Ticket #1441 (new defect)

Opened 12 months ago

Last modified 12 months ago

Building foundations should clear actors

Reported by: ilya_chch Owned by:
Priority: Nice to Have Milestone: Backlog
Component: UI & Simulation Keywords:
Cc:

Description (last modified by feneur) (diff)

When placing a building foundation the actors in the area covered by the foundation are still there. This can cause graphical issues, especially with farm fields which doesn't cover the existing actors.

Attachments

farm_field.jpg (158.8 KB) - added by feneur 12 months ago.
farm_field_2.png (239.4 KB) - added by k776 12 months ago.

Change History

Changed 12 months ago by feneur

comment:1 Changed 12 months ago by feneur

Not sure what you're referring to. To me it looks as in the screenshot I've attached, and I can't see any grass through the field.

comment:2 Changed 12 months ago by quantumstate

comment:3 follow-up: ↓ 5 Changed 12 months ago by feneur

Ah :) He said grass under, so I thought he referred to the texture :) But yeah, actors should probably be cleared by foundations :)

Changed 12 months ago by k776

comment:4 Changed 12 months ago by k776

  • Priority changed from Should Have to Nice to Have
  • Summary changed from field is not clearing area under itself to Grass actors appear through and obscure farm fields
  • Component changed from Art & Animation to UI & Simulation
  • Milestone changed from Alpha 11 to Backlog

comment:5 in reply to: ↑ 3 Changed 12 months ago by historic_bruno

Replying to feneur:

Ah :) He said grass under, so I thought he referred to the texture :) But yeah, actors should probably be cleared by foundations :)

I like this idea. Seems to have a lot in common with #21 though. When we "flatten terrain" we should also clear decorative actors.

comment:6 Changed 12 months ago by feneur

  • Description modified (diff)
  • Summary changed from Grass actors appear through and obscure farm fields to Building foundations should clear actors
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