreBuildingsHeading": {"yStart": 34, "width": 110 },
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94 | "wonderBuildingsHeading": {"yStart": 34, "width": 85 }
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95 | },
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96 | "counters": { // counters on buildings panel
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97 | "totalBuildings": {"width": 105, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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98 | "houseBuildings": {"width": 85, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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99 | "economicBuildings": {"width": 90, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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100 | "outpostBuildings": {"width": 87, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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101 | "militaryBuildings": {"width": 85, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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102 | "fortressBuildings": {"width": 85, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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103 | "civCentreBuildings": {"width": 110, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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104 | "wonderBuildings": {"width": 85, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] }
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105 | }
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106 | },
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107 | "units": { // units panel
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108 | "headings": { // headings on units panel
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109 | "playerName2Heading": {"yStart": 26, "width": 200 },
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110 | "unitsHeading": {"yStart": 16, "width": (100 * 6 + 120) }, // width = 720
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111 | "totalUnitsHeading": {"yStart": 34, "width": 120 },
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112 | "infantryUnitsHeading": {"yStart": 34, "width": 100 },
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113 | "workerUnitsHeading": {"yStart": 34, "width": 100 },
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114 | "cavalryUnitsHeading": {"yStart": 34, "width": 100 },
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115 | "championUnitsHeading": {"yStart": 34, "width": 100 },
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116 | "heroesUnitsHeading": {"yStart": 34, "width": 100 },
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117 | "navyUnitsHeading": {"yStart": 34, "width": 100 }
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118 | },
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119 | "counters": { // counters on units panel
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120 | "totalUnits": {"width": 120, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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121 | "infantryUnits": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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122 | "workerUnits": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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123 | "cavalryUnits": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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124 | "championUnits": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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125 | "heroesUnits": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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126 | "navyUnits": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] }
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127 | }
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128 | },
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129 | "resources": { // resources panel
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130 | "headings": { // headings on resources panel
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131 | "playerName3Heading": {"yStart": 26, "width": 200 },
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132 | "resourceHeading": {"yStart": 16, "width": (100 * 4 + 110) },//width = 510
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133 | "foodGatheredHeading": {"yStart": 34, "width": 100 },
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134 | "woodGatheredHeading": {"yStart": 34, "width": 100 },
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135 | "stoneGatheredHeading": {"yStart": 34, "width": 100 },
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136 | "metalGatheredHeading": {"yStart": 34, "width": 100 },
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137 | "totalGatheredHeading": {"yStart": 34, "width": 110 },
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138 | "treasuresCollectedHeading": {"yStart": 16, "width": 100 },
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139 | "resourcesTributedHeading": {"yStart": 16, "width": 121 }
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140 | },
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141 | "counters": { // counters on resources panel
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142 | "foodGathered": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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143 | "woodGathered": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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144 | "stoneGathered": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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145 | "metalGathered": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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146 | "totalGathered": {"width": 110, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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147 | "treasuresCollected": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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148 | "resourcesTributed": {"width": 121, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] }
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149 | }
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150 | },
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151 | "market": { // market panel
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152 | "headings": { // headings on market panel
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153 | "playerName4Heading": {"yStart": 26, "width": 200 },
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154 | "exchangedFoodHeading": {"yStart": 16, "width": 100 },
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155 | "exchangedWoodHeading": {"yStart": 16, "width": 100 },
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156 | "exchangedStoneHeading": {"yStart": 16, "width": 100 },
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157 | "exchangedMetalHeading": {"yStart": 16, "width": 100 },
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158 | "barterEfficiencyHeading": {"yStart": 16, "width": 110 },
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159 | "tradeIncomeHeading": {"yStart": 16, "width": 130 }
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160 | },
