Opened 11 years ago

Closed 11 years ago

Last modified 11 years ago

#1872 closed enhancement (fixed)

[ATLAS] Add default options for player settings

Reported by: historic_bruno Owned by: historic_bruno
Priority: Nice to Have Milestone: Alpha 15
Component: Atlas editor Keywords: simple
Cc: Patch:

Description

Currently in Atlas if you change one player setting, all the player data gets written to the scenario XML from defaults, which is annoying because they will override player_defaults.json. This is unintentional, so there should be default choices that let the map designer explicitly choose which settings to override from default.

See r13293 for why this is annoying.

Change History (3)

comment:1 by historic_bruno, 11 years ago

Owner: set to historic_bruno
Status: newassigned

comment:2 by ben, 11 years ago

Resolution: fixed
Status: assignedclosed

In 13938:

Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
Implements custom, VFS-based map load/save dialogs for Atlas (replaces broken native file dialogs), fixes #631, #889.
Fixes map loading/saving to handle arbitrary subdirectories for better organization.
Adds default settings to Atlas player panel, fixes #1872. Each setting now has a checkbox to choose whether it should be saved with the map (avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745.
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.

comment:3 by historic_bruno, 11 years ago

Milestone: BacklogAlpha 15
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