Changes between Version 2 and Version 3 of Ticket #1513, comment 4
- Timestamp:
- Jul 2, 2012, 5:37:18 AM (12 years ago)
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Ticket #1513, comment 4
v2 v3 5 5 It still might happen that animals wind up in a stone or metal resource entity. Deer in the woods might cause a similar problem when surrounded by trees. This will be a bit harder harder to fix though. 6 6 7 BTW, similar things will happen on most random maps for Iberians with their civ bonus walls if any entity that can be gathered from is placed inside a wall. 8 9 So in general this is more a problem of entity placement in random maps and that again is caused by RMGEN not being part of simulations... 10 7 11 Replying to [comment:1 Spahbod]: 8 12 > The way those pigs and chickens (and the whole bunch of fauna) are generated in deep-forest is horrible.