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161 | "counters": { // counters on market panel
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162 | "exchangedFood": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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163 | "exchangedWood": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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164 | "exchangedStone": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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165 | "exchangedMetal": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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166 | "barterEfficiency": {"width": 110, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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167 | "tradeIncome": {"width": 130, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] }
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168 | }
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169 | },
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170 | "miscelanous": { // miscelanous panel
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171 | "headings": { // headings on miscelanous panel
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172 | "playerName5Heading": {"yStart": 26, "width": 200 },
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173 | "vegetarianRatioHeading": {"yStart": 16, "width": 100 },
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174 | "feminisationHeading": {"yStart": 26, "width": 100 },
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175 | "killDeathRatioHeading": {"yStart": 16, "width": 100 },
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176 | "mapExplorationHeading": {"yStart": 16, "width": 100 }
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177 | },
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178 | "counters": { // counters on miscelanous panel
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179 | "vegetarianRatio": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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180 | "feminisation": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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181 | "killDeathRatio": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] },
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182 | "mapExploration": {"width": 100, "objects": [ ], "teamsScores": [ ], "teamsScoresCaption": [ ] }
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183 | }
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184 | }
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185 | };
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186 |
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187 | function alignHeaders(headings)
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188 | {
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189 | left = 50;
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190 | for (var h in headings)
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191 | {
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192 | Engine.GetGUIObjectByName(h).size = left + " " + headings[h].yStart + " " + (left + headings[h].width) + " 100%";
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193 | if (headings[h].width < LONG_HEADING_WIDTH)
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194 | left += headings[h].width;
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195 | }
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196 | }
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197 |
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198 | function alignCounters(counters, player)
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199 | {
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200 | left = 240;
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201 | for each (var counter in counters)
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202 | {
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203 | counter.objects[player].size = left + " 2 " + (left + counter.width) + " 100%";
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204 | left += counter.width;
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205 | }
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206 |
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207 | return left;
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208 | }
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209 |
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210 | // caption counters functions
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211 | function captionEconomyScore()
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212 | {
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213 | var total = 0;
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214 | for each (var res in playerState.statistics.resourcesGathered)
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215 | total += res;
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216 |
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217 | return Math.round(total / 10);
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218 | }
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219 |
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220 | function captionBuildings(object, type)
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221 | {
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222 | object.caption = TRAINED_COLOR + playerState.statistics.buildingsConstructed[type] + '[/color] / ' +
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223 | LOST_COLOR + playerState.statistics.buildingsLost[type] + '[/color] / ' +
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224 | KILLED_COLOR + playerState.statistics.enemyBuildingsDestroyed[type] + '[/color]';
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225 | }
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226 |
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227 | function captionUnits(object, type)
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228 | {
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229 | object.caption = TRAINED_COLOR + playerState.statistics.unitsTrained[type] + '[/color] / ' +
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230 | LOST_COLOR + playerState.statistics.unitsLost[type] + '[/color] / ' +
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231 | KILLED_COLOR + playerState.statistics.enemyUnitsKilled[type] + '[/color]';
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232 | }
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233 |
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234 | function captionResourcesGathered(object, type)
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235 | {
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236 | object.caption = INCOME_COLOR + playerState.statistics.resourcesGathered[type] + '[/color] / ' +
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237 | OUTCOME_COLOR + (playerState.statistics.resourcesUsed[type] - playerState.statistics.resourcesSold[type]) + '[/color]';
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238 | }
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239 |
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240 | function captionTotalResourcesGathered()
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241 | {
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242 | var totalGathered = 0;
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243 | var totalUsed = 0;
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244 |
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245 | for each (var type in RESOURCES_TYPES)
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246 | {
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247 | totalGathered += playerState.statistics.resourcesGathered[type];
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248 | totalUsed += playerState.statistics.resourcesUsed[type] - playerState.statistics.resourcesSold[type];
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249 | }
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250 |
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251 | return INCOME_COLOR + totalGathered + '[/color] / ' + OUTCOME_COLOR + totalUsed + '[/color]';
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252 | }
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253 |
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254 | function captionResourcesTributed()
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255 | {
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256 | return INCOME_COLOR + playerState.statistics.tributesSent + "[/color] / " + OUTCOME_COLOR + playerState.statistics.tributesReceived + "[/color]";
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257 | }
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258 |
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259 | function captionResourcesExchanged(object, type)
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260 | {
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261 | object.caption = INCOME_COLOR + '+' + playerState.statistics.resourcesBought[type] + '[/color] ' +
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262 | OUTCOME_COLOR + '-' + playerState.statistics.resourcesSold[type] + '[/color]';
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263 | }
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264 |
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265 | function captionBarterEfficiency()
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266 | {
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267 | var totalBought = 0;
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268 | for each (var boughtAmount in playerState.statistics.resourcesBought)
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269 | totalBought += boughtAmount;
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270 | var totalSold = 0;
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271 | for each (var soldAmount in playerState.statistics.resourcesSold)
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272 | totalSold += soldAmount;
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273 |
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274 | return Math.floor(totalSold > 0 ? (totalBought / totalSold) * 100 : 0) + "%";
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275 | }
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276 |
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277 | function captionVegetarianRatio()
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278 | {
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279 | if (playerState.statistics.resourcesGathered.vegetarianFood && playerState.statistics.resourcesGathered.food)
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280 | return Math.floor((playerState.statistics.resourcesGathered.vegetarianFood / playerState.statistics.resourcesGathered.food) * 100) + "%";
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281 | else
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282 | return 0 + "%";
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283 | }
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284 |
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285 | function captionFeminisation()
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286 | {
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287 | if (playerState.statistics.unitsTrained.Worker && playerState.statistics.unitsTrained.Female)
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288 | return Math.floor((playerState.statistics.unitsTrained.Female / playerState.statistics.unitsTrained.Worker) * 100) + "%";
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289 | else
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290 | return 0 + "%";
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291 | }
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292 |
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293 | function captionKillDeathRatio()
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294 | {
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295 | if (!playerState.statistics.enemyUnitsKilled.total)
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296 | return "0.00";
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297 | if (!playerState.statistics.unitsLost.total) // and enemyUnitsKilled.total > 0
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298 | return "\u221E"; // infinity symbol
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299 | return Math.round((playerState.statistics.enemyUnitsKilled.total / playerState.statistics.unitsLost.total)*100)/100;
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300 | }
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301 |
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302 | function sumTeamBuildings(counter, type)
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303 | {
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304 | if (counter.teamsScores[playerState.team] == 0)
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305 | {
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306 | counter.teamsScores[playerState.team] = { };
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307 | counter.teamsScores[playerState.team].buildingsConstructed = 0;
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308 | counter.teamsScores[playerState.team].buildingsLost = 0;
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309 | counter.teamsScores[playerState.team].enemyBuildingsDestroyed = 0;
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310 | }
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311 |
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312 | counter.teamsScores[playerState.team].buildingsConstructed += playerState.statistics.buildingsConstructed[type];
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313 | counter.teamsScores[playerState.team].buildingsLost += playerState.statistics.buildingsLost[type];
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314 | counter.teamsScores[playerState.team].enemyBuildingsDestroyed += playerState.statistics.enemyBuildingsDestroyed[type];
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315 |
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316 | counter.teamsScoresCaption[playerState.team] = TRAINED_COLOR + counter.teamsScores[playerState.team].buildingsConstructed + '[/color] / ' +
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317 | LOST_COLOR + counter.teamsScores[playerState.team].buildingsLost + '[/color] / ' +
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318 | KILLED_COLOR + counter.teamsScores[playerState.team].enemyBuildingsDestroyed + '[/color]';
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319 | }
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320 |
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321 | function sumTeamUnits(counter, type)
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322 | {
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323 | if (counter.teamsScores[playerState.team] == 0)
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324 | {
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325 | counter.teamsScores[playerState.team] = { };
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326 | counter.teamsScores[playerState.team].unitsTrained = 0;
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327 | counter.teamsScores[playerState.team].unitsLost = 0;
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328 | counter.teamsScores[playerState.team].enemyUnitsKilled = 0;
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329 | }
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330 |
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331 | counter.teamsScores[playerState.team].unitsTrained += playerState.statistics.unitsTrained[type];
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332 | counter.teamsScores[playerState.team].unitsLost += playerState.statistics.unitsLost[type];
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333 | counter.teamsScores[playerState.team].enemyUnitsKilled += playerState.statistics.enemyUnitsKilled[type];
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334 |
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335 | counter.teamsScoresCaption[playerState.team] = TRAINED_COLOR + counter.teamsScores[playerState.team].unitsTrained + '[/color] / ' +
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336 | LOST_COLOR + counter.teamsScores[playerState.team].unitsLost + '[/color] / ' +
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337 | KILLED_COLOR + counter.teamsScores[playerState.team].enemyUnitsKilled + '[/color]';
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338 | }
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339 |
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340 | function sumResourcesGathered(counter, type)
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341 | {
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342 | if (counter.teamsScores[playerState.team] == 0)
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343 | {
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344 | counter.teamsScores[playerState.team] = { };
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345 | counter.teamsScores[playerState.team].resourcesGathered = 0;
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346 | counter.teamsScores[playerState.team].resourcesUsed = 0;
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347 | }
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348 |
|
---|
349 | counter.teamsScores[playerState.team].resourcesGathered += playerState.statistics.resourcesGathered[type];
|
---|
350 | counter.teamsScores[playerState.team].resourcesUsed += playerState.statistics.resourcesUsed[type] - playerState.statistics.resourcesSold[type];
|
---|
351 |
|
---|
352 | counter.teamsScoresCaption[playerState.team] = INCOME_COLOR + counter.teamsScores[playerState.team].resourcesGathered + '[/color] / ' +
|
---|
353 | OUTCOME_COLOR + counter.teamsScores[playerState.team].resourcesUsed + '[/color]';
|
---|
354 | }
|
---|
355 |
|
---|
356 | function sumTotalResourcesGathered()
|
---|
357 | {
|
---|
358 | if (panels.resources.counters.totalGathered.teamsScores[playerState.team] == 0)
|
---|
359 | {
|
---|
360 | panels.resources.counters.totalGathered.teamsScores[playerState.team] = { };
|
---|
361 | panels.resources.counters.totalGathered.teamsScores[playerState.team].resourcesGathered = 0;
|
---|
362 | panels.resources.counters.totalGathered.teamsScores[playerState.team].resourcesUsed = 0;
|
---|
363 | }
|
---|
364 |
|
---|
365 | for each (var type in RESOURCES_TYPES)
|
---|
366 | {
|
---|
367 | panels.resources.counters.totalGathered.teamsScores[playerState.team].resourcesGathered += playerState.statistics.resourcesGathered[type];
|
---|
368 | panels.resources.counters.totalGathered.teamsScores[playerState.team].resourcesUsed +=
|
---|
369 | playerState.statistics.resourcesUsed[type] - playerState.statistics.resourcesSold[type];
|
---|
370 | }
|
---|
371 |
|
---|
372 | panels.resources.counters.totalGathered.teamsScoresCaption[playerState.team] =
|
---|
373 | INCOME_COLOR + panels.resources.counters.totalGathered.teamsScores[playerState.team].resourcesGathered + '[/color] / ' +
|
---|
374 | OUTCOME_COLOR + panels.resources.counters.totalGathered.teamsScores[playerState.team].resourcesUsed + '[/color]';
|
---|
375 | }
|
---|
376 |
|
---|
377 | function sumResourcesTributed()
|
---|
378 | {
|
---|
379 | if (panels.resources.counters.resourcesTributed.teamsScores[playerState.team] == 0)
|
---|
380 | {
|
---|
381 | panels.resources.counters.resourcesTributed.teamsScores[playerState.team] = { };
|
---|
382 | panels.resources.counters.resourcesTributed.teamsScores[playerState.team].tributesSent = 0;
|
---|
383 | panels.resources.counters.resourcesTributed.teamsScores[playerState.team].tributesReceived = 0;
|
---|
384 | }
|
---|
385 |
|
---|
386 | panels.resources.counters.resourcesTributed.teamsScores[playerState.team].tributesSent += playerState.statistics.tributesSent;
|
---|
387 | panels.resources.counters.resourcesTributed.teamsScores[playerState.team].tributesReceived += playerState.statistics.tributesReceived;
|
---|
388 |
|
---|
389 | panels.resources.counters.resourcesTributed.teamsScoresCaption[playerState.team] =
|
---|
390 | INCOME_COLOR + panels.resources.counters.resourcesTributed.teamsScores[playerState.team].tributesSent + "[/color] / " +
|
---|
391 | OUTCOME_COLOR + panels.resources.counters.resourcesTributed.teamsScores[playerState.team].tributesReceived + "[/color]";
|
---|
392 | }
|
---|
393 |
|
---|
394 | function sumResourcesExchanged(counter, type)
|
---|
395 | {
|
---|
396 | if (counter.teamsScores[playerState.team] == 0)
|
---|
397 | {
|
---|
398 | counter.teamsScores[playerState.team] = { };
|
---|
399 | counter.teamsScores[playerState.team].resourcesBought = 0;
|
---|
400 | counter.teamsScores[playerState.team].resourcesSold = 0;
|
---|
401 | }
|
---|
402 |
|
---|
403 | counter.teamsScores[playerState.team].resourcesBought += playerState.statistics.resourcesBought[type];
|
---|
404 | counter.teamsScores[playerState.team].resourcesSold += playerState.statistics.resourcesSold[type];
|
---|
405 |
|
---|
406 | counter.teamsScoresCaption[playerState.team] =
|
---|
407 | INCOME_COLOR + '+' + counter.teamsScores[playerState.team].resourcesBought + '[/color] ' +
|
---|
408 | OUTCOME_COLOR + '-' + counter.teamsScores[playerState.team].resourcesSold + '[/color]';
|
---|
409 | }
|
---|
410 |
|
---|
411 | function sumBarterEfficiency()
|
---|
412 | {
|
---|
413 | if (panels.market.counters.barterEfficiency.teamsScores[playerState.team] == 0)
|
---|
414 | {
|
---|
415 | panels.market.counters.barterEfficiency.teamsScores[playerState.team] = { };
|
---|
416 | panels.market.counters.barterEfficiency.teamsScores[playerState.team].resourcesBought = 0;
|
---|
417 | panels.market.counters.barterEfficiency.teamsScores[playerState.team].resourcesSold = 0;
|
---|
418 | }
|
---|
419 |
|
---|
420 | for each (var boughtAmount in playerState.statistics.resourcesBought)
|
---|
421 | panels.market.counters.barterEfficiency.teamsScores[playerState.team].resourcesBought += boughtAmount;
|
---|
422 | for each (var soldAmount in playerState.statistics.resourcesSold)
|
---|
423 | panels.market.counters.barterEfficiency.teamsScores[playerState.team].resourcesSold += soldAmount;
|
---|
424 |
|
---|
425 | panels.market.counters.barterEfficiency.teamsScoresCaption[playerState.team] =
|
---|
426 | Math.floor(panels.market.counters.barterEfficiency.teamsScores[playerState.team].resourcesSold > 0 ?
|
---|
427 | (panels.market.counters.barterEfficiency.teamsScores[playerState.team].resourcesBought /
|
---|
428 | panels.market.counters.barterEfficiency.teamsScores[playerState.team].resourcesSold) * 100 : 0) + "%";
|
---|
429 | }
|
---|
430 |
|
---|
431 | function sumVegetarianRatio()
|
---|
432 | {
|
---|
433 | if (panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team] == 0)
|
---|
434 | {
|
---|
435 | panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team] = { };
|
---|
436 | panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team].vegetarianFood = 0;
|
---|
437 | panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team].food = 0;
|
---|
438 | }
|
---|
439 |
|
---|
440 | panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team].vegetarianFood += playerState.statistics.resourcesGathered.vegetarianFood;
|
---|
441 | panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team].food += playerState.statistics.resourcesGathered.food;
|
---|
442 |
|
---|
443 | if (panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team].food &&
|
---|
444 | panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team].vegetarianFood)
|
---|
445 | {
|
---|
446 | panels.miscelanous.counters.vegetarianRatio.teamsScoresCaption[playerState.team] =
|
---|
447 | Math.floor((panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team].vegetarianFood /
|
---|
448 | panels.miscelanous.counters.vegetarianRatio.teamsScores[playerState.team].food) * 100) + "%";
|
---|
449 | return;
|
---|
450 | }
|
---|
451 | panels.miscelanous.counters.vegetarianRatio.teamsScoresCaption[playerState.team] = 0 + "%";
|
---|
452 | }
|
---|
453 |
|
---|
454 | function sumFeminisation()
|
---|
455 | {
|
---|
456 | if (panels.miscelanous.counters.feminisation.teamsScores[playerState.team] == 0)
|
---|
457 | {
|
---|
458 | panels.miscelanous.counters.feminisation.teamsScores[playerState.team] = { };
|
---|
459 | panels.miscelanous.counters.feminisation.teamsScores[playerState.team].femalesTrained = 0;
|
---|
460 | panels.miscelanous.counters.feminisation.teamsScores[playerState.team].workersTrained = 0;
|
---|
461 | }
|
---|
462 |
|
---|
463 | panels.miscelanous.counters.feminisation.teamsScores[playerState.team].femalesTrained += playerState.statistics.unitsTrained.Female;
|
---|
464 | panels.miscelanous.counters.feminisation.teamsScores[playerState.team].workersTrained += playerState.statistics.unitsTrained.Worker;
|
---|
465 |
|
---|
466 | if (panels.miscelanous.counters.feminisation.teamsScores[playerState.team].femalesTrained &&
|
---|
467 | panels.miscelanous.counters.feminisation.teamsScores[playerState.team].workersTrained)
|
---|
468 | {
|
---|
469 | panels.miscelanous.counters.feminisation.teamsScoresCaption[playerState.team] =
|
---|
470 | Math.floor((panels.miscelanous.counters.feminisation.teamsScores[playerState.team].femalesTrained /
|
---|
471 | panels.miscelanous.counters.feminisation.teamsScores[playerState.team].workersTrained) * 100) + "%";
|
---|
472 | return;
|
---|
473 | }
|
---|
474 | panels.miscelanous.counters.feminisation.teamsScoresCaption[playerState.team] = 0 + "%";
|
---|
475 | }
|
---|
476 |
|
---|
477 | function sumKillDeathRatio()
|
---|
478 | {
|
---|
479 | if (panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team] == 0)
|
---|
480 | {
|
---|
481 | panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team] = { };
|
---|
482 | panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team].enemyUnitsKilled = 0;
|
---|
483 | panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team].unitsLost = 0;
|
---|
484 | }
|
---|
485 |
|
---|
486 | panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team].enemyUnitsKilled += playerState.statistics.enemyUnitsKilled.total;
|
---|
487 | panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team].unitsLost += playerState.statistics.unitsLost.total;
|
---|
488 |
|
---|
489 | if (!panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team].enemyUnitsKilled)
|
---|
490 | {
|
---|
491 | panels.miscelanous.counters.killDeathRatio.teamsScoresCaption[playerState.team] = "0.00";
|
---|
492 | return;
|
---|
493 | }
|
---|
494 | if (!panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team].unitsLost)
|
---|
495 | {
|
---|
496 | panels.miscelanous.counters.killDeathRatio.teamsScoresCaption[playerState.team] = "\u221E"; // infinity symbol
|
---|
497 | return;
|
---|
498 | }
|
---|
499 | panels.miscelanous.counters.killDeathRatio.teamsScoresCaption[playerState.team] =
|
---|
500 | Math.round((panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team].enemyUnitsKilled /
|
---|
501 | panels.miscelanous.counters.killDeathRatio.teamsScores[playerState.team].unitsLost) * 100)/100;
|
---|
502 | }
|
---|
503 |
|
---|
504 | // FUNCTION BODY
|
---|
505 | // Load data
|
---|
506 | var civData = loadCivData();
|
---|
507 | // Map
|
---|
508 | var mapDisplayType = translate("Scenario");
|
---|
509 |
|
---|
510 | Engine.GetGUIObjectByName("timeElapsed").caption = sprintf(translate("Time elapsed: %(time)s"), { time: timeToString(data.timeElapsed) });
|
---|
511 |
|
---|
512 | Engine.GetGUIObjectByName("summaryText").caption = data.gameResult;
|
---|
513 |
|
---|
514 | // This is only defined for random maps
|
---|
515 | if (data.mapSettings.Size)
|
---|
516 | {
|
---|
517 | // load the map sizes from the JSON file
|
---|
518 | var mapSizes = initMapSizes();
|
---|
519 |
|
---|
520 | // retrieve the index of the map size
|
---|
521 | for (var mapSizeIndex in mapSizes.tiles)
|
---|
522 | {
|
---|
523 | if (mapSizes.tiles[mapSizeIndex] == data.mapSettings.Size)
|
---|
524 | {
|
---|
525 | mapDisplayType = mapSizes.names[mapSizeIndex];
|
---|
526 | break;
|
---|
527 | }
|
---|
528 | }
|
---|
529 | }
|
---|
530 |
|
---|
531 | Engine.GetGUIObjectByName("mapName").caption = sprintf(translate("%(mapName)s - %(mapType)s"), { mapName: translate(data.mapSettings.Name), mapType: mapDisplayType});
|
---|
532 |
|
---|
533 | // Panels
|
---|
534 | // Align headers
|
---|
535 | var left = 50;
|
---|
536 | for each (var panel in panels) // for all panels
|
---|
537 | alignHeaders(panel.headings);
|
---|
538 |
|
---|
539 | // TODO set maxPlayers as playerCounters.length
|
---|
540 | var maxPlayers = data.playerStates.length - 1;
|
---|
541 | var maxTeams = 0;
|
---|
542 |
|
---|
543 | var teams = [ ];
|
---|
544 | if (data.mapSettings.LockTeams) // teams ARE locked
|
---|
545 | {
|
---|
546 | // count teams
|
---|
547 | for(var t = 0; t < maxPlayers; ++t)
|
---|
548 | {
|
---|
549 | if (!teams[data.playerStates[t+1].team])
|
---|
550 | {
|
---|
551 | teams[data.playerStates[t+1].team] = 1;
|
---|
552 | continue;
|
---|
553 | }
|
---|
554 | teams[data.playerStates[t+1].team]++;
|
---|
555 | }
|
---|
556 |
|
---|
557 | if (teams.length == maxPlayers)
|
---|
558 | teams = false; // Each player has his own team. Displaying teams makes no sense.
|
---|
559 | }
|
---|
560 | else // teams are NOT locked
|
---|
561 | teams = false;
|
---|
562 |
|
---|
563 | // Erase teams data if teams are not displayed
|
---|
564 | if (!teams)
|
---|
565 | {
|
---|
566 | for(var p = 0; p < maxPlayers; ++p)
|
---|
567 | data.playerStates[p+1].team = -1;
|
---|
568 | }
|
---|
569 |
|
---|
570 | // Count players without team (or all if teams are not displayed)
|
---|
571 | var withoutTeam = maxPlayers;
|
---|
572 | if (teams)
|
---|
573 | {
|
---|
574 | // count players without team (or all if teams are not displayed)
|
---|
575 | for (var i = 0; i < teams.length; ++i)
|
---|
576 | withoutTeam -= teams[i];
|
---|
577 |
|
---|
578 | // Display teams boxes
|
---|
579 | var p = 0;
|
---|
580 | for each (var panel in panels)
|
---|
581 | {
|
---|
582 | var yStart = TEAMS_BOX_Y_START + withoutTeam * (PLAYER_BOX_Y_SIZE + PLAYER_BOX_GAP);
|
---|
583 | for (var i = 0; i < teams.length; ++i)
|
---|
584 | {
|
---|
585 | var teamBox = Engine.GetGUIObjectByName("teamBox"+p+"t"+i);
|
---|
586 | teamBox.hidden = false;
|
---|
587 | var teamBoxSize = teamBox.size;
|
---|
588 | teamBoxSize.top = yStart;
|
---|
589 | teamBox.size = teamBoxSize;
|
---|
590 |
|
---|
591 | yStart += 30 + teams[i] * (PLAYER_BOX_Y_SIZE + PLAYER_BOX_GAP) + 32;
|
---|
592 |
|
---|
593 | Engine.GetGUIObjectByName("teamNameHeading"+p+"t"+i).caption = "Team "+(i+1);
|
---|
594 |
|
---|
595 | // Make place to store team scores
|
---|
596 | for each (var counter in panel.counters)
|
---|
597 | {
|
---|
598 | counter.teamsScores[i] = 0;
|
---|
599 | counter.teamsScoresCaption[i] = "0";
|
---|
600 | }
|
---|
601 | }
|
---|
602 |
|
---|
603 | // If there are no players without team, hide "player name" heading
|
---|
604 | if (!withoutTeam)
|
---|
605 | Engine.GetGUIObjectByName("playerName"+p+"Heading").caption = "";
|
---|
606 |
|
---|
607 | p++;
|
---|
608 | }
|
---|
609 | }
|
---|
610 |
|
---|
611 | if (withoutTeam)
|
---|
612 | {
|
---|
613 | // Show boxes for no teams
|
---|
614 | for (var b = 0; b < PANELS_COUNT; ++b)
|
---|
615 | Engine.GetGUIObjectByName("noTeamsBox"+b).hidden = false;
|
---|
616 | }
|
---|
617 |
|
---|
618 | var playerBoxesCounts = [ ];
|
---|
619 | for (var i = 0; i < maxPlayers; ++i)
|
---|
620 | {
|
---|
621 | var tn = "";
|
---|
622 | var playerState = data.playerStates[i+1];
|
---|
623 |
|
---|
624 | if (!playerBoxesCounts[playerState.team+1])
|
---|
625 | playerBoxesCounts[playerState.team+1] = 1;
|
---|
626 | else
|
---|
627 | playerBoxesCounts[playerState.team+1] += 1;
|
---|
628 |
|
---|
629 | if (playerState.team != -1)
|
---|
630 | tn = "t"+playerState.team+"p";
|
---|
631 |
|
---|
632 | var j = 0;
|
---|
633 | for each (var panel in panels)
|
---|
634 | {
|
---|
635 | var playerIdentityString = tn+"["+(playerBoxesCounts[playerState.team+1]-1)+"]";
|
---|
636 | // Display boxes for players
|
---|
637 | var playerBox = Engine.GetGUIObjectByName("playerBox"+j+playerIdentityString);
|
---|
638 | playerBox.hidden = false;
|
---|
639 |
|
---|
640 | var boxSize = playerBox.size;
|
---|
641 | boxSize.top += (playerBoxesCounts[playerState.team+1] - 1) * (PLAYER_BOX_Y_SIZE + PLAYER_BOX_GAP);
|
---|
642 | boxSize.bottom = boxSize.top + PLAYER_BOX_Y_SIZE;
|
---|
643 | playerBox.size = boxSize;
|
---|
644 |
|
---|
645 | var colourString = "colour: "
|
---|
646 | + Math.floor(playerState.colour.r * 255) + " "
|
---|
647 | + Math.floor(playerState.colour.g * 255) + " "
|
---|
648 | + Math.floor(playerState.colour.b * 255);
|
---|
649 |
|
---|
650 | playerBox.sprite = colourString + PLAYER_BOX_ALPHA;
|
---|
651 |
|
---|
652 | var playerColourBox = Engine.GetGUIObjectByName("playerColourBox"+j+playerIdentityString);
|
---|
653 | playerColourBox.sprite = colourString + PLAYER_COLOUR_BOX_ALPHA;
|
---|
654 |
|
---|
655 | // Show the multiplayer name, e.g. "Foobar" rather than "Player 1".
|
---|
656 | // TODO: Perhaps show both the multiplayer and map-specific name?
|
---|
657 | var playerName = Engine.GetGUIObjectByName("playerName"+j+playerIdentityString);
|
---|
658 | playerName.caption = data.players[i+1].name;
|
---|
659 |
|
---|
660 | var civIcon = Engine.GetGUIObjectByName("civIcon"+j+playerIdentityString);
|
---|
661 | civIcon.sprite = "stretched:"+civData[playerState.civ].Emblem;
|
---|
662 | civIcon.tooltip = civData[playerState.civ].Name;
|
---|
663 |
|
---|
664 | // Get counters
|
---|
665 | for (var c in panel.counters)
|
---|
666 | {
|
---|
667 | panel.counters[c].objects[i] = Engine.GetGUIObjectByName(c+playerIdentityString);
|
---|
668 | }
|
---|
669 |
|
---|
670 | // Align counters
|
---|
671 | var right = alignCounters(panel.counters, i);
|
---|
672 | boxSize.right = right;
|
---|
673 | playerBox.size = boxSize;
|
---|
674 |
|
---|
675 | j++;
|
---|
676 | }
|
---|
677 |
|
---|
678 | // Assign counters
|
---|
679 | // score panel
|
---|
680 | panels.score.counters.economyScore.objects[i].caption = captionEconomyScore();
|
---|
681 | panels.score.counters.militaryScore.objects[i].caption = Math.round((playerState.statistics.enemyUnitsKilledValue +
|
---|
682 | playerState.statistics.enemyBuildingsDestroyedValue) / 10);
|
---|
683 | panels.score.counters.explorationScore.objects[i].caption = playerState.statistics.percentMapExplored * 10;
|
---|
684 | panels.score.counters.totalScore.objects[i].caption = (+panels.score.counters.economyScore.objects[i].caption) +
|
---|
685 | (+panels.score.counters.militaryScore.objects[i].caption) +
|
---|
686 | (+panels.score.counters.explorationScore.objects[i].caption);
|
---|
687 | // buildings panel
|
---|
688 | var t = 0;
|
---|
689 | for each (var counter in panels.buildings.counters)
|
---|
690 | {
|
---|
691 | captionBuildings(counter.objects[i], BUILDINGS_TYPES[t]);
|
---|
692 | t++;
|
---|
693 | }
|
---|
694 | // units panel
|
---|
695 | t = 0;
|
---|
696 | for each (var counter in panels.units.counters)
|
---|
697 | {
|
---|
698 | captionUnits(counter.objects[i], UNITS_TYPES[t]);
|
---|
699 | t++;
|
---|
700 | }
|
---|
701 | // resources panel
|
---|
702 | t = 0;
|
---|
703 | for each (var counter in panels.resources.counters)
|
---|
704 | {
|
---|
705 | if (t >= 4) // only 4 first counters
|
---|
706 | break;
|
---|
707 |
|
---|
708 | captionResourcesGathered(counter.objects[i], RESOURCES_TYPES[t]);
|
---|
709 | t++;
|
---|
710 | }
|
---|
711 | panels.resources.counters.totalGathered.objects[i].caption = captionTotalResourcesGathered();
|
---|
712 | panels.resources.counters.treasuresCollected.objects[i].caption = playerState.statistics.treasuresCollected;
|
---|
713 | panels.resources.counters.resourcesTributed.objects[i].caption = captionResourcesTributed();
|
---|
714 | // market panel
|
---|
715 | t = 0;
|
---|
716 | for (var c in panels.market.counters)
|
---|
717 | {
|
---|
718 | if (t >= 4) // only 4 first counters
|
---|
719 | break;
|
---|
720 |
|
---|
721 | captionResourcesExchanged(panels.market.counters[c].objects[i], RESOURCES_TYPES[t]);
|
---|
722 | t++;
|
---|
723 | }
|
---|
724 | panels.market.counters.barterEfficiency.objects[i].caption = captionBarterEfficiency();
|
---|
725 | panels.market.counters.tradeIncome.objects[i].caption = playerState.statistics.tradeIncome;
|
---|
726 | // miscelanous panel
|
---|
727 | panels.miscelanous.counters.vegetarianRatio.objects[i].caption = captionVegetarianRatio();
|
---|
728 | panels.miscelanous.counters.feminisation.objects[i].caption = captionFeminisation();
|
---|
729 | panels.miscelanous.counters.killDeathRatio.objects[i].caption = captionKillDeathRatio();
|
---|
730 | panels.miscelanous.counters.mapExploration.objects[i].caption = playerState.statistics.percentMapExplored + "%";
|
---|
731 |
|
---|
732 | if (!teams)
|
---|
733 | continue;
|
---|
734 |
|
---|
735 | if (playerState.team == -1)
|
---|
736 | continue;
|
---|
737 |
|
---|
738 | // Evaluate team total score
|
---|
739 | // score panel
|
---|
740 | for (var c in panels.score.counters)
|
---|
741 | {
|
---|
742 | panels.score.counters[c].teamsScores[playerState.team] += (+panels.score.counters[c].objects[i].caption);
|
---|
743 | panels.score.counters[c].teamsScoresCaption[playerState.team] = panels.score.counters[c].teamsScores[playerState.team];
|
---|
744 | }
|
---|
745 | // buildings panel
|
---|
746 | var t = 0;
|
---|
747 | for each (var counter in panels.buildings.counters)
|
---|
748 | {
|
---|
749 | sumTeamBuildings(counter, BUILDINGS_TYPES[t]);
|
---|
750 | t++;
|
---|
751 | }
|
---|
752 | // units panel
|
---|
753 | t = 0;
|
---|
754 | for each (var counter in panels.units.counters)
|
---|
755 | {
|
---|
756 | sumTeamUnits(counter, UNITS_TYPES[t]);
|
---|
757 | t++;
|
---|
758 | }
|
---|
759 | // resources panel
|
---|
760 | t = 0;
|
---|
761 | for each (var counter in panels.resources.counters)
|
---|
762 | {
|
---|
763 | if (t >= 4) // only 4 first counters
|
---|
764 | break;
|
---|
765 |
|
---|
766 | sumResourcesGathered(counter, RESOURCES_TYPES[t]);
|
---|
767 | t++;
|
---|
768 | }
|
---|
769 | sumTotalResourcesGathered();
|
---|
770 | panels.resources.counters.treasuresCollected.teamsScores[playerState.team] += playerState.statistics.treasuresCollected;
|
---|
771 | panels.resources.counters.treasuresCollected.teamsScoresCaption[playerState.team] = panels.resources.counters.treasuresCollected.teamsScores[playerState.team];
|
---|
772 | sumResourcesTributed();
|
---|
773 | // market panel
|
---|
774 | t = 0;
|
---|
775 | for (var c in panels.market.counters)
|
---|
776 | {
|
---|
777 | if (t >= 4) // only 4 first counters
|
---|
778 | break;
|
---|
779 |
|
---|
780 | sumResourcesExchanged(panels.market.counters[c], RESOURCES_TYPES[t]);
|
---|
781 | t++;
|
---|
782 | }
|
---|
783 | sumBarterEfficiency();
|
---|
784 | panels.market.counters.tradeIncome.teamsScores[playerState.team] += playerState.statistics.tradeIncome;
|
---|
785 | panels.market.counters.tradeIncome.teamsScoresCaption[playerState.team] = panels.market.counters.tradeIncome.teamsScores[playerState.team];
|
---|
786 | // miscelanous panel
|
---|
787 | sumVegetarianRatio();
|
---|
788 | sumFeminisation();
|
---|
789 | sumKillDeathRatio();
|
---|
790 | // TODO: probably change from simple sum to union from range manager
|
---|
791 | panels.miscelanous.counters.mapExploration.teamsScores[playerState.team] += playerState.statistics.percentMapExplored;
|
---|
792 | panels.miscelanous.counters.mapExploration.teamsScoresCaption[playerState.team] = panels.miscelanous.counters.mapExploration.teamsScores[playerState.team] + "%";
|
---|
793 | }
|
---|
794 |
|
---|
795 | if (!teams)
|
---|
796 | {
|
---|
797 | selectPanel(0);
|
---|
798 | return;
|
---|
799 | }
|
---|
800 |
|
---|
801 | // Display teams totals counters
|
---|
802 | for (var i = 0; i < teams.length; ++i)
|
---|
803 | {
|
---|
804 | var pn = 0;
|
---|
805 | for each (var panel in panels)
|
---|
806 | {
|
---|
807 | var teamHeading = Engine.GetGUIObjectByName("teamHeading"+pn+"t"+i);
|
---|
808 | var yStart = 30 + teams[i] * (PLAYER_BOX_Y_SIZE + PLAYER_BOX_GAP) + 2;
|
---|
809 | teamHeading.size = "50 "+yStart+" 100% "+(yStart+20);
|
---|
810 | teamHeading.caption = "Team total";
|
---|
811 |
|
---|
812 | var left = 250;
|
---|
813 | for (var c in panel.counters)
|
---|
814 | {
|
---|
815 | var counter = Engine.GetGUIObjectByName(c+"t"+i);
|
---|
816 | counter.size = left + " " + yStart + " " + (left + panel.counters[c].width) + " " + (yStart+20);
|
---|
817 | counter.caption = panel.counters[c].teamsScoresCaption[i];
|
---|
818 |
|
---|
819 | left += panel.counters[c].width;
|
---|
820 | }
|
---|
821 | pn++;
|
---|
822 | }
|
---|
823 | }
|
---|
824 |
|
---|
825 | selectPanel(0);
|
---|
826 | }
|
---|
827 |
|
---|
828 | function onTick()
|
---|
829 | {
|
---|
830 | }
|
---|