Opened 12 years ago

Closed 12 years ago

Last modified 10 years ago

#1502 closed enhancement (invalid)

Attack sounds

Reported by: AlThePhoenix Owned by:
Priority: Nice to Have Milestone:
Component: Music & Sound FX Keywords: attack sound
Cc: Patch:

Description (last modified by AlThePhoenix)

>>Putting an attack sound in the xml of a siege weapon won't have an effect.
The sound won't be played.

Changed from defect (since there is none) to enhancement (I don't think task fits here).

Correction of myself: Apparently, this had nothing to do with siege weapons themselves. It has to do with siege weapons being the only units that dont have an attack animation (yet), but the attack animation is responsible for playing the sound. If there is no attack animation, no attack sound will be heard.

Just updating this so I don't look like a total idiot. Sorry.

Change History (5)

comment:1 by Pureon, 12 years ago

Resolution: invalid
Status: newclosed

Look at any of our siege weapons, they all have attack sounds. Please ask on the forums if you are having problems understanding soundgroups and actor files.

comment:2 by historic_bruno, 12 years ago

Milestone: Backlog

comment:3 by AlThePhoenix, 12 years ago

I've corrected the description. Don't know what to do here. I don't know if there is space for enhancement?

Last edited 10 years ago by AlThePhoenix (previous) (diff)

comment:4 by AlThePhoenix, 10 years ago

Description: modified (diff)
Keywords: siege weapons bug removed
Priority: Should HaveNice to Have
Summary: Attack sounds from siege weaponsAttack sounds
Type: defectenhancement

comment:5 by AlThePhoenix, 10 years ago

Description: modified (diff)
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