Ticket #4308: messages.js.patch

File messages.js.patch, 926 bytes (added by Sandarac, 7 years ago)
  • binaries/data/mods/public/gui/session/messages.js

     
    868868{
    869869    // Check observer first, since we also want to see if the selected player in the developer-overlay has sent tributes
    870870    let message = "";
    871     if (g_IsObserver)
     871    if (msg.targetPlayer == Engine.GetPlayerID())
     872        message = translate("%(player)s has sent you %(amounts)s.");
     873    else if (g_IsObserver || g_Players[msg.targetPlayer].isMutualAlly[Engine.GetPlayerID()])
    872874        message = translate("%(player)s has sent %(player2)s %(amounts)s.");
    873     else if (msg.targetPlayer == Engine.GetPlayerID())
    874         message = translate("%(player)s has sent you %(amounts)s.");
    875875
    876876    return sprintf(message, {
    877877        "player": colorizePlayernameByID(msg.sourcePlayer),