#1398 closed defect (fixed)
Atlas doesn't set the civs properly by default
Reported by: | FeXoR | Owned by: | ben |
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Priority: | Must Have | Milestone: | Alpha 10 |
Component: | Atlas editor | Keywords: | atlas, civs, default settings |
Cc: | Patch: |
Description
To reproduce:
- Edit a rms script to raise an error (remove a closing bracket for example)
- Open Atlas (in this order because rms scripts are not reloaded when generated previously, another "bug" btw)
- Load that "wrong" map to enforce an error
-> The player settings will now be reset (which is bad on it's own)
- Generate a working map (without changing the player settings)
-> All players civs will be undefined (and fall back to Athenians ATM) though the GUI says something else
This is not an rmgen issue but an Atlas issue so I don't know how to fix that.
Change History (6)
comment:1 by , 12 years ago
Keywords: | atlas civs default settings added |
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Summary: | Atlas doesn't set the civs properly after en error → Atlas doesn't set the civs properly after an error |
comment:3 by , 12 years ago
Summary: | Atlas doesn't set the civs properly after an error → Atlas doesn't set the civs properly by default |
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It also happens when just starting Atlas and then generate a random map without changing the player settings. Everything works fine after changing one civ though.
May have something to do with: http://trac.wildfiregames.com/changeset/11809