Changes between Version 2 and Version 3 of Ticket #1513, comment 4


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Timestamp:
Jul 2, 2012, 5:37:18 AM (12 years ago)
Author:
FeXoR

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  • Ticket #1513, comment 4

    v2 v3  
    55It still might happen that animals wind up in a stone or metal resource entity. Deer in the woods might cause a similar problem when surrounded by trees. This will be a bit harder harder to fix though.
    66
     7BTW, similar things will happen on most random maps for Iberians with their civ bonus walls if any entity that can be gathered from is placed inside a wall.
     8
     9So in general this is more a problem of entity placement in random maps and that again is caused by RMGEN not being part of simulations...
     10
    711Replying to [comment:1 Spahbod]:
    812> The way those pigs and chickens (and the whole bunch of fauna) are generated in deep-forest is horrible.