#1866 closed defect (fixed)
[PATCH] Unit attack instability
Reported by: | zoot | Owned by: | leper |
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Priority: | Nice to Have | Milestone: | Alpha 14 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description (last modified by )
Steps to reproduce:
- Start a match on the 'Combat Demo' scenario.
What happens: After a while, a group of your units in the left side of the screen enters an 'unstable' state where they begin attacking an enemy, then return to their previous position, then begin attacking again etc. in an infinite loop.
What I believe would be ideal: Either the unit should attack or not - not vacillate in indecision!
Attachments (1)
Change History (8)
by , 11 years ago
Attachment: | instability.gif added |
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comment:1 by , 11 years ago
Description: | modified (diff) |
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comment:2 by , 11 years ago
follow-up: 4 comment:3 by , 11 years ago
Keywords: | patch review added |
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Milestone: | Backlog → Alpha 14 |
Summary: | Unit attack instability → [PATCH] Unit attack instability |
comment:5 by , 11 years ago
mimo already suggested some code changes. The first one being prefered. It changes the behavior in the mentioned demo scenario.
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