Opened 11 years ago
Closed 11 years ago
#1794 closed defect (fixed)
Free-standing turrets have infinite range.
Reported by: | InvalidAddress | Owned by: | leper |
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Priority: | Must Have | Milestone: | Alpha 13 |
Component: | UI & Simulation | Keywords: | turrets, ranged combat |
Cc: | Patch: |
Description
Free-standing here meaning "the civilization has been defeated, but their structures still remain." If there is an official term for this, feel free to edit this ticket.
The problem is as stated in the summary.
To reproduce:
1) Start a custom scenario. Make it 1-on-1 with the Iberians as your opponent to speed things up.
2) Let an opponent advance enough to build walls/turrets (skip if opponent is Iberians).
3) Obliterate your foe, but leave their turrets standing.
4) Move your army back to your territory.
5) Watch in awe as arrows fly endless miles to strike down your men.
While it lends a certain divine-judgement aspect to a session, it can become annoying rather quickly, especially if there were a lot of turrets, and all were made aware of your army.
Also, I have no idea where this belongs. I'm pretty sure this is a simulation error, but I could be wrong...
Change History (3)
comment:1 by , 11 years ago
Milestone: | Backlog → Alpha 13 |
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Priority: | Should Have → Must Have |
comment:2 by , 11 years ago
Owner: | set to |
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Status: | new → assigned |
comment:3 by , 11 years ago
Resolution: | → fixed |
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Status: | assigned → closed |
In 13014: