Opened 12 years ago

Closed 12 years ago

#1026 closed enhancement (fixed)

Render preview entities regardless of LOS

Reported by: historic_bruno Owned by:
Priority: Nice to Have Milestone: Alpha 10
Component: Core engine Keywords: renderer, los
Cc: Patch:

Description

Preview entities are used when placing a new building, but currently the renderer treats them like any other entity and they get shaded by FoW/SoD. Instead there should be a new flag IgnoreLOS in the VisualActor component. From discussion in IRC:

<Philip`> (It's just something I've vaguely wanted to do, but vaguely think
it'll need some non-trivial changes to the renderer to allow per-model flags
that influence the shader selection)

Change History (2)

comment:1 by historic_bruno, 12 years ago

Summary: Show preview entities regardless of LOSRender preview entities regardless of LOS

comment:2 by historic_bruno, 12 years ago

Milestone: BacklogAlpha 10
Resolution: fixed
Status: newclosed

Fixed by r11454.

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