Ticket #2969: InitGame.js.patch
File InitGame.js.patch, 1.2 KB (added by , 9 years ago) |
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binaries/data/mods/public/simulation/helpers/InitGame.js
14 14 if (cmpTechnologyManager) 15 15 cmpTechnologyManager.UpdateAutoResearch(); 16 16 } 17 18 // Explore the map inside the players' territory borders 19 let cmpRangeManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_RangeManager); 20 cmpRangeManager.ExploreTerritories(); 17 21 } 18 22 19 23 function InitGame(settings) … … 22 26 if (!settings) 23 27 return; 24 28 25 let cmpRangeManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_RangeManager);26 29 if (settings.ExploreMap) 30 { 31 let cmpRangeManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_RangeManager); 27 32 for (let i = 1; i < settings.PlayerData.length; ++i) 28 33 cmpRangeManager.ExploreAllTiles(i); 29 else 30 // Explore the map only inside the players' territory borders 31 cmpRangeManager.ExploreTerritories(); 34 } 32 35 33 36 let cmpPlayerManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_PlayerManager); 34 37 let cmpAIManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_AIManager);