Ticket #2969: InitGame.js.patch

File InitGame.js.patch, 1.2 KB (added by Itms, 9 years ago)
  • binaries/data/mods/public/simulation/helpers/InitGame.js

     
    1414        if (cmpTechnologyManager)
    1515            cmpTechnologyManager.UpdateAutoResearch();
    1616    }
     17
     18    // Explore the map inside the players' territory borders
     19    let cmpRangeManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_RangeManager);
     20    cmpRangeManager.ExploreTerritories();
    1721}
    1822
    1923function InitGame(settings)
     
    2226    if (!settings)
    2327        return;
    2428
    25     let cmpRangeManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_RangeManager);
    2629    if (settings.ExploreMap)
     30    {
     31        let cmpRangeManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_RangeManager);
    2732        for (let i = 1; i < settings.PlayerData.length; ++i)
    2833            cmpRangeManager.ExploreAllTiles(i);
    29     else
    30         // Explore the map only inside the players' territory borders
    31         cmpRangeManager.ExploreTerritories();
     34    }
    3235
    3336    let cmpPlayerManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_PlayerManager);
    3437    let cmpAIManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_AIManager);