Ticket #1113 (closed defect: fixed)
changeset 10895 breaks compilation on mac
| Reported by: | Juicyfruit | Owned by: | |
|---|---|---|---|
| Priority: | Should Have | Milestone: | Alpha 9 |
| Component: | Core engine | Keywords: | |
| Cc: |
Description
Commit 10895 introduced the use of std::map in globals.h. With my setup the header for map does not seem to be included.
adding the one include did solve the issue
Attachments
Change History
comment:2 Changed 4 months ago by Juicyfruit
Hmmn the SDL revert is not needed. But it does contain some other good bits
comment:3 Changed 4 months ago by Echelon9
Yes, Philip` has since showed me how the "sdl-config --cflags" works -- so the SDL revert in my attached patch is not needed.
comment:4 in reply to: ↑ description Changed 4 months ago by historic_bruno
- Milestone changed from Backlog to Alpha 9
Replying to Juicyfruit:
Commit 10895 introduced the use of std::map in globals.h. With my setup the header for map does not seem to be included.
Hmm, is your setup not using precompiled headers (either using --without-pch or something else)? Anyway it will be fixed soon.
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Attaching a patchset, which I've been running with on Mac at all times, that addresses the include issues, the location of config files and an RGB issue.
See how that goes for you.