Ticket #4112: hidereadybutton.patch

File hidereadybutton.patch, 720 bytes (added by echotangoecho, 8 years ago)
  • binaries/data/mods/public/gui/gamesetup/gamesetup.js

    function handlePlayerAssignmentMessage(m  
    728728        if (!message.newAssignments[guid])
    729729            onClientLeave(guid);
    730730
    731731    g_PlayerAssignments = message.newAssignments;
    732732
     733    // If the local player is an observer, hide the ready button. Otherwise, show it.
     734    Engine.GetGUIObjectByName("startGame").hidden = g_PlayerAssignments[Engine.GetPlayerGUID()].player == -1;
     735
    733736    updatePlayerList();
    734737    updateReadyUI();
    735738    sendRegisterGameStanza();
    736739}
    737740