Ticket #4308: messages.js.patch
File messages.js.patch, 926 bytes (added by , 7 years ago) |
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binaries/data/mods/public/gui/session/messages.js
868 868 { 869 869 // Check observer first, since we also want to see if the selected player in the developer-overlay has sent tributes 870 870 let message = ""; 871 if (g_IsObserver) 871 if (msg.targetPlayer == Engine.GetPlayerID()) 872 message = translate("%(player)s has sent you %(amounts)s."); 873 else if (g_IsObserver || g_Players[msg.targetPlayer].isMutualAlly[Engine.GetPlayerID()]) 872 874 message = translate("%(player)s has sent %(player2)s %(amounts)s."); 873 else if (msg.targetPlayer == Engine.GetPlayerID())874 message = translate("%(player)s has sent you %(amounts)s.");875 875 876 876 return sprintf(message, { 877 877 "player": colorizePlayernameByID(msg.sourcePlayer),