Ticket #1398 (closed defect: fixed)
Atlas doesn't set the civs properly by default
| Reported by: | FeXoR | Owned by: | ben |
|---|---|---|---|
| Priority: | Must Have | Milestone: | Alpha 10 |
| Component: | Atlas editor | Keywords: | atlas, civs, default settings |
| Cc: |
Description
To reproduce:
- Edit a rms script to raise an error (remove a closing bracket for example)
- Open Atlas (in this order because rms scripts are not reloaded when generated previously, another "bug" btw)
- Load that "wrong" map to enforce an error
-> The player settings will now be reset (which is bad on it's own)
- Generate a working map (without changing the player settings)
-> All players civs will be undefined (and fall back to Athenians ATM) though the GUI says something else
This is not an rmgen issue but an Atlas issue so I don't know how to fix that.
Change History
comment:1 Changed 13 months ago by FeXoR
- Keywords atlas, civs, default settings added
- Summary changed from Atlas doesn't set the civs properly after en error to Atlas doesn't set the civs properly after an error
comment:2 Changed 13 months ago by FeXoR
It also happens when just starting Atlas and then generate a random map without changing the player settings. Everything works fine after changing one civ though.
May have something to do with: http://trac.wildfiregames.com/changeset/11809
comment:3 Changed 13 months ago by FeXoR
- Summary changed from Atlas doesn't set the civs properly after an error to Atlas doesn't set the civs properly by default
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