Opened 12 years ago
Closed 12 years ago
#1026 closed enhancement (fixed)
Render preview entities regardless of LOS
Reported by: | historic_bruno | Owned by: | |
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Priority: | Nice to Have | Milestone: | Alpha 10 |
Component: | Core engine | Keywords: | renderer, los |
Cc: | Patch: |
Description
Preview entities are used when placing a new building, but currently the renderer treats them like any other entity and they get shaded by FoW/SoD. Instead there should be a new flag IgnoreLOS
in the VisualActor
component. From discussion in IRC:
<Philip`> (It's just something I've vaguely wanted to do, but vaguely think it'll need some non-trivial changes to the renderer to allow per-model flags that influence the shader selection)
Change History (2)
comment:1 by , 12 years ago
Summary: | Show preview entities regardless of LOS → Render preview entities regardless of LOS |
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comment:2 by , 12 years ago
Milestone: | Backlog → Alpha 10 |
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Resolution: | → fixed |
Status: | new → closed |
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Fixed by r11454.