Opened 18 years ago
Last modified 8 years ago
#13 closed enhancement
Formations — at Version 2
Reported by: | Stuart Walpole | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 5 |
Component: | Core engine | Keywords: | |
Cc: | Badmadblacksad | Patch: |
Description (last modified by )
- Allow running
- (Requires better pathfinding): attacking, and switching between formation shapes on goto.
- Redirection angle and "take closest position"
- Formations can grant units unique idle, ready, and attack animations.
- Formations will require a flag in the cell that triggers special animations for a unit in a particular location of that formation. See special formation such as these:
Change History (2)
comment:1 by , 18 years ago
Description: | modified (diff) |
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comment:2 by , 16 years ago
Description: | modified (diff) |
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