Ticket #1127 (new defect)
Game speed increases after periods of lag
| Reported by: | quantumstate | Owned by: | |
|---|---|---|---|
| Priority: | Nice to Have | Milestone: | Alpha 11 |
| Component: | Core engine | Keywords: | |
| Cc: |
Description
If you have been experiencing lag then when the game resumes running smoothly it seems to try and catch up with where it should have been, which makes everything go too fast.
To reproduce: Start and game and use Engine.SetSimRate?(1000), this will try and run the simulation faster than your machine can possibly do it. Then after a short time do Engine.SetSimRate?(1). Now the game will be running too fast.
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