Opened 11 years ago

Last modified 3 years ago

#1773 reopened enhancement

[PATCH] Notifications about treasures collected

Reported by: eingousef Owned by:
Priority: Nice to Have Milestone: Backlog
Component: UI – In-game Keywords: patch, simple
Cc: Patch:

Description

When a unit of the player grabs X units of a Y resource from a treasure, it would be nice to have to have a notification "X units of Y collected" somewhere on the screen.

Attachments (1)

patch_notiftreasure.diff (1.2 KB ) - added by Itms 11 years ago.

Download all attachments as: .zip

Change History (12)

comment:1 by Itms, 11 years ago

Keywords: review patch added; notification treasure resource removed
Summary: Notifications about treasures collected[PATCH] Notifications about treasures collected

This is a patch that implements this functionality.

by Itms, 11 years ago

Attachment: patch_notiftreasure.diff added

comment:2 by Itms, 11 years ago

Milestone: BacklogAlpha 15

Sorry for this useless ticket update, I forgot setting the Milestone to coming release.

comment:3 by sanderd17, 11 years ago

IMO, the messages could be a bit less intrusive. Something like a shortly appearing (+300) near the resources bar would look nicer. But of course, more work to implement.

comment:4 by historic_bruno, 10 years ago

Component: Core engineUI & Simulation
Keywords: review removed
Milestone: Alpha 15
Resolution: wontfix
Status: newclosed

I don't see that this is necessary, treasures are just like any other resource, only they are instantly collected. We don't have notifications for other resources. If there was some special gameplay behavior for treasures, then I could understand having a notification.

comment:5 by serveurix, 7 years ago

When you're managing your economy you generally make decisions based on the fact that you have a regular income, and on how fast that regular income flows. When you suddenly receive a big amount of resouces that should suddenly change all your economic plans. You should be notified as soon as possible about it.

When you receive a tribute you are notified of how much you received, and I believe that's the reason why. So why not have the same for treasures ?

comment:6 by elexis, 7 years ago

Keywords: simple added
Milestone: Backlog

True indeed. Chat notifications are noisy already and we have a handful of options to disable them. We could just add another.

Having those numbers appear over the units that picked them up also came to my mind (and Vladislav had some desire to implement 3D positioned text), but the chat notification would just be consistent and useful to see the resource delta.

If there was some special gameplay behavior for treasures

Them being very rare, being picked up instantly without the need for a dropsite seems quite special.

Last edited 7 years ago by elexis (previous) (diff)

comment:7 by Stan, 7 years ago

Milestone: Backlog

comment:8 by elexis, 7 years ago

Milestone: Backlog
Resolution: wontfix
Status: closedreopened

Actually I tried to argue to reopen it, not to make it a simple won't fix ticket.

It would be very noisy on islands, archipelago and polar sea as 8 players start with 14 treasures each.

On survival of the fittest and atlas it might be slightly noisy but show useful information to both players and observers.

Proposing to implement it as disabled by default, testing it and enabling it by default if it isn't too noisy in practice. Also can make this a 3-way option (disabled, players, observers).

comment:9 by Imarok, 5 years ago

Component: UI & SimulationIn-game UI

Move tickets to In-game UI as UI & Simulation got some sub components.

comment:10 by Silier, 3 years ago

Keywords: simple removed
severity: simple

comment:11 by Silier, 3 years ago

Keywords: simple added
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