Ticket #1485 (closed defect: duplicate)
Elephants don't do anything if
| Reported by: | Priqvel | Owned by: | |
|---|---|---|---|
| Priority: | Nice to Have | Milestone: | |
| Component: | UI & Simulation | Keywords: | elephant, stop, bracket |
| Cc: | Priqvel@… |
Description
If you make an elephant run for 1 unit, try to make a little bit tricky route for an elephant. Make 3 "live walls" with another untis like that П (bracket) and put elephant inside of it ( by putting stimulating unit outside of the top side of "bracket"), he will just stop among wall-units and will not do anything, even while the aggravator of elephant will attack elephant again, it will be just staying in this "bracket-trap".
I suppose that elephant, in this case, has redirect his attack on the closest unit.
Change History
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There are already multiple Unit and Animal AI tickets relating to various issues. The Unit/Animal? AI will be redone eventually